Thanks for the welcome! - Yeah, I can see where you're coming from with that and I totally understand. So not a stupid mistake, so I apologise for that. However, with helicopters, 'throttle' would be up and down movements, where as x52 pro as you said, is like a planes throttle, forward and backwards. I think it'd make sense for the x52 to function as I've remapped it. Just my personal opinion on it though.
This was tricky to get around, though. I did go through a couple of the training missions, such as sling loads as thats new to me in this sim, I also took the lift off, landing ones to get used to how this sim works. Once I did those, I didn't want to endure the others ones, Now when selecting the next career mission, it took me back to my last training task. To get around this i had to revert all the training I did. So not so obvious to get into the career mode when only doing so many training missions.
Like I said, this is my first BI game, I've never brought a game from you guys before, but I'm very interested in civilian sims. (Big FSX fan with 1000s of dollars worth of addons). I've configured the settings to allow me 30-40fps in game, usually sticks at 38fps actually and it does look very nice, especially the helicopters. Just some textures in general look a bit, meh. However I'm comparing this to my FSX setup, which is totally unfair so I'll give you that.
To elaborate from this now, played my first proper mission with William Hayden, which I think is a great character so far. He has the professional with a hint of subtle rudeness type of personality, which I find amusing and fun. I enjoyed the flight, how the heli handles and how the game handles the physics and aerodynamics. It is quite impressive, there is a few niggles with it, but nothing too bad to mention at this stage, Will need more evaluation.
One problem I did have in this mission, was once I landed at haydens compound, hit the engine switch down. I then followed by exiting the heli, this left the heli in a limbo of half state engine and wasn't able to progress further, forcing me to revert to a last auto save and land again. You should stop people from exiting during this process, or let the pilot continue the process once he steps back inside the heli.
On the note of autosaves, during the first mission, I think i recall 4 autosaves; Temporarily halting my flight and experience, it totally ruins the immersion and can even cause temp instability of the helicopter once it continues due to being taken out of focus and your flight stick changing during that time. This is very bad and my first most major concern, it needs to be fixed. Allow auto saving in the background by default.