HarveyKrumpet
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Delta99 msg#20. 18Sept10, so quite some time ago
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Boy...I need some help. I do have my asr-ai_settings.hpp HHP file installed as Delta99 suggested (your Arma2 directory/userconfig/asr_ai/asr_ai_settings.hpp) but none of class files, that I can see, have the specific file definitions - SkillFriendly = 1; SkillEnemy = 0.7; PrecisionFrinedly = 1; PrecisionEnemy = 0.5; Could someone check their asr_ai_settings.hpp file and see if they can find those files. One thought...this thread has been going on for quite a long time, perhaps these recommended setting were for a previous iteration of the asr_ai_settings.hpp file Thanks for the help
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Need some help with configuring. In an earlier post there were recommended settings for recruit, regular etc. For regular (my level) they were: SkillFriendly = 1; SkillEnemy = 0.7; PrecisionFrinedly = 1; PrecisionEnemy = 0.5; I have it installed properly and it is working for me, but I have been looking all through the dta Config and can't find these specific settings. Could someone help me with their location? Thanks
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Spent cartridge casing remain on the ground Hello All, I have tried to do as much research as possible but can't find an answer to the question "How do I get the spent casings to stay on the ground?" I have that option checked in ACE options within the game. In the ARMA2 userconfig file I have edited the ACE_CLIENTSIDE_CONFIG FILE to enable #define ACE_CARTRIDGES, I have checked and the ACE addons file and have what I believe to be the correct files ( ace_sys_cartridges.pbo and ace_sys_cartridges.pbo.ace.b522) but no luck............Can someone help?
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Spent cartridge casing remain on the ground ....ACE
HarveyKrumpet posted a topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Hello All, I have tried to do as much research as possible but couldn't find an answer to the question "How do I get the spent casings to stay on the ground?" I have it checked that option in the ACE options as well as the userconfig. Is this an ongoing bug or is there an answer? Thank You -
Return tracers back to original configuration
HarveyKrumpet replied to HarveyKrumpet's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Thanks for the quick response. The mod was ACE and your suggestion removed the ping pong ball tracers -
Return tracers back to original configuration
HarveyKrumpet posted a topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Hello all, several mods that I have been using change the colors and size/shape of the tracers. How do I get the tracers back to the vanilla? Have CO edition to Arma if that makes a difference Thanks