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dimdic

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Everything posted by dimdic

  1. Can i create custom markers ?? Or is there any way to draw lines or shapes in the map editor ?? Thank you.
  2. Which is the scripting command to make units get in a vehicle ?? (I found the command that make units get out of a vehicle (commandGetOut) but i can't find the one which makes them get in the vehicle ). Thank you.
  3. I just found out why these commands doesn't work to me. Because i am the leader of the units that i want them to get in a vehicle through a scripting command. If the leader of these units is not a player then the orderGetIn works fine.
  4. thank you a lot my friend. But "getInDriver" moves the unit instantly (with no animation) near the vehicle and then he boards. The units doesn't walk or run to the vehicle so it's far away from reality :S . I saw the command --> action ["MoveToCargo", vehicle player, 2] <-- but it doesn't work :S !!!!
  5. I used the commands allowGetIn and orderGetIn before writting this post but unfortunately they don't work !! the moveIn command works but it gets the units inside the vehilcle immediately without any animation so i don't like it. :S
  6. opfors with rpg-7 as a secondary weapon don't use it when they see a blufor M113 ! actually they use their primary weapon (AKM in my case) !! Why is this happening ? How can i solve this ?? Thank you.
  7. I want to have the "Bow" or "Stern Ramp" of an LCAC vehicle lowered at the beginning of the mission !! How can i do this ?? Is there any other way to do this ?? Thank you.
  8. Hi there! I want to disarm an IED bomb (AT Mine with fuse) with scripting command !! Which command should i use ?? I tested the command " soldier action ["DeactivateMine", soldier] " but it works only for mines and not for IED bombs :S !! I searched for the command "objectName setVariable [name, value (, public)] " to put in the field value "IED_CONDITIONS" but maybe i do something wrong and doesn't work. Any help ? Thank you.
  9. Is there any way that i can put smoke or fire effects in the terrain or in an object apart from the command "drop" which seems to be complicated ?? Thank you!
  10. When i am a leader of a group i have a command menu so as to command my Subordinates!! How can i add custom commands in this menu ?? Thank you.
  11. If i want to use these particle templates, should i download any addons ??
  12. Hi there! I want to make an AI unit (having only RPG7 as a weapon) fire at a specific position. Are there any scripting commands to do it ? Thank you. p.s. I can't understand why i can't set the RPG7 weapon as a primary weapon !!
  13. Thanks a lot Tajin :) !!! I had the same thought about the looAt command one minute before you write to me :) !!! your code seems to be working !! Thank you a lot for your help !!!
  14. Tajin, before creating a new thread in this forum, i used both the commands dofire and commandfire and the AI unit did nothing !! I also checked the command fire but with this command i can't fire at a specific unit (or position).
  15. Is there any way (scripting command or any other way) to store data in a file (e.g. in a text file) during a mission ?? For example, i want to store in a file the time and the side of the soldiers that are being killed during my mission. Thank you.
  16. Is it possible to make an opford vehicle blueford?? So that a blueford soldier can use it like it belonged to his side.. Thank you.
  17. yes i man bluefor !! i'm sorry :S !! maybe i had a Ford car in my mind :P !! thank you for your help !!!
  18. How can i put a timer for the mission to be completed ?? For example 30 minutes.. i want the countdown to be visible while playing the game! And when the 30 minutes are passed i want the mission to fail. Thank you.
  19. Which is the script command to attach a unit to a trigger ?? I found the command "triggerName triggerAttachObject objectId" but i don't know what exactly is the objectId parameter! Can i use instead of objectId the unit's name?? Or is there any way to find a unit's objectId ? Thank you OR in the command "trigger setTriggerActivation [by, type, repeating]" in the "by" parameter can i put a soldier's name or a leader of a group ?? Here http://community.bistudio.com/wiki/setTriggerActivation it says: By : may be Object: "STATIC", "VEHICLE", "GROUP", "LEADER", "MEMBER" so if i put "LEADER" the trigger is activated in the present of any leader ??? Or can i put a specific unit name who is leader??
  20. Is is possible to fire a flare and detect its position in the sky so i can send there a helicopter ??? Thank you.
  21. Which is the script command to unassign a unit from its group ?? (without knowing the name of its group.) Actually i want all east units to unassign from its' groups !!
  22. Which is the script command to set the "on activation" field of a waypoint ?? Thank you.
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