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gc8

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Posts posted by gc8


  1. Another update, posting here for the change

     

    Version 0.9.89

     

    What's new:

     

    FOBs have radar that displays aircrafts on the map
    New trait to allow running faster
    Capturing places does no longer require defeating all enemies but have superiority in numbers
    Fixed script errors

     


  2. 2 hours ago, Shepskii said:

    Apologies if this has been covered already but I haven't found a specific answer through searching yet - does this mission/mod support persistent saves on a dedicated server so the game state resumes after reboot or when players disconnect/reconnect?

     

     

    yes, you have to use the admin menu to pick which save you want to load

     

    to enter admin menu you should be logged in as admin and when the mission starts the menu will be shown to you

     


  3. 14 hours ago, tophe said:

    Hey guys. I seem to check in here with some years apart. I'm so sorry for kind of abandoning this software. I will try to get back to it fairly soon, and then maybe try to release it on Steam Workshop too. 

    But just o check in and see what's up. Is this program still in use these days? I haven't played Arma for years, so I don't know what's happening on the scene now. 

     

    I like your tool but there is this bug that -filepatching is set even when I try to disable it by setting "allowed file patching" to zero. its really nice tool so thanks for it. too bad I cant always use it due to this bug

     


  4. Just now, kremator said:

    Yup .. it is one of my clientside mods causing it.  Wierd.  The mission is running very well - I like the medic revive especially!

     

    Glad you figured it out. I was thinking I should keep a list of incompatible mods

     

    Just now, kremator said:

    One thing that struck me, was that there were quite a few soldiers running from one capture to the next, while empty trucks moved up the road.  Are they meant to pick up the troops and deliver them to the next capture ?

     

    The way the AI currently works is that every squad is for them self, they don't pickup hitchhikers 😉

     


  5. 2 minutes ago, bigshot said:

    When you post here about new releases it would be helpful if you would post the new version number of whatever was updated (mod or mission/s).

     

    I'm finding myself confused because the Goggle Drive versions seem to be older than the Steam subscription versions...yet you still have both posted as if its ok to use whatever.

    Is there anyway you can keep updating the Steam alternative download files so they are fully updated as your WIP continues?

     

    Thanks so much for supporting this for so long! I'm still working on DUWS Modified these days (since 2013 now!).

     

    thx for your reply! yeah the google drive versions are bit outdated and I wrote there that I will update it upon request. But I will update it more often now that there's actually someone using the non-steam version 🙂

     

    and I will add the version to the posts in future, thx for the tip!

     

    I don't always post here when there is new version because sometimes I make lot of releases in short time period and don't want to spam the forums...

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  6. And a lot more changes:

     

    Updated FOBs: now placed on more even terrain, base weapon gunners are optimized to increase performance, the gunners are now considered as base defenders

    Town civilians only spawn when player is near (reduces lag)
    Fixed respawn error message
    Aircraft loadout tooltips
    Optimized FOB placing
    Custom mod no longer depends on Apex DLC
    AI infantry no longer tries to enter vehicles

    Side mission targets no longer have weapons (Better mod compatibility)
    Fixed: Groups have better morale near FOB or HQ

     

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  7. New release!

     

    What's new:

     

    No more unplayable vehicles in buy list
    Aircraft spawn further along the map borders

    Better group cards for support aircrafts (map on hover)
    Most aircraft start nearer the aircraft carrier or army center if no carrier
    RHS fixes
    Other changes

     

     

     

    Also my apologies if i have forgot to add some feature or fix or forgot to answer some question, I have lot on todo list. though its gotten smaller now. so please keep that feedback coming 🙂 thx!

     

     

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