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velebrz

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Posts posted by velebrz


  1. greetings modders

    new kid on the block here.

    id like to ask, if its possible (and how) to edit the existing missions I have (the ones that came with ACE and otherwise), that every player could start with the map tools to draw on the map with, for example. Or equip someone with a new rifle skin Ive just downloaded

    surely it must be done, but for the time being i am completelylost !

    kind regards

    vele:cool:

    ---------- Post added at 06:31 AM ---------- Previous post was at 04:48 AM ----------

    update :

    think I got it working now

    downloaded the pboviewer unpacker, unpacked it, ran the mission.sqm file and fiddled with some stuff there. Saved under different name, and tried to run it in game.

    here, a couple newproblems arose :

    a) what is this weapons_respawn.sqs script ? can I leave it in the init window and just add addthisWeapon..etc. or do I have to remove it ?

    b) when i remove the sqs script, and just add for example a g36C, when I start the missions I have a missing file : Script scripts\UPSMON.sqf error, but the game plays on without fault...what is this ??

    c) for adding more mags, is there any otherway, than just spamming addMag call ?

    d) after I save the mission in the editor, it creates a new map with the saved sqm file inside. But even though I have changed the name of the mission in the editor, when I host the server I still view the original name of the mission, but 3 of them (becuase I made 2 alterations, but saved each one under different name)

    hopefully any of the above makes any sense, its 6:20 in the morning and I am half dead :))

    happy new year !!


  2. hi guys

    the sheer depth of the vanilla game itself is daunting, but with the ace, its getting out of proportions. More times than not I find myself banging against the wall trying to figure out whats wrong with thegame only to find it was my inability to grasp the "feature".

    all of the below pertains to the missions that come bundled with ACE, I kinda expected they would fully utilize its features.

    a) the new map system and map sharing/drawing in the ACE was one of the bigger WOW factors for me, and also the reasons why I even started the whole modding process. Now in theory I SHOULD be able to give the map tools to my partners in coop missions through the editor right, because for some reason they arent available anywhere in the bundled ACE coop missions

    b) when someone is down and in need of assistance, I sometimes am given an option to help him walk. What is the condition of this to work, because most of the times I see it greyed out

    c) dont understand how to save the changes I make in ACE settings. Where should I paste them ? If I open arma clippy I can only change the settings that arent available ingame anyway

    please excuse my ignorance here, I am completely new, everything is just too big at the moment, so I turn to the veterans !

    best regards, happy holidays

    vele


  3. Someone feeling not lazy and wants to try it on Chernarus?

    greetings all...sorry for bumping this up again

    Im more than interested in researching this thing. The grass issue has always been an enigma for me

    I am not a master of the editor by all means, if anything im a newb, but I have some edxperience with scripting and modding, so if you give me pointers on how to edit the map config quickly, ill do the test on chernarus and other maps too, and post the results with ram, cpu usage and screenshots

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