dimdic
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Everything posted by dimdic
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Can i create custom markers ?? Or is there any way to draw lines or shapes in the map editor ?? Thank you.
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How can i find the names of the parts of a vehicle that can be animated ??
dimdic replied to dimdic's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
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scriping command to make units get in a vehicle
dimdic posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Which is the scripting command to make units get in a vehicle ?? (I found the command that make units get out of a vehicle (commandGetOut) but i can't find the one which makes them get in the vehicle ). Thank you. -
scriping command to make units get in a vehicle
dimdic replied to dimdic's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I just found out why these commands doesn't work to me. Because i am the leader of the units that i want them to get in a vehicle through a scripting command. If the leader of these units is not a player then the orderGetIn works fine. -
scriping command to make units get in a vehicle
dimdic replied to dimdic's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
thank you a lot my friend. But "getInDriver" moves the unit instantly (with no animation) near the vehicle and then he boards. The units doesn't walk or run to the vehicle so it's far away from reality :S . I saw the command --> action ["MoveToCargo", vehicle player, 2] <-- but it doesn't work :S !!!! -
scriping command to make units get in a vehicle
dimdic replied to dimdic's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I used the commands allowGetIn and orderGetIn before writting this post but unfortunately they don't work !! the moveIn command works but it gets the units inside the vehilcle immediately without any animation so i don't like it. :S -
problem with using the secondary weapon !
dimdic posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
opfors with rpg-7 as a secondary weapon don't use it when they see a blufor M113 ! actually they use their primary weapon (AKM in my case) !! Why is this happening ? How can i solve this ?? Thank you. -
operate machinery with scripting command !
dimdic posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I want to have the "Bow" or "Stern Ramp" of an LCAC vehicle lowered at the beginning of the mission !! How can i do this ?? Is there any other way to do this ?? Thank you. -
Problem with disarming an IED bomb.
dimdic posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi there! I want to disarm an IED bomb (AT Mine with fuse) with scripting command !! Which command should i use ?? I tested the command " soldier action ["DeactivateMine", soldier] " but it works only for mines and not for IED bombs :S !! I searched for the command "objectName setVariable [name, value (, public)] " to put in the field value "IED_CONDITIONS" but maybe i do something wrong and doesn't work. Any help ? Thank you. -
How can i put smoke or fire effects ??
dimdic posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Is there any way that i can put smoke or fire effects in the terrain or in an object apart from the command "drop" which seems to be complicated ?? Thank you! -
How do i make Custom Commands to Subordinates ?
dimdic posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
When i am a leader of a group i have a command menu so as to command my Subordinates!! How can i add custom commands in this menu ?? Thank you. -
How can i put smoke or fire effects ??
dimdic replied to dimdic's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
If i want to use these particle templates, should i download any addons ?? -
Commands to make an AI fire at a specific position with a specific weapon
dimdic replied to dimdic's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks a lot Tajin :) !!! I had the same thought about the looAt command one minute before you write to me :) !!! your code seems to be working !! Thank you a lot for your help !!! -
Commands to make an AI fire at a specific position with a specific weapon
dimdic replied to dimdic's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Tajin, before creating a new thread in this forum, i used both the commands dofire and commandfire and the AI unit did nothing !! I also checked the command fire but with this command i can't fire at a specific unit (or position). -
Is it possible to make an opford vehicle blueford??
dimdic posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Is it possible to make an opford vehicle blueford?? So that a blueford soldier can use it like it belonged to his side.. Thank you. -
Is it possible to make an opford vehicle blueford??
dimdic replied to dimdic's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
yes i man bluefor !! i'm sorry :S !! maybe i had a Ford car in my mind :P !! thank you for your help !!! -
Which is the script command to attach a unit to a trigger ??
dimdic posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Which is the script command to attach a unit to a trigger ?? I found the command "triggerName triggerAttachObject objectId" but i don't know what exactly is the objectId parameter! Can i use instead of objectId the unit's name?? Or is there any way to find a unit's objectId ? Thank you OR in the command "trigger setTriggerActivation [by, type, repeating]" in the "by" parameter can i put a soldier's name or a leader of a group ?? Here http://community.bistudio.com/wiki/setTriggerActivation it says: By : may be Object: "STATIC", "VEHICLE", "GROUP", "LEADER", "MEMBER" so if i put "LEADER" the trigger is activated in the present of any leader ??? Or can i put a specific unit name who is leader?? -
Which is the script command to attach a unit to a trigger ??
dimdic replied to dimdic's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
thank you for your help ! -
Is is possible to fire a flare and detect its position in the sky???
dimdic replied to dimdic's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
perfect :) !!