Jump to content

ayser

Member
  • Content Count

    56
  • Joined

  • Last visited

  • Medals

Everything posted by ayser

  1. Is there a way to add music to a car? I've never seen it before, but i'd really love for this to happen. Basically I want the song to play in a continuous loop (the .ogg file), and fade away while you get further away. Is this a possible script / Action?
  2. I moved the Qom_Nasheed.sqf to my main mission folder, and now I hear the music, odd, it was working in the "Scripts" folder before... Oh well, not a big deal. But everytime I get into briefing/ingame I see the "No entry CfgSounds/Qom_Nasheed.titles". Whats wrong with it? I have class Qom_Nasheed { name = "Qom_Nasheed"; sound[] = {"Music\Qom_Nasheed.ogg", 1.0, 1.0}; titles[] = {Qom_Nasheed}; }; ---------- Post added at 10:00 PM ---------- Previous post was at 09:58 PM ---------- You posted once I posted, Seconds of a difference :P Got rid of the last " }; " And that seemed to be the problem, Many thanks! Time to create this jihad mission :bounce3:
  3. I had it working PERFECTLY, But it just randomly stopped working out of the blue! I have no clue what I did, and I'm looking at the code, everything is fine. What could be wrong? CfgSounds Whole Descriptions.ext file Qom_Nasheed.sqf I go ingame with no errors, but I hear no music, once again. Any clue what I did wrong? And yes :) ---------- Post added at 09:56 PM ---------- Previous post was at 09:43 PM ---------- I'm also now getting "No entry CfgSounds/Qom_Nasheed.titles" Whats up? Did it break itself?
  4. I've tried both of your solutions, and I finally got the song to play, but i'm having problems, it doesnt fade away on how far you are from it. I run close, its the same volume, I run 100m away, it's still the same. Any clue for this? Description.ext Qom_Nasheed.sqf Song is in /Music/Qom_Nasheed.ogg. The command I put in the init is nul = [this] execVM "Qom_Nasheed.sqf"; Any clue? Really need this fade to work :( ---------- Post added at 04:30 PM ---------- Previous post was at 04:24 PM ---------- Correction: I just did a test again, and it does fade, but only when your very far away, I don't want this guys song to be blasting from his car, is there any way to change the distance the fade starts?
  5. I'm still fairly new to scripting ArmA, bare with me please :P I went to the vehicle and on the Init I put "this say3D "Qom_Nasheed"" I have a file in "/Music/Qom_Nasheed.ogg" And in description I have And everytime I go into briefing / ingame I see "Qom_Nasheed" not found. I know i'm doing something wrong, but I can't tell what, any clue? ---------- Post added at 08:01 AM ---------- Previous post was at 07:45 AM ---------- I changed some of the code and managed to not get any errors while loading up briefing/ingame, but I hear no music, pretty much the code doesnt kick in I guess? With " this say3D "Qom" " as the Init on the vehicle
×