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Everything posted by J0K3R 5
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The pole was removed a few versions back, just goto the areas marked on the map for vehicles { the guys in white, standing still with big arrows above their heads} The lag can be managed by turning off civs + civ vehicles
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New release uploaded to my drive + steam. Also a new map Takistan to try out. Groups working again. https://community.bistudio.com/wiki/Dynamic_Groups
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argh, update breaks things :angry:
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updated on steam + google
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description.ext line 78 - disabledAI = 0; change to disabledAI = 1;
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> You can host your own private game and play it as a single player - MULIPLAYER -> SERVER BROWSER -> HOST SERVER -> SELECT THE MISSION YOU WANT TO PLAY -> CLICK PLAY > No there is no other maps at the moment, as I want get rid of all the bugs before I make anymore. When its bug free Im planning to release a template so others can make there own.
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hopefully fixed, new version uploaded
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bug fixing now :( https://forums.bistudio.com/topic/161027-randomly-generated-roadside-ieds/page-18 digging a bit deeper
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give me a min to fix it *** FIXED ***
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fixed it already, now defaults onto BLUFOR. updated on steam + google drive
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just checked, showing the correct version to me :mellow:
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new update. weapon pool fixed / static weapons, tested with vcomai. the ai will now use static weapons against you - 50cals, mortar
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short answer no. Though wrecks + dead bodies get cleaned up, I can fire in a garbage script in the next update, if there is a need for it.
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Another update. VCOMAI script version has been added, its off by default. Just select in the lobby / params. It did give me problems in the past, so hopefully with the recent fixes it will play nice for us. Download from my google drive.
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Fix version uploaded to google drive + steam civs + traffic added, select in the lobby / params
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Cheers m8, will look into this aswell
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New version uploaded to google drive + steam bug fixes from kremator + supahg33k added
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Thankyou :) Will put this into next update
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First on list, will look into this tonight
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Lots to catch up on !!! I have no problems what so ever if anyone whats to mess about the missions files, if you have found a way to improve things. All I ask is to please share with everyone, Im still learning with all this so mistakes / bugs will happen. Please just bare with me, until I can fix the problem or someone else can. Anyway Ive just got back, and will start looking at getting fixes done soon as.
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Fixed it was set to 2mins, now 20mins High Command added - Commander added look at bottom of player slots Tidy up some code uploaded to google drive and steam ** Im going to be away for 7 days from tomorrow, so updates will be on hold till Im back
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will try them out. http://www.armaholic.com/page.php?id=29641 http://www.armaholic.com/page.php?id=25534 http://www.armaholic.com/page.php?id=14769
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Test version now removed from google drive. New version uploaded, AIS Wounding System added. Team kill punishment added. Hopefully fixed stamina problem. If no other problems, next will be High Command and call in reinforcements any need for this : http://www.armaholic.com/page.php?id=31545
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looking into a different way into recruitment