Unholy
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Posts posted by Unholy
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I completely agree with pognivet! Your work is amazing and Bohemia should hire you to work on Arma 4! Compliments!
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Hello friznit2,
I have one question: when download the last version of ALiVE (Latest Jenkins Build), I didn't found ALiVE server in the package.
In the previous releases a had these files in a dedicated folder @AliveServer: ALiVEPlugIn.dll, ALiVEPlugIn.so, ALiVEPlugIn_x64.dll, authors.txt.
AliveServer is no longer needed to run ALiVE on dedicated servers?
Thanks!
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We prepared a JTAC advanced training in our community, using your addon, among others.
CAS 9-liner is great!
Compliments!
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Kindly, don't forget F-5M of Brazilian Air Force (FAB). It's still in active service!
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Hi Jester!504!
Thanks for your answer.
Anyhow, it's just a great addon!
I took some picture of it in its "native ambient":
Anyhow, thank you again on behalf of the Brazilian community of Arma 3 for this amazing gift!
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Hi Jester504!
First of all, compliments for the great A-29 Super Tucano! It's fantastic!
Sorry to take the liberty, but I would like to suggest a small correction: the A-29 of the FAB (Brazilian Air Force) does not have the matt black panel in front of the cockpit. See the picture below:
If you can fix the texture in a future update, it would be great!
Thanks and regards!
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Anyone?
I'm having the same issue!
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Thanks! I will contact him...
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Quoteor a GTX 970 where you need to limit the VRAM due stupid memory handling of GPU
Hi maquez,
what you mean? I unfortunately still have a GTX970, so, which kind of paramether I should use?
Thanks!
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Dear developers,
I am preparing a mission concerning the battle of mogadishu.
To obtain the maximum immersion, I would need a specific version of Littlebird which is not represented in your fantastic addon.
In fact, I think it's easy to reproduce because it's on the images on the Armaholic release page, and was present in the Arma 2 version, the MH-6J:Is it possible to include this variant in your addon?
Thanks!
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Thanks TeTeT!
I will try it.
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Hi again guys!
I want to report a bug that I faced more than once during multiplayer missions: Nimitz's braking cable remains in the "stretched" position, as if it were engaged in the F-18 hook, even after the plane has been removed (tail hook up ). It does not always happen in the same landing attempt (sometimes it is already in the first, other times not). Once the cable is "stuck" in the "engaged" position, the system no longer functions and the landings are impossible.Is there a way to avoid the problem?Images of the situation: -
Hi Unholy, thanks for your kind words. Keep in mind though that it is a team effort, there are quite a few participants listed in the CREDITS :)
Sorry! So, compliments to all the team!
The air defenses are rigged to the blufor side. You can disable the crews or delete the air defenses completely via this line in the Init Box of the Nimitz:
{ {deleteVehicle _x;} foreach crew _x; deleteVehicle _x; } foreach (this getVariable "ttt_nimitz_defenses");The Init Box can be found via right click, Attributes on the carrier icon.
Thanks a lot! This will solve my issue!
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Hi everybody,first of all, I would like to congrat TeTeT for carry forward this wonderful Nimitz! For sure one of the best addons for Arma 3, in my opinion.I have the following problem: I added an empty Nimitz in Eden editor. Placed an AI unit as Independent faction on deck and, at the mission parameters, configured the Independent as BLUFOR enemies.Result: The air defense weapons of Nimitz shoot the independent AI and this retaliates.Even disabling the option "Arm AA defenses" or setting Nimitz ammo at "0".Any ideas on how to solve?What I want is to have AI units of another faction occupying the Nimitz's deck without seing the air defenses as enemies (reciprocally), but, by other hand, being these AIs's faction, enemy to BLUFOR.
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The problem was solved installing DX9...
As Myke said, only the needed file were installed and DX11 was not replaced.
Now, everything is working fine!
:notworthy:
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Thanks a lot for the prompt reply!!!
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Hi guys!
I'm new to forum, so I apologize if I opened this 3D in the wrong section.
I'm experiencing some difficult with my OA and DirectX 11, since I'm getting the following error when launching the game: X3DAudio1_6.dll is missing. :mad:
There's some topics about this error in the forum, but all of them recomends to install DirectX 9.xx. :(
My configuration is:
Intl Core i5 2500 3,3GHz
8 GB RAM
ATI Radeon 6850 1GB
Windows Ultimate 64 bits
DirectX
Can someone, kindly, provide some help? :pray:
Thanks!
Project - Vertical Lift 2035
in ARMA 3 - ADDONS & MODS: DISCUSSION
Posted
It was a while since a flown it last time. Today I was trying to make a mission using the V-280, but, for my surprise, it's seems that is not working anymore. Anyone know why? I tried with Vanilla and only the FVL add-on loaded....