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IsaacWraith

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Posts posted by IsaacWraith


  1. On topic. If BIS are able to make underslung attachments working as real attachments, they would've done it. Still will if they figure out how to.

    Could be problems with animation switching, or the fact that you're trying to add another weapon to your rifle.

    So deactivate 4th slot for weapons with UGL and leave it open for other weapons. They can switch animations between different weapons and 9 stances but can not switch hand position? I just don't see how it's possible


  2. The recoil isnt that bad compared to real assault rifles. I actually think it seems very close to 5,56mm.

    The other thing that is a plus with the recoil is that "campers" or defenders etc. Dont have a "game zero recoil" ala many fps games vs attacking players.

    No one is talking about zero recoil but control over rifle changes from shooter to shooter depending on stance, weight, trigger skills etc. kick itself is not subjective but how you handle it is. That's not my point anyway.

    My point is - grips in real world provide more control over vertical recoil and absence of such well...provide less.

    I think arma should reflex that, regardless of default recoil.

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