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Posts posted by zak
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When the box, here it's just a wooden crate get damaged we get a little explosion sound and the box disapear.. :rolleyes:I certainly wrong object!
You used;
Vehicle = "Crate_Wood_H";
get damaged we get a little explosion soundmy object fly :bounce3:
Tonight, when I return home, I read your mission well and try to learn something.
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A lot of new people are struggling to get to grips with ToH and this is the kind of thing that will help them (and me!).I am struggling with a box flying over a ship! :D
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I replaced with your written raising the weight 1000. I think the weight to give problems because in reality the ";" there was (I write bad in the topic).
Now I have remove "setDamage 1;" from "initalization" of the cargo, works well, but the package remains suspended in the air when I lose It. :o
I am sending you a picture when I can capture the video.
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http://community.bistudio.com/wiki/BIS_fnc_wpSlingLoadAttach[7,{Hint "YOU FAILED N00B !"; box setDammage 1;}]
Here is the argument I used in my little "
"So If the box hit the ground or something else too hard I fail.
You have to name the cargo and put the same name in the waypoint's argument.
Thanks hon0.
I put in the "argument" of the waypoint;
[5, {Hint "You've lost CARGO!!"; pacco setDammage 1, 1000}]
"pacco" is the name of my cargo.
But had no success until I added,
this setDamage 1;
in "initalization" of the cargo (container_in_net).
Ok, now works but I would ask for another thing.
To test I hit the control tower of the ship with the cargo, the cargo came off, I received the message of failure, the ship continued to sail and the package is left hanging in the air :rolleyes:
Can I destroy the cargo when I lose It? Is there any other solution?
thanks
ale
pardon my terrible english
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(newbie :o)
I transcribed the "simple mission".
How can I enable the collisions to the attached cargo?
thx
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Remove custom addons (.pbo files) from Addons and DTA folder, and do not load mod folders (-mod= startup parameter).
Missions should work when you put them in e.g My Documents\Take On Helicopters\Missions or MPMissions.
Or My Documents\Take On Helicopters\Other Profiles\Your Name\Missions or MPMissions.
Otherwise perhaps you tried putting Mission .pbo into Addons/DTA?
thanks,
when I go home tonight I'll try.
---------- Post added at 12:12 PM ---------- Previous post was at 12:08 PM ----------
Otherwise perhaps you tried putting Mission .pbo into Addons/DTA?
yes! :eek:
I remove it... :icon_redface:
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I completed the 3 missions available.
Today I wanted to experiment with the missions editor but when I run TKOH; pass the seven levels checked, black screen and after a popup that tells me "DETECTED CORRUPTED DATA". I have to re-install TKOH? :(
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There is a manual for mission editor? Where can I find? :confused:
update for ver. 1.3 (Spanish and Italian versions)
in TAKE ON HELICOPTERS - ADDONS & MODS: COMPLETE
Posted
updates 1.4 and 1.5 are not compatible with version 1.3 (Spanish and Italian versions).
There will be updates or should I re-install from the beginning giving to Italian?