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james2464

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  1. james2464

    In Memoriam, Randy Stratton

    Rest in peace.
  2. Updated CfgVehicles: class CfgVehicles { class All; class AllVehicles : All {}; class Land : AllVehicles {}; class LandVehicle : Land {}; class Car : LandVehicle { rightDustEffects[] = { {"KzLightDesert","RDustEffects"},{"KzLightDesert","RDirtEffects"},{"KzLightDesert","RStonesEffects"},{"KzLightDesert","RGrassDryEffects"},{"KzLightDesert","RGrassEffects"}, {"KzLightGrass","RDustEffects"},{"KzLightGrass","RDirtEffects"},{"KzLightGrass","RStonesEffects"},{"KzLightGrass","RGrassDryEffects"},{"KzLightGrass","RGrassEffects"}, {"KzDeepDesert","RDustEffects"},{"KzDeepDesert","RDirtEffects"},{"KzDeepDesert","RStonesEffects"},{"KzDeepDesert","RGrassDryEffects"},{"KzDeepDesert","RGrassEffects"}, {"KzSandDesert","RDustEffects"},{"KzSandDesert","RDirtEffects"},{"KzSandDesert","RStonesEffects"},{"KzSandDesert","RGrassDryEffects"}, {"KzDeepGrass","RDustEffects"},{"KzDeepGrass","RDirtEffects"},{"KzDeepGrass","RStonesEffects"},{"KzDeepGrass","RGrassDryEffects"},{"KzDeepGrass","RGrassEffects"}, {"KzDirtRoad","RDustEffects"},{"KzDirtRoad","RDirtEffects"},{"KzDirtRoad","RStonesEffects"},{"KzDirtRoad","RGrassDryEffects"}, {"KzA7MSR","RDustEffects"},{"KzA7MSR","RDirtEffects"},{"KzA7MSR","RStonesEffects"},{"KzA7MSR","RGrassDryEffects"} }; leftDustEffects[] = { {"KzLightDesert","LDustEffects"},{"KzLightDesert","LDirtEffects"},{"KzLightDesert","LStonesEffects"},{"KzLightDesert","LGrassDryEffects"},{"KzLightDesert","LGrassEffects"}, {"KzLightGrass","LDustEffects"},{"KzLightGrass","LDirtEffects"},{"KzLightGrass","LStonesEffects"},{"KzLightGrass","LGrassDryEffects"},{"KzLightGrass","LGrassEffects"}, {"KzDeepDesert","LDustEffects"},{"KzDeepDesert","LDirtEffects"},{"KzDeepDesert","LStonesEffects"},{"KzDeepDesert","LGrassDryEffects"},{"KzDeepDesert","LGrassEffects"}, {"KzSandDesert","LDustEffects"},{"KzSandDesert","LDirtEffects"},{"KzSandDesert","LStonesEffects"},{"KzSandDesert","LGrassDryEffects"}, {"KzDeepGrass","LDustEffects"},{"KzDeepGrass","LDirtEffects"},{"KzDeepGrass","LStonesEffects"},{"KzDeepGrass","LGrassDryEffects"},{"KzDeepGrass","LGrassEffects"}, {"KzDirtRoad","LDustEffects"},{"KzDirtRoad","LDirtEffects"},{"KzDirtRoad","LStonesEffects"},{"KzDirtRoad","LGrassDryEffects"}, {"KzA7MSR","LDustEffects"},{"KzA7MSR","LDirtEffects"},{"KzA7MSR","LStonesEffects"},{"KzA7MSR","LGrassDryEffects"} }; }; class Tank : LandVehicle { rightDustEffects[] = { {"KzLightDesert","RStonesEffectsBig"},{"KzLightDesert","RDirtEffectsBig"},{"KzLightDesert","RGrassEffectsDryBig"},{"KzLightDesert","RGrassEffectsBig"},{"KzLightDesert","RDustEffects"}, {"KzLightGrass","RStonesEffectsBig"},{"KzLightGrass","RDirtEffectsBig"},{"KzLightGrass","RGrassEffectsDryBig"},{"KzLightGrass","RGrassEffectsBig"},{"KzLightGrass","RDustEffects"}, {"KzDeepDesert","RStonesEffectsBig"},{"KzDeepDesert","RDirtEffectsBig"},{"KzDeepDesert","RGrassEffectsDryBig"},{"KzDeepDesert","RGrassEffectsBig"},{"KzDeepDesert","RDustEffects"}, {"KzSandDesert","RStonesEffectsBig"},{"KzSandDesert","RDirtEffectsBig"},{"KzSandDesert","RGrassEffectsDryBig"},{"KzSandDesert","RDustEffects"}, {"KzDeepGrass","RStonesEffectsBig"},{"KzDeepGrass","RDirtEffectsBig"},{"KzDeepGrass","RGrassEffectsDryBig"},{"KzDeepGrass","RGrassEffectsBig"},{"KzDeepGrass","RDustEffects"}, {"KzDirtRoad","RStonesEffectsBig"},{"KzDirtRoad","RDirtEffectsBig"},{"KzDirtRoad","RGrassEffectsDryBig"},{"KzDirtRoad","RDustEffects"}, {"KzA7MSR","RStonesEffectsBig"},{"KzA7MSR","RDirtEffectsBig"},{"KzA7MSR","RGrassEffectsDryBig"},{"KzA7MSR","RDustEffects"} }; leftDustEffects[] = { {"KzLightDesert","LStonesEffectsBig"},{"KzLightDesert","LDirtEffectsBig"},{"KzLightDesert","LGrassEffectsDryBig"},{"KzLightDesert","LGrassEffectsBig"},{"KzLightDesert","LDustEffects"}, {"KzLightGrass","LStonesEffectsBig"},{"KzLightGrass","LDirtEffectsBig"},{"KzLightGrass","LGrassEffectsDryBig"},{"KzLightGrass","LGrassEffectsBig"},{"KzLightGrass","LDustEffects"}, {"KzDeepDesert","LStonesEffectsBig"},{"KzDeepDesert","LDirtEffectsBig"},{"KzDeepDesert","LGrassEffectsDryBig"},{"KzDeepDesert","LGrassEffectsBig"},{"KzDeepDesert","LDustEffects"}, {"KzSandDesert","LStonesEffectsBig"},{"KzSandDesert","LDirtEffectsBig"},{"KzSandDesert","LGrassEffectsDryBig"},{"KzSandDesert","LDustEffects"}, {"KzDeepGrass","LStonesEffectsBig"},{"KzDeepGrass","LDirtEffectsBig"},{"KzDeepGrass","LGrassEffectsDryBig"},{"KzDeepGrass","LGrassEffectsBig"},{"KzDeepGrass","LDustEffects"}, {"KzDirtRoad","LStonesEffectsBig"},{"KzDirtRoad","LDirtEffectsBig"},{"KzDirtRoad","LGrassEffectsDryBig"},{"KzDirtRoad","LDustEffects"}, {"KzA7MSR","LStonesEffectsBig"},{"KzA7MSR","LDirtEffectsBig"},{"KzA7MSR","LGrassEffectsDryBig"},{"KzA7MSR","LDustEffects"} }; }; class Air : AllVehicles { rightDustEffects[] = { {"KzLightDesert","RDustEffectsAir"},{"KzLightDesert","RSandEffects"},{"KzLightDesert","RGrassEffects"},{"KzLightDesert","RDirtEffects"},{"KzLightDesert","RStonesEffects"},{"KzLightDesert","RGrassDryEffects"}, {"KzLightGrass","RDustEffectsAir"},{"KzLightGrass","RSandEffects"},{"KzLightGrass","RGrassEffects"},{"KzLightGrass","RDirtEffects"},{"KzLightGrass","RStonesEffects"},{"KzLightGrass","RGrassDryEffects"}, {"KzDeepDesert","RDustEffectsAir"},{"KzDeepDesert","RSandEffects"},{"KzDeepDesert","RGrassEffects"},{"KzDeepDesert","RDirtEffects"},{"KzDeepDesert","RStonesEffects"},{"KzDeepDesert","RGrassDryEffects"}, {"KzSandDesert","RDustEffectsAir"},{"KzSandDesert","RSandEffects"},{"KzSandDesert","RDirtEffects"},{"KzSandDesert","RStonesEffects"},{"KzSandDesert","RGrassDryEffects"}, {"KzDeepGrass","RDustEffectsAir"},{"KzDeepGrass","RSandEffects"},{"KzDeepGrass","RGrassEffects"},{"KzDeepGrass","RDirtEffects"},{"KzDeepGrass","RStonesEffects"},{"KzDeepGrass","RGrassDryEffects"}, {"KzDirtRoad","RDustEffectsAir"},{"KzDirtRoad","RSandEffects"},{"KzDirtRoad","RDirtEffects"},{"KzDirtRoad","RStonesEffects"},{"KzDirtRoad","RGrassDryEffects"}, {"KzA7MSR","RDustEffectsAir"},{"KzA7MSR","RSandEffects"},{"KzA7MSR","RGrassEffects"},{"KzA7MSR","RDirtEffects"},{"KzA7MSR","RStonesEffects"},{"KzA7MSR","RGrassDryEffects"} }; leftDustEffects[] = { {"KzLightDesert","LDustEffectsAir"},{"KzLightDesert","LSandEffects"},{"KzLightDesert","LGrassEffects"},{"KzLightDesert","LDirtEffects"},{"KzLightDesert","LStonesEffects"},{"KzLightDesert","LGrassDryEffects"}, {"KzLightGrass","LDustEffectsAir"},{"KzLightGrass","LSandEffects"},{"KzLightGrass","LGrassEffects"},{"KzLightGrass","LDirtEffects"},{"KzLightGrass","LStonesEffects"},{"KzLightGrass","LGrassDryEffects"}, {"KzDeepDesert","LDustEffectsAir"},{"KzDeepDesert","LSandEffects"},{"KzDeepDesert","LGrassEffects"},{"KzDeepDesert","LDirtEffects"},{"KzDeepDesert","LStonesEffects"},{"KzDeepDesert","LGrassDryEffects"}, {"KzSandDesert","LDustEffectsAir"},{"KzSandDesert","LSandEffects"},{"KzSandDesert","LDirtEffects"},{"KzSandDesert","LStonesEffects"},{"KzSandDesert","LGrassDryEffects"}, {"KzDeepGrass","LDustEffectsAir"},{"KzDeepGrass","LSandEffects"},{"KzDeepGrass","LGrassEffects"},{"KzDeepGrass","LDirtEffects"},{"KzDeepGrass","LStonesEffects"},{"KzDeepGrass","LGrassDryEffects"}, {"KzDirtRoad","LDustEffectsAir"},{"KzDirtRoad","LSandEffects"},{"KzDirtRoad","LDirtEffects"},{"KzDirtRoad","LStonesEffects"},{"KzDirtRoad","LGrassDryEffects"}, {"KzA7MSR","LDustEffectsAir"},{"KzA7MSR","LSandEffects"},{"KzA7MSR","LGrassEffects"},{"KzA7MSR","LDirtEffects"},{"KzA7MSR","LStonesEffects"},{"KzA7MSR","LGrassDryEffects"} }; }; class Man : Land { rightDustEffects[] = {{"KzLightGrass","RDustEffectsMan"},{"KzLightDesert","RDustEffectsMan"},{"KzDeepDesert","RDustEffectsMan"},{"KzSandDesert","RDustEffectsMan"},{"KzDirtRoad","RDustEffectsMan"},{"KzA7MSR","RDustEffectsMan"}}; leftDustEffects[] = {{"KzLightGrass","LDustEffectsMan"},{"KzLightDesert","LDustEffectsMan"},{"KzDeepDesert","LDustEffectsMan"},{"KzSandDesert","LDustEffectsMan"},{"KzDirtRoad","LDustEffectsMan"},{"KzA7MSR","LDustEffectsMan"}}; }; }; /* KzLightDesert KzLightGrass KzDeepDesert KzSandDesert KzDeepGrass KzDirtRoad KzA7MSR Car : RDustEffects RDirtEffects RStonesEffects RGrassDryEffects RGrassEffects Tank: RStonesEffectsBig RDirtEffectsBig RGrassEffectsDryBig RGrassEffectsBig RDustEffects Air : RGrassDryEffects RDustEffectsAir RDirtEffects RStonesEffects RGrassEffects RSandEffects */
  3. Looking forward to more information, spoilers, github etc :D
  4. james2464

    Kunduz, Afghanistan [10km] v1.20

    Kunduz v1.0 will be released this Saturday the 4th of April. :D http://imgur.com/a/7pxOL
  5. james2464

    "X-Cam" and "DAC" Project

    Looking forward to the release! Nice videos.
  6. james2464

    Kunduz, Afghanistan [10km] v1.20

    Yes I will. :) Yes it works as intended. http://i.imgur.com/ZebwpM4.png :D
  7. james2464

    Kunduz, Afghanistan [10km] v1.20

    Small teaser for the upcoming v1.0 release. :D http://i.imgur.com/dqNeaC9.jpg http://i.imgur.com/caD0wmO.jpg http://i.imgur.com/9m4k0wU.jpg http://i.imgur.com/ceXcUX4.jpg
  8. james2464

    Kunduz, Afghanistan [10km] v1.20

    Danke, this is fixed. :)
  9. james2464

    Bushmaster PMV A3 [WIP]

    Epic! Keep it up!
  10. Two BIS Dev posts in a row! It's like a double rainbow! :O haha Keep up the great work guys!
  11. james2464

    Iraqi-Syrian Conflict

    Nice work!
  12. This is Kunduz, try a part of Altis with shallow water like the swamp area.
  13. This is present on the Dev Branch, if someone can test Stable then maybe a new bug.
  14. Done, vote here: http://feedback.arma3.com/view.php?id=23227 Can you reproduce this Robert?
  15. Is this intended? http://i.imgur.com/bel1yC9.png http://i.imgur.com/urNehrf.png Texture Z-Fighting on 3rd person but not 1st person. Shall I make a ticket/search?
  16. james2464

    "X-Cam" and "DAC" Project

    Keep up the great work! :D
  17. james2464

    A new ISIS mod, picking up the ball

    War is upon us all! Haha, looking really good! Keep up the great work!
  18. james2464

    Kunduz, Afghanistan [10km] v1.20

    Next update will be 100% :) Thanks, Robster a co-author of Clafghan and FATA modelled it.
  19. james2464

    Kunduz, Afghanistan [10km] v1.20

    Small teaser for the next update: http://i.imgur.com/owekh3D.jpg http://i.imgur.com/OoXsBia.jpg :D
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