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fkymplbo

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Everything posted by fkymplbo

  1. Looking forward to the release for Arma2!
  2. fkymplbo

    Future of 1.05 Beta?

    Yeah, that's it!
  3. Dont make any conclusions and call it 'Poor AI' if you never try to make a test with Arma2.
  4. I dont think they would spend any time making the bloody animations like ' limbs ripped off' unless the original Arma2 had presented those. But at least, maybe could consider making the helmets, hats and other headgears flying off when getting hit on heads...
  5. The best solution is to bring IF44 back to Arma2 as a Mod.
  6. Maybe, but when I tried to use the crews from some other Mod, it seems I didn't encounter such things although they also carried pistols. Would try to test more by letting your crews equip with SMGs.
  7. I found the strange behavior of crews of the Armor even from earlier I44 versions up to now. Not sure the issue is just for me or a bug. The crews would stand up straightly and move like in the mode of 'Safe' after they escaped from the destroyed tanks. Such behavior could keep on all time even under enemy's fire. When you put a tank as the commander of an infantry squad, such 'safe' mode could be for all soldiers too. When the tank was ruined and the crews came out, all squad would move in a Safe mode even under the attack.
  8. I wish Jagdpanzer and U.S. M10 anti-Tank vehicles which have been in work could be released in the new verison 2.7.
  9. Would be 2.6 version the final one for your Arma2 release? And except for some patches, there will be no more new version? How to say, yes, it may be right to start the new project under Arma3. But one thing is always very regrettable to lots of the third-party mods and the players as well. Since OFP, it seems the new game and engine of BIS would come in when a Mod got closer to a full release. For instance, I just collected lots of WW2 stuff from various Mods and my own revisions for years and could play very enjoyful WW2 scenarias in OFP, then Arma1 came in. So I had to give them up to chase the new stuff from Arma1. Anyway, the anims and models of the mods based on BIS' new game looked much better. And when such stuff was got from those nice Mods after long waiting, Arma2 began to be sold around! Then we turned to Arma2-based new Mods. So during these stages, it seems we could never get a full release from any mods as expected. The Mod makers also had to give up their original plans for starting new projects with the new BIS game. So every time, we could only get Mods in the status of incompletion. Then a new circle started like those. It's regretful but could be understood. But this time, I really very hesitate. The stuff based on Arma2 looks so nice and I wish to keep them.
  10. It's really a pity for not being able to make it workable for the reason of A2 speciality. Currently, I use Mortars and German rocket cannons with the module of 'FO' in the editor. And they really bring very awesome and powerful support from a bit longer distance indirect fire. By way, thanks for you guys' script of 'FO' module, now it has made the artillery, especially mortar, the real supporting weapon like in the actual battles. Before it, AI gunners could never use mortar properly in the game and in most cases, they never fired at all.
  11. And some suggestion to use the new armor vehicle Sdkfz124. Now it was put in the unit of 'Armor'. And it couldn't be used with the 'Forward Observer' module to give long distance fire support. But actually, such vehicles were the mobile artillery units in the panzer troops and should give fire support behind the line instead of charging with the panzers at the very front. So could you let it be able to work with the 'Forward Observer' in the game and make it work like in the actual battles?
  12. Good news, will be waiting for your Arma2 release!
  13. That's great! I think you still are planning for a final release of Arma2?
  14. Terrific updated patch! Thanks for all your hard work, guys. It's the best WWII mod for the western front!
  15. Great work as ever, guys. Congratulations!
  16. I think it would be nice to see the new Kar98 although the current one has been very good to use in the game. By way, is it also the same type that German used in the very start of the war in 1939?
  17. fkymplbo

    Fww2 - finland at war 1939-1945

    Thanks for feedback. And glad to know you're still there. Will you consider releasing an alpha for what all you have completed currently for ArmaII?
  18. fkymplbo

    Fww2 - finland at war 1939-1945

    Marshal, has the mod work stopped for some reason?
  19. fkymplbo

    September 1939 Mod

    Topas, is there any plan to release some tanks or support weapon for ArmaII alpha? The current soldier packs are really amazing and I've been playing them since then.
  20. Very awesome! And have you used any armor penetration anims like what Inv44 or IF44 uses? I just noticed the sparkings on the armor plate of PanzerIII when it was hit in above screen.
  21. I used 'Observer' module in the editor. Really awesome explosions and brought very realistic battle atmosphere in the game. But not sure if it's right or maybe I haven't tested much, it seems those soldiers only were shocked down and lay on the ground for a while when the mortar shells exploded nearby, then they stood up to go on fighting and seems few of them were really killed.
  22. fkymplbo

    September 1939 Mod

    Tes, it seems WarSaw uprising was in 1944. The mod should be purposed for the very early war stage anyway.
  23. Thank you, guys, that advice would be helpful!
  24. fkymplbo

    September 1939 Mod

    Yeah, you two Mods could be more for closer cooperations. The German weapon pack and some armors of Czecho Mod are really very impressive in the models and textures. Personally, I even hope you two Mods could be merged to bring a larger MOD together and also could save some repeated modelling works for more efficient and time consuming modding progress. Of course, it's only my wish...
  25. The grenade launcher for polish infantry is very useful. Just like something US troops used in Vietnam War! Actually, in terms of small arms, it seems polish has got more options and variations, at least in this alpha release, such as AT rifles, SMGs, semiauto rifles, they really shouldn't lose the battles against German infantry squads.
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