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malakdecaen

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Everything posted by malakdecaen

  1. malakdecaen

    [WIP] Buggy

    yeah , is the buggy from dirt , someone know how can i adding the light to the vehicle ?
  2. malakdecaen

    simulation = carx ?? can't move

    how to do for a fake LOD it is 4e14 or 4e13 ? i have try a lot but nothing work for me !!! i create the LOD put a BOX but after ? need a name or something like that ?
  3. malakdecaen

    M16A4 Example

    hey , thanks a lot for this , you help the beginner like me !! thanks , do you have the same for car ?
  4. malakdecaen

    Primer for new vehicle simulation

    someone can share a WIP of a car work with Physx ?? just to try and see how that work , thanks by advance
  5. malakdecaen

    Retexturing weapons

    yes if you can unbinarize the pbo , i've try but i fail !!
  6. malakdecaen

    How to add Action for my addon ?

    thanks for you'r reply but i have try a lot but nothing work ! someone can do the animation for me ?
  7. Hi everybody , I have 2 questions about my addon : I want a action "open" to see my addon chest openning . It is possible ? how can i do that ? is it in oxygen 2 ? and second question , why my addon when it's in water it don't fall ? it stay at the surface ! i have put a mass but it stay on the surface . Can you help me ? thanks a lot and sorry for my bad english
  8. malakdecaen

    [ALPHA] Sabotage Script

    thanks a lot Keine that work much better , i update the script in the first post !!!
  9. Hi everybody and sorry by advance for my bad english , I have a problem with my addon , it work in game but the problem is the collision , i can walk into the objects !!! see : i put my config.cpp : #define private 0 #define protected 1 #define public 2 enum { DESTRUCTENGINE = 2, DESTRUCTDEFAULT = 6, DESTRUCTWRECK = 7, DESTRUCTTREE = 3, DESTRUCTTENT = 4, STABILIZEDINAXISX = 1, STABILIZEDINAXESXYZ = 4, STABILIZEDINAXISY = 2, STABILIZEDINAXESBOTH = 3, DESTRUCTNO = 0, STABILIZEDINAXESNONE = 0, DESTRUCTMAN = 5, DESTRUCTBUILDING = 1, }; class CfgPatches { class Coffre { units[] = {}; weapons[] = {}; requiredAddons[] = {}; }; }; class CfgVehicles { class Thing; // External class reference class Coffre : Thing { _generalMacro = "Coffre"; scope = public; Icon = "\coffre\Texture\ico\iconbox.paa"; model = "\coffre\coffre.p3d"; displayName = "Coffre Tresor"; vehicleClass = "Objects"; destrType = "DestructNo"; accuracy = 0.2; }; }; How can i fix that ??? Thanks by advance for your help ;
  10. malakdecaen

    How to Add collision to my addon ?

    thanks a lot for your help , but it still not work ! i can still paste in my chest . i don't know what's wrong with my chest . ---------- Post added at 01:25 PM ---------- Previous post was at 01:24 PM ---------- where is this button ? Hey thank you very much for you'r help i appreciate that , now my chest have collision !! thanks a lot for you'r help .
  11. malakdecaen

    How to Add collision to my addon ?

    i don't understand , when i change the LOD 0.00 to geometry i can add mass but i can't see it in game ? what wrong ? and when i create a new LOD the chest is in yellow but i can do nothing .
  12. malakdecaen

    How to Add collision to my addon ?

    no i have nothing , I create this model in C4D and inported in oxygen .
  13. Hi everybody and sorry by advance for my bad english . So , i need to know how i can add a texture easy for my addon ? it is in oxygen 2? I have a texture file and my .p3d files i have only this . or how can i do to input my texture ? Thanks a lot by advance for your reply .;)
  14. hi , i'm looking for add a smoke to a item or vehicle . Do you know what i need to call or how to do that ? thanks a lot by advance.
  15. malakdecaen

    Add smoke to a object or vehicle ??

    sorry it's my mistake , i need to add black smoke from the vehicle not add magazine , my fault . it work with create vehicule but it's for underwater and when it spawn you can see the smokeshell fall , how to spawn the smoke directly underwater like -20 ??
  16. malakdecaen

    MP COOP GITS EVOLUTION - main thread

    hi , in you'r mission how many point to level up rank ? it is possible to change the require points ? where ? thanks a lot
  17. malakdecaen

    ARMA 3 Addon Request Thread

    i need this for a mission if someone can do this , very nice. and with this
  18. malakdecaen

    [ALPHA] Sabotage Script

    for multiple ship i think you need to put in a same group .
  19. malakdecaen

    Add costum music to missions

    you need to define the class in you'r description.ext and after you can see the track in the trigger effect.
  20. malakdecaen

    [ALPHA] Sabotage Script

    put the name Bis_ship for you'r boat and it work
  21. malakdecaen

    [ALPHA] Sabotage Script

    you test it in COOP or SP ? I know why , you need to put Bis_ship name's boat !! try again with this name .
  22. malakdecaen

    [ALPHA] Sabotage Script

    Do you test the script ? i'm happy to help you with this script
  23. malakdecaen

    [ALPHA] Sabotage Script

    You'r welcome.;)
  24. hi everybody , I want to know how to put a chemlight on a ground but with the light on ??? thanks by advance .
  25. malakdecaen

    How to put a chemlight on ground ??

    i find this and it work great but the light of chemlight are not heavy : need to put this in a trigger : Flare = "Chemlight_yellow" createVehicle [getPos trigger1 select 0, getPos trigger1 select 1,1];
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