Hibbino
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Retexturing the German Shepard? (need help)
Hibbino posted a topic in ARMA 2 & OA : MODELLING - (O2)
Greetings! I've searched for forum now, and I can't seem to find the proper information I require to finish my task.. Well, I want to re-texture the German Shepard in-game, and do some coloring to it. I've checked the addons/animals2/dogs/fin/data where "dog_yellow_X" comes up (x=multiple different endings) in .PAA and .RVMAT. When I try to open these in Photoshop, I get another dog texture, so this isn't the one I look for. I searched the Arrowhead folder, and found something called "Pastor" (I recall I saw the dog named that), though, while opening the "pastor_ti_ca.paa" I only get a red image... (Is it protected?). So, anyone have an idea where I can find the German Shepard texture so I could do my new texture to it..? Thanks in advance! -
I edited the briefing file, and it is stuck on the loading screen and won't go on. Changing back to the original file makes the loading work again. My edits: do you see any mistakes? player createDiaryRecord ["Diary", [ "Credits", " Mission by pogoman, revised and further developed by Fireball.<br/> Insurgency is based on the gamemode created by Project Reality (an excellent realism mod for battlefield 2).<br/> The patrolling AI vehicles use Kronzy's fantastic Urban Patrol Script (UPS).<br/> Thanks to Swedge for the briefing contribution.<br/> Converted to ACE and heavily modified by Strikor<br/><img image='op4\strikor.paa' width='200' height='200'/><br/> 18th Insurgency was converted from 15thMEU insurgency mission by Cytreen Spiegel.<br/> Edited by XhameX and DanielScattergood for the 18th Tactical Regiment<br/> 3rd party scripts in 15th Insurgency by Bon_Inf* and Oliver.<br/><br/> " ] ]; player createDiaryRecord["Diary", ["Teamspeak Info","Teamspeak 3 Address: gamersplatoon.org:10487 no password<br/><br/>"]]; player createDiaryRecord ["Diary", [ "Controls", " Respawn camera additional controls:<br/> N: night vision, M: open map<br/><br/> The M136 requires no magazines, it is a single shot disposable weapon as irl.<br/><br/> If your Humvee's wheel(s) are busted you can change the tyre if via the ACE action menu if you have a spare tire and are close enough to the damaged tyre with the spare.<br/><br/> Ctrl+TAB: Toggle Insurgency menu.<br/><br/> Shift+PageUp: Increase color intensity.<br/><br/> Shift+PageDown: Decrease color intensity.<br/><br/> " ] ]; //----------Misc---------- player createDiaryRecord["Diary", ["Misc","If you can not read the sign post go to Options>Video>Advanced>Interface Size Set to Small or varry small"]]; player createDiaryRecord["Diary", ["Misc","The sign posts around the base will aid in explaining Base Features"]]; player createDiaryRecord["Diary", ["Misc","HMMWV respawn after 60 seconds, APCs after 3 minutes, Tanks and Transport Choppers after 5 minutes, Attack Helicopter after 10 minutes."]]; player createDiaryRecord["Diary", ["Misc","Vehicles can be repaired at the Vehicle Service <marker name='VehicleService_1'>here</marker>."]]; player createDiaryRecord["Diary", ["Misc","Helichopter can be repaired at the Chopper service <marker name='VehicleService_2'>here</marker>."]]; // --------- Assets ---------- player createDiaryRecord["Diary", ["Assets","Support Trucks are <marker name='support'>here</marker>."]]; player createDiaryRecord["Diary", ["Assets","Attack helicopters are <marker name='plane'>here</marker>."]]; player createDiaryRecord["Diary", ["Assets","Transport Helicopters are <marker name='heli'>here</marker>."]]; player createDiaryRecord["Diary", ["Assets","APCs and Tanks are <marker name='armor'>here</marker>."]]; player createDiaryRecord["Diary", ["Assets","HMMWVs are <marker name='cars'>here</marker>."]]; player createDiaryRecord["Diary", ["Assets","Base Hospital assets are located <marker name='Hospital'>Hospital</marker>."]]; player createDiaryRecord["Diary", ["Assets","Base Ammobox <marker name='ammoboxes2'>here</marker>."]]; player createDiaryRecord["Diary", ["Assets",""]]; //if (ambientCivilians == 1) then { //player createDiaryrecord["Diary", ["Civilian Population"," //<br/><br/> //Command has issued a warning about the local population. It seems that a Terrorist Cell Organization is recruiting the local populace into there ranks.<br/><br/> //Be vary wary when approaching civilians. Do not get Complacent in your duty as some of them may be working with the Insurgence by setting up IEDs. It has been confirmed that the use of Cellphones and pagers in detonation of IED.<br/><br/> //Some Civilians are believed to conceal bombs in the clothing in hops of becoming a martyr. Suspect everything even when entering a house.<br/><br/> //If someone looks suspicious keep an eye on them for behavior changes. If they react in unfriendly manner confirm with command on your ROE.<br/><br/>"] //] //}; player createDiaryRecord ["Diary", [ "Mission and Situation", " * BLUFOR objective is to find and destroy up to 9 ammo caches.<br/><br/> * When OPFOR units are killed, some will drop silver briefcases. Every briefcase that is collected by BLUFOR reveals another map clue showing the rough distance to an ammo cache. Ammo caches can then be located and destroyed with a satchel or other explosives.<br/><br/> * Red grid-squares may contain OPFOR units and need to be cleared by BLUFOR to become green grid- squares. For this to happen there must be no OPFOR units in the square and at least 1 BLUFOR infantry (up to 3, depending on mission settings) must enter it on foot.<br/><br/> " ] ]; player createDiaryRecord ["Diary", [ "BLUFOR Instructions", " * If at any time there is not text to spawn on the MHQ press your Map Key.<br/><br/> * Injured players can be revived by other players. Dead players cannot.<br/><br/> * To change your weapon as BLUFOR, go to the ammo boxes on the ground next to HQ and choose 'Gear' from the action menu.<br/><br/> * Dead BLUFOR can respawn at the HQ or on group-members. You can only spawn on group-members if they are not wounded or not close to enemy.<br/><br/> * BLUFOR players can choose the 'Mobilise HQ' option from the action menu when nearby, to request permission to move the HQ.<br/><br/> * On the map, click on a player/vehicle's marker to see their position then again for name.<br/><br/> * If a BLUFOR vehicle wheel is damaged, get close ACE action menu show cargo unload tire. Ace menu the tire. Move Tire to damage wheel. Ace actionn menu Vehicle select 'Replace Tyre' waite for the load bar to compleat.<br/><br/> * To use weapons such as the mortar, one player must drop a Tripod bag, then a player carrying the M252 bag must aim at the tripod bag and choose the Assemble option from the action menu.<br/><br/> * Group leaders can request Helicopter Transport with the Communication command on the radio. Press 0 then 8 then 'Control Helicopter'. The player will take control of the pilot remotely. While doing this he will be unable to control his group leader unit. Press Backspace to return to control of your group leader unit.<br/><br/> * Players can request Close Air Support with the Communication command on the radio. Press 0 then 8 then 'Request CAS (A10)'. These requests must be approved by the group leader. When instructed, click the location on the map that you intend to bomb. You will then control the A10 remotely. CAS is available every 20 minutes.<br/><br/> " ] ]; player createDiaryRecord ["Diary", ["Mission Information","Base assets are on very long respawn timers, MHQ assets are normal. Abuse of base assets will be punished.<br/><br/> ACE wounding system is enabled. All players can use bandages, morphine, and epinephrine, and Medkits.<br/><br/> Vehicle service can take a few minutes and varies by vehicle type.<br/><br/> IEDs are present. See something suspicious? Hit it with a 203, AT, or just stay the hell away." ] ]; // -------------Server Rules ------------------- player createDiaryRecord ["Diary",["18th Server Rules","Server Rules and Regulations<br/><br/> Teamspeak 3 presence is required for air and armor use. The Teamspeak server is for ACRE use only. If you do not have ACRE installed and are on TS keep coms to a minimum. If there is a larg enough server population without ACRE please use the none ACRE channel.<br/><br/> * Minor Infractions - Warn then kick. Repeated violations after a kick will result in a ban.<br/><br/> Piloting Aircraft and Driving Armor assets without Voice communication<br/><br/> Special Duty Roles - If all special duty roles are full and no one is apparently doing their jobs or responding to request to assist. The highest ping of the non-performing players in the Special Duty Roles will be kicked first.<br/><br/> Team Killing - When unknown if teamkilll is intentional or not ask, the offender to be mindfull of other players. Repeated teamkilling will be viewed as intentional.<br/><br/> Shooting at vehicles for rides - Shooting at vehicles for a ride is not a proper way to ask for transport. If they kill someone in a vehicle while shooting them will result in a kick.<br/><br/> Language and Racial Comments/Jokes - Name calling, foul language and racial related comments or jokes are not tolerated. Ask the offender to cease their activity.<br/><br/> * Major Infractions - These are infractions that result in immediate banning.<br/><br/> These are serious so be sure that you are absolutely certain befor reporting violators. If you witnessed the violations or that you have several witnesses reporting the violation.<br/><br/> Griefing - Griefing is the purposeful act of making the game un-enjoyable for other players. Acts such as shooting players in the legs.<br/><br/> Scripting/Hacking - Any confirmed hacking and scripting such as but not limited to; an admin observing a player teleporting across the island, spawning a vehicle right in front of them or flying an aircraft they do not have the permissions to fly.<br/><br/> Intentional Killing - If you witness someone walk up to another person and shoot them. Or watching someone taking a 5-ton truck and ramming a fully loaded helicopter are some examples.<br/>" ] ]; player createDiaryRecord ["Diary",["18th Rules of Engagement","Rules of Engagement<br/><br/> 1. Scope of the Rules of Engagement<br/> This document is to serve as a complete compendium to the rules of the servers. This document contains all rules of the server in which the document was written for. If it is not listed in this document it does not exist and is not enforceable. Each rule will have specific definitions of the rule as well as elaborating the specified intent of the rule along with examples to help clarify the rules true intent. By the end of this document, no questions should be remaining as to what the rule meant and how it applies to the player.<br/><br/> 2. ARMA 2 - Public Server Rules<br/> No destruction of friendly equipment.<br/> All pilots must be on TeamSpeak 3.<br/> A-10 / AV8-B / Apache Gunship / Artillery support must be on call.<br/> Weapons safe on base. Obey the orders of 18th Tactical Regiment. Members when in the course of maintaining order on the server.<br/><br/> 3. Specific definitions of ARMA 2 - Public Server Rules<br/> The following is a numbered list of all server rules that are in accordance to the list of section 2. Each rule will have a subsection explaining the intentions of the rule and specific cases of the rule.<br/><br/> 1. No fratricide.<br/> Fratricide, n, Latin for brother killing, and is used to describe 'friendly fire', or commonly called 'TKing' or 'Team Killing. This means the purposeful or accidental killing of another player.<br/><br/> 2. No destruction of friendly equipment.<br/> This includes purposeful and accidental occurrences. This includes all actions other than enemy fire: crashing, using explosives and shooting.<br/><br/> 3. All pilots must be on TeamSpeak 3.<br/> This means the pilot of any aircraft. TeamSpeak 3 meaning 18th's TeamSpeak 3 server.<br/><br/> 4. A-10 / AV8-B / Apache Gunship / Artillery support must be on call.<br/> No attack aircraft is to engage the enemy on their own accord. The attack aircraft are to maintain a safe holding area, pattern, or stay on base until called in to preserve the longevity of these craft. Artillery must remain silent until called to fire (Same goes for Mortar) Caveat being that the aircraft is in immediate danger and needs to act against that danger.<br/><br/> 5. Weapons safe on base.<br/> Discharge or firing of any weapon on base is strictly prohibited.<br/><br/> 6. Obey the orders of 18th Members when in the course of maintaining order on the server.<br/> Public players are to obey the directives of 18th members when those orders are to maintain an orderly and fun play space for all concerned. 18th Members are to follow the directives of higher ranking 18th members.<br/>" ] ]; player createDiaryRecord ["Diary",["18th TR Information","<img image='op4\18th-temp-emblem.paa' width='200' height='153'/><br/><br/> We are a friendly and fun realism regiment. This regiment will definetly give you a whole new gaming experience. We play with real life military commands. We go by ranks and strict rules.<br/> Dont think that we are all boring, theres a "little child" in all of us, that likes to have fun. We hold trainings, fun missions and PvP vs games answell.<br/><br/> So feel free to hop on teamspeak and game with us.<br/> General Ellmann<br/> 18th Tactical Regiment Staff<br/> http://www.havocgaminghq.com<br/>" ] ];