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malakdecaen

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Everything posted by malakdecaen

  1. Hi everybody , Entering in a new era of dinosaurs. You will be dropped in the middle of an abandoned island infested of dinosaurs. This is a Survival Singleplayer Mission. Survive in a Hostile world, find some food, drink, ammo, weapons ... and survive! You can find Raptors, Pteranodon and Brachyausaurus on the map Trex is still in dev. Survival system, Crash site, Loot are already implemented in the mod. Raptor get a special IA and can detect Humain from: Odor (depend of the wind , bleeding ...) raptor vision (you can hide behind a bush) Hearing (running is a bad idea Some new bugs fix: Raptor IA ameliorated New class for a Raptor with and without IA Raptor get more armor (need 3 bullets to die) Reign Of Jurassic Mod is now MP compatible A new MP mission and a mission template are in mod download! If you like our work, please support us in the contest! Vote for us in MakeArmaNotWar. Known issues: Respawn when all player died doesn't work. Future plans: This mod is still in development, next features: - T-rex - Jungle map specialy for this mod - Crafting system and build system will be implemented - Repairing vehicles Make Arma Not War: If you like our work, please support us in the contest! Vote for us in MakeArmaNotWar. ** ROJ Team **: Malakdecaen Yourry Lulu ** Supporters ** Team TTK (http://www.team-ttk.fr/) - Help HS (http://www.nateos.com) - Accommodation CFR-Arma (http://www.arma3.fr) - Accommodation Polak07 (http://qbk-creation.fr/) - Creation of logo mod Lao Fei Mao for Blood Mist (http://www.armaholic.com/page.php?id=19547) - sharing his work for implementation in ROJ. ** Aids ** Benny: his support for interfaces and use them. Tom_48_97: help on various points. Thank you! GMC (http://www.clan-ado.fr/) help in creating addons Team OFrP (http://operation-frenchpoint.com/) help in creating addons Purple: 3D model texture + - + famas benelli License / Disclaimer: This addon are under Attribution-NonCommercial-NoDerivatives 4.0 International license. modification of any derivative of the original content also requires permission of both original authors. http://creativecommons.org/licenses/by-nc-nd/4.0/legalcode Changelog: v1.1 Some new bugs fix: - Raptor IA ameliorated - New class for a Raptor with and without IA - Raptor get more armor (need 3 bullets to die) - Reign Of Jurassic Mod is now MP compatible - A new MP mission and a mission template are in mod download! v1.0 alpha - first release PS1: We looking for someone can make a really nice trailer ;) PS2: Need some help for creating the island ;) (only Ground and texture)
  2. malakdecaen

    setup a forest ??

    Hi everybody , Thanks by advance to taking time to reply me ;) I'm looking everywhere how to setup a forest for my map project ? I know how to fill a polygon with trees but how to setup it like a forest ? i mean ingame if i open my map i need to see the forest on my map . A picture is better than my bad english ;) my ingame map are like that : http://cloud-4.steampowered.com/ugc/45363475931593671/886164EA2EEC98D0F6512BA1FF6905DF0FFB971F/ (564 kB) To do that it is by a shape like road or something like that ? I don't find any tutorial for forest :( Thanks for you'r times .
  3. Hi everybody , I'm looking for disable the ambient animation of a unit , i mean the automatic animation when you stop to use your player , the player start to look around or do something ... I want to disable this because that make some bugs with my custom animations . Is there a way to disable this ? I've tried with "this enablesimulation false;" that work but with this the soldier in your group don't follow you anymore :( Any idea are welcome ;) Thanks by advance and sorry for my bad english .
  4. hi everybody , i try to fake the new LOD Physx to my car but something is wrong in my model.cfg . i explain you what i had doing : 1/ take a Arma 2 model.p3d 2/take config.bin from the Hunter in Arma 3 3/Open the P3d in Oxygen2 and create the Fake LOD Physx : 4e14 in resolution 4/in this fake LOD i create a Box like my car and convex hull i follow this guide to try to understand : http://community.bistudio.com/wiki/Arma_3_Cars_Config_Guidlines but the Memory LOD part i not really understand : "Memory lod There should be an axis for each wheel named wheel_X_Y_axis (X is position of wheel from front, Y is 1 for left and 2 for right), the name is defined in selected wheel as center There should be a point at the edge of each wheel named wheel_X_Y_bound which is used to determine wheel radius (distance from wheel axis is used for this) - there is no other need than placing the point at the edge, even memory points for tracks could be used for this, the name is defined in selected wheel as boundary" What i need to do for that ? any exemple ? If i try my car ingame i can move the drivewheel with the wheels but nothing more . to try my addon in the game it is true i need to binarize my pbo ? or only config.bin ? or the bought ? i post you my model.cfg : Do you see what is wrong ?? Please help me to add physx in my car . Sorry for my bad english , and thanks to help me . If someone have a car with physx work it is possible to share source files to trainning ? very appreciate .
  5. Congratulations to winners , can we get the points result ?
  6. malakdecaen

    setup a forest ??

    Thanks guys for you'r help ;) I've updated pboproject with the last version and delete the Temp folder but the problem is still here :( The only way i find is to pack with Binpbo unbinarized .
  7. malakdecaen

    setup a forest ??

    Thanks for the link , this is exactly my problem ;) if i pack the map without binarize it's ok but if i binarize , problem come back :(
  8. malakdecaen

    setup a forest ??

    LOL , you right ;) it's a terrible way . I will try to do something with shappe If someone get an idea you'r welcome ,)
  9. malakdecaen

    setup a forest ??

    Hi guys , thanks for your reply ;) I've taking the plant_f sample from bis and is declared like tree in property and if i use the normal trees from a3 that's doesn't work too :( Yeah i use PBOproject for packing the map and if i select the texture when i open the map i get the same trouble :( Any idea of what i miss ? Thanks for your time .
  10. malakdecaen

    setup a forest ??

    that's a good idea ;) but doesn't work too :(
  11. malakdecaen

    setup a forest ??

    thanks again Vcz for you'r reply ;) the config was : minTreesInForestSquare :4; i change it to 1 and repack but the problem are still here :( PS: the trees are made by me so the game maybe take it only for object and not trees . How can i define them for trees in terrain builder ?
  12. malakdecaen

    Grid problem ?

    Ho i see , this is not a grid config problem but a relief problem ;) I smooth the relief and now is good . Thanks a lot for you'r help Vcz .
  13. malakdecaen

    Grid problem ?

    Hi everybody , I've started to work on a map for "Reign Of Jurassic" mod but I get a trouble with the grid. A picture is better than a explication ;) You can see in the sea there is too much grid on it , do you know how can i solve that ? Thanks by advance for your time .
  14. Same trouble for me , and if i edit the steam_appid.txt i get another problem : "buldozer may not work: Missing file bin\config.bin " :(
  15. Very cool Map Icebreakr !!! Great job on it , i will make Reign Of Jurassic mission on it ;)
  16. malakdecaen

    Reign Of Jurassic Mod

    You can play the MP mission in singleplayer or open the SP mission and remove "brachy" from addon lines
  17. malakdecaen

    The Username Change/Merge Thread

    hi , Could you please change my username to "MalakdeCaen" ? Thanks!
  18. malakdecaen

    Reign Of Jurassic Mod

    First page updated ;)
  19. malakdecaen

    Reign Of Jurassic Mod

    Hello friends , Here coming a new Update of the mod "Reign Of Jurassic" you can download it right now here : http://www.mediafire.com/download/9b8w0wzunmy652v/ReignOfJurassic1.1.rar or waiting armaholic update . We hope you enjoy the mod ;) See you soon and have fun .
  20. malakdecaen

    Reign Of Jurassic Mod

    Next Update should be Today ;)
  21. malakdecaen

    Reign Of Jurassic Mod

    Hi IIN8II , That would be very awesome if you can make a cinematic for Reign Of Jurassic . I saw your work and i'm very impressed . You can find the raptor in resistance section under FIA faction and the brachyausaure in animal , for the pteranodon it spawn by itself , it replace seagull on map . A new update coming . Keep me in touch if you make the cinematic , thanks a lot by advance for your time.
  22. Hello everybody; i would like to know if we are obliged to release the mod to the public for total conversion ? the Mod isn't finished yet and i prefere release later . Thanks by advance for your reply.
  23. are you sure about that because i get a dropbox link for sharing the total conversion mod only for Jury member .
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