shephart
Member-
Content Count
61 -
Joined
-
Last visited
-
Medals
Everything posted by shephart
-
okay, we all know that many AWESOME features has been confirmed and from screenshots and videos it has awesome graphics, gameplay and features...... but from time to time, BIS started to "take back" some AWESOME confirmed features, lets start with the helicopter flight model that BIS confirmed, but will may be changed : Quote from Sticky topic : ArmA 3 confirmed features and discussion : i mean, WTF ?!!! firstly they confirmed it and now it won´t may be fully implemented ?! BIS give us to less infos, he is right, everything is so quiet, we don´t get much infos about the game and when they want to remove a confirmed feature (for whatever the reason is), they won´t tell us, WE THE COMMUNITY ARE TOO BAD INFORMED !! now lets go to another features which was/is confirmed but now postponed and can be later even removed : Underground structures, they were firstly confirmed and are under the confirmed features list, yet one of the devs says at the gamescom that they have problems with the AI and the underground construction systems and for now there won´t be underground structures, here quoted : From Old Bear's visit to Gamescom: WTF ?! BIS?! whats wrong with you ?! even when the AI does not work underground, you can add underground structures just for the players + then you are some steps forward, you can fix all these problems maybe in a patch or when you work on a DLC for arma 3 or you want to bring out later ArmA 4, you can fix these problems but maybe cancel underground structure features just because AI problems ?! thats a bad idea ! now lets go to another feature which is under confirmed list and was confirmed by BIS : the 3D editor... sorry i did not found a detailed article about it, you have to search for yourself where it was confirmed that it has been cancelled, but its 100% cancelled, idk why. maybe there are some more features that has been cancelled, if you know more features that has been cancelled, post it here ! now, what do you think about it ? i think that in the future, more confirmed features will be postponed or even cancelled and that arma 3 will be more like arma 2 (of course not from the content) but with updated graphics and ragdolls/physics and some small improvements (when they won´t cancel it) but arma 3 won´t be the awesome game that many peoples wan´t to see and have been seen it over the time when the news and videos came until they confirmed that some features will be removed, i believe that arma 3 will be fail, or most of the feaures will be fail.
-
Confirmed features now cancelled - your thoughts?
shephart replied to shephart's topic in ARMA 3 - GENERAL
i talk about confirmed features now cancelled, not about features what i want. if i want features, i post them into the right topic - the sticky community wishes & ideas list. please read this topic again before writing here such conspiracy theories. -
Confirmed features now cancelled - your thoughts?
shephart replied to shephart's topic in ARMA 3 - GENERAL
who said that i have pirated the game ? just because i never bought a game from BIS does not mean i never played armed assault or i pirated it :D i never played ArmA 2 free (and never hacked mod support ROFLMAO). a friend of my dad play games too and he had OFP, ArmA (and its expansion packs) and ArmA 2 + Op Arrowhead, he still has OFP but he gave me his ArmA + ArmA 2 (and the expansion ofcourse). lucky that i didn´t gave my money to BIS. -
Confirmed features now cancelled - your thoughts?
shephart replied to shephart's topic in ARMA 3 - GENERAL
LMAO :D i never bought any game from BIS. and it seems like i won´t buy ArmA 3. -
Confirmed features now cancelled - your thoughts?
shephart replied to shephart's topic in ARMA 3 - GENERAL
backward :D -
Confirmed features now cancelled - your thoughts?
shephart replied to shephart's topic in ARMA 3 - GENERAL
UPDATE !! maybe 2 other features will be stopped/cancelled/postponed 1. JAVA : http://forums.bistudio.com/showthread.php?140663-Java 2. Fast ropes (read the lastest page of this topic). this is where arma 3 is going.... -
Confirmed features now cancelled - your thoughts?
shephart replied to shephart's topic in ARMA 3 - GENERAL
as they said already, AI won´t be improved since the guy who coded the AI left them without any tutoria or documentary about the codes, so BIS do NOT know how to work with the codes, so there won´t be any big improvements on the AI. -
i know.
-
Confirmed features now cancelled - your thoughts?
shephart replied to shephart's topic in ARMA 3 - GENERAL
BIS ? please remove water in ArmA3 since we can drive boats on land. -
Confirmed features now cancelled - your thoughts?
shephart replied to shephart's topic in ARMA 3 - GENERAL
you are funny ! comparing water with a non-functional bunker :O :O you can swim, drive boats, do naval missions etc.... thats another thing. bunker door does not open but can be blow up and then bunker can be enter ? would be good ! but you forgot the AI problem why underground structures are postponed or will be later even cancelled. -
all 3 things sucks, its unreadable, please change it. + you need to remove 3 "confirmed" features since BIS confirmed that they have been cancelled or postponed 3D editor (cancelled) TOH flight model (cancelled) underground structures (postponed, maybe cancelled)
-
so, BIS said that MAYBE there won´t be underground structures FOR A TIME because of the AI problems (they can not even use buildings correctly). the problem : ONE MODDER here released a mod for arma 2 where the AI use buildings successfully and he wan´t to release it in arma 3, here is a video about the mod: BIS, who made this game, are NOT ABLE to do the same but a modder ?! now, when BIS is not able to do that, they should make underground structures and about the AI problems : they should give the community take a look at it, we see that in arma 2 that the AI use buildings correctly (thx to this mod and the modder), maybe modders are able to do the same with arma 3 and underground structures where AI will use them correctly.
-
Confirmed features now cancelled - your thoughts?
shephart replied to shephart's topic in ARMA 3 - GENERAL
agreed. again, its not only about the confirmed feature list in this forum, its more about BIS interviews what they told us (and what not). so, if BIS does not make underground structures, then they should remove this pointless bunker door http://www.pcgames.de/screenshots/original/2012/02/ARMA_3__1_.jpg ... its pointless when there won´t be underground structures and players can not enter it. and i said IF. -
Confirmed features now cancelled - your thoughts?
shephart replied to shephart's topic in ARMA 3 - GENERAL
thats nice -
Confirmed features now cancelled - your thoughts?
shephart replied to shephart's topic in ARMA 3 - GENERAL
did u saw when the vehicles brake, that there is brake sounds + tire tracks at the ground ? -
Confirmed features now cancelled - your thoughts?
shephart replied to shephart's topic in ARMA 3 - GENERAL
i did not say that every single daydreamers should go into the game, please read my post again until you understand my post. of course there will be new & improved things, yet i talk about the confirmed features that BIS has confirmed in interviews but later cancelled or postponed and that in future more features can be cancelled or postponed that that arma 3 won´t be that game that everyone saw it in the videos, pictures and on gamescom when its released, and for some peoples, arma 3 will be pretty much fail or most of the features, too bad that the guy who did the AI left it. oh and btw, youre not only trolling my topics, but i saw you trolling on other topics. true, the confirmed feature list should not be trusted 100% and i don´t truts the list 100%, but i read and listen to what the devs says and what the videos and screenshots show us. first of all, stop trolling. secondly, stop faking my posts, the topic title says "arma 3 = fail ?" with a "?" understand ? it mean that it can be fail, i never said it will be 100% fail, i believe it can be fail. and third, even when i said that like you faked my post, learn to take critism -
Confirmed features now cancelled - your thoughts?
shephart replied to shephart's topic in ARMA 3 - GENERAL
and the community will fail too with theyr trolling. -
Arma 3: Community wishes & ideas- NO DISCUSSION
shephart replied to Maio's topic in ARMA 3 - GENERAL
ok, lets start with the water : IMO, the view in ArmA3 underwater is too clean for me + there are many missing things like this water reflection on the ground : http://image.gamespotcdn.net/gamespot/images//2011/95/water2-cry.jpg (above water) http://images.bit-tech.net/content_images/2007/08/crysis_hands_on_preview/crysis-water800.jpg (underwater) this effect is missing on both above and underwater. that should be added. Another thing about the water : these sun "flare" effects are missing http://www.hollow-art.com/files/wallpaper/4620/hollowartunderwater1024x768.jpg to have a realistic feeling with diving, they should be added. third thing about the water : the view distance is IMO too high underwater, maybe decrease the view distance underwater. fourth thing about the water : add real time reflection to the water, like this : http://ws.cis.sojo-u.ac.jp/~izumi/Unity_Documentation_jp/Documentation/Images/manual/HOWTO-Water-0.jpg http://3.bp.blogspot.com/_Niytd-WU4_Y/TG8UMFcZWDI/AAAAAAAABk4/BDRPNNMRWRk/s1600/newton_pond_quabbin.jpg about the sunflare : you should improve the sunflare in A3 like these : http://www.adigitaldreamer.com/freestock/stock/images/sunflare.jpg also improve (or add when they still don´t exist) this sun-object effect : http://www.thefs.net/images/crysis-pc_tree-sun-rays.jpg other things they should improve : correct collision/hitbox (in ArmA2, when you shoot at a tree and miss it very very bit, you still hit the tree and are able to see the bulletholes) real bulletholes for every material (bulletholes that looks like bulletholes, not just a grey round circle, the appropriate bulletholes for wood, metal, glass etc..) improve the jumping improve the metal-hitting effect add real dynamic effects -
ok but it says "So for the moment, no underground objects in Arma3."
-
proof/link that they cancelled it (the underground structures) or it did not happend
-
BI confirmed that arma 3 will have underground structures. just take a look at the sticky topic about confirmed features before spreading such bullcrap.
-
hello, i have a question about the cell size : is it true that when the cell size is higher, the quality of the map will be worse ? which means the textures (i believe) should have bad quality like in operation flashpoint or cs 1.6. here this is the max terrain & cellsize, when i would use them, do i have a bad quality map ? if yes, would it only affect the terrain texture ? or would water, sky etc... bad quality too ?
-
hello its me again ! :cool: i want to ask if its possible to make a tunnel or sewer or subway ? something that its unterground. can we map such things ? greetings
-
high cell size - bad quality ?
shephart replied to shephart's topic in ARMA 2 & OA : TERRAIN - (Visitor)
thanks man ! will try them out now ! ---------- Post added at 20:26 ---------- Previous post was at 19:54 ---------- ok i tried the first map : on some places, there are normal textures, no low-res but anyway, we have alot of graphic bugs like flickering, or the camera "lags" .... hope it will be fixed in arma 3 -
high cell size - bad quality ?
shephart replied to shephart's topic in ARMA 2 & OA : TERRAIN - (Visitor)
is there maybe an example out ? i mean a big map with bad quality or a small map with bad quality or even a video or picture ? want to see how it looks in bad quality