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SavageCDN

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Everything posted by SavageCDN

  1. SavageCDN

    Where is server.cfg located?

    It can be anywhere in your A3 folder as you can set it's location using a server startup param (ie: config=\path\to\file.cfg). If you don't set that param it defaults to A3 root directory. Start with the example one here and adjust to taste. If you don't have a .cfg file already just create one in Notepad. https://community.bistudio.com/wiki/server.cfg
  2. Bang on Reaper. Also note you do not see the destination x when the group is spawned in the map - only when it's virtualized.
  3. SavageCDN

    [WIP] Morse Script

    .. ..-. / - .... . -.-- / -.-. .- -. / -. --- - / ..-. .. --. ..- .-. . / .. - / --- ..- - / .. / ... .- -.-- / ... -.-. .-. . .-- / - .... . --
  4. SavageCDN

    [WIP] Morse Script

    -.-- --- ..- / ... .... --- ..- .-.. -.. / -. --- - / .-. . .--. .-.. -.-- / - --- / .- -. -.-- / .--. --- ... - ... / ..- -. .-.. . ... ... / - .... . -.-- / .- .-. . / .. -. / -- --- .-. ... . :lol:
  5. SavageCDN

    AI and forests, a couple of suggestions

    ^ yup used to use it with DAC as the AI tended to hunt you down far too efficiently lol... curious to see what you come up with
  6. SavageCDN

    Insurgency | ALiVE - Official Release

    Sorry for the delay guys... you are good to go. Hazey messaged me a while back when Maquez was looking to edit his mission:
  7. Answered on ALiVE forums: http://alivemod.com/forum/1936-help-with-indexing-my-terrain-gets-stuck-solved Basically don't use space bar or ESC key when indexing.. for some reason it can mess things up. Wiki info has been updated.
  8. Except ours are filled with maple syrup ;)
  9. SavageCDN

    MyDocs\ArmA3\scripts

    Because Arma ;)
  10. SavageCDN

    MyDocs\ArmA3\scripts

    If memory serves (it often doesn't) you need -filePatching to access any "unpacked" data (ie: non-pbo files)... give it a shot it's an easy test ;)
  11. SavageCDN

    MyDocs\ArmA3\scripts

    What do you mean exactly? With ALiVE the developers include a \scripts folder for running their map indexing process.. do you have -filePatching enabled? Pretty sure that is required.
  12. SavageCDN

    MyDocs\ArmA3\scripts

    Still working... the ALiVE mod uses it for indexing maps. Can get you some more info if needed.
  13. Your IP changes every 24 hours??? Ouch... that sucks :( Check with your ISP they may have an option to pay for a static IP.. usually it's just a few bucks. The old MSO - SQL setup was a nightmare to support and maintain hence the move to a cloud DB.
  14. Negative it must be an IP address. It's easy to update this on your War Room account when it changes - the down side is you'll have to keep an eye on when it changes.
  15. I wouldn't say it's easy... but it's doable. No terrain experience required. See here for more info: http://alivemod.com/wiki/index.php/Map_Indexing
  16. SavageCDN

    Vilayer Arma 3 server

    Sorry was away over the weekend. Can you try again and post the entire RPT file? Or is that as far as it gets? You could have a corrupt mod that is causing it (especially if vanilla works just fine) - if that is the case you'll need to delete and re-upload the mods.
  17. Thanks Heroes added to ALiVE wiki: http://alivemod.com/wiki/index.php/ALiVE_Data#Local_Dedicated_Servers
  18. SavageCDN

    Vilayer Arma 3 server

    Sorry it looks like the file is cut off... there should be more info at the start of the RPT file. See the link below - notice the part at the top that shows your server params - this is what I'm looking for. http://pastebin.com/3mkxQ4mz
  19. SavageCDN

    Vilayer Arma 3 server

    Looks OK from what I can tell.... try unchecking the -noLogs parameter and restart your server. This will generate an .RPT file in the server's root directory. Post that RPT file to pastebin and link back here.
  20. SavageCDN

    Vilayer Arma 3 server

    Sounds like the mods are not loading on the server. So you've uploaded the required mods to the root directory of your server (same place arma3server.exe is located)? Each has it's own @folder? ie: @cba_a3 @alive etc? Double check and make sure the @addon folders are in this format: @alive\Addons\**all .pbo and .bisign files go in here** Most providers use a control panel where you can change settings - there will be a mods section and you need to enter them like this: -mod=@cba_a3;@alive;@other;@mods Don't test using the server browser as it can take a while before your server appears. Try to direct connect via IP address instead. Failing that there are two excellent tutorials by Terox: https://forums.bistudio.com/topic/139003-tutorial-how-to-run-arma3-on-a-dedicated-server/ https://forums.bistudio.com/topic/172834-tutorial-debugging-server-issues-eg-not-loading-correctly/
  21. Yeah congrats to Fadi - the first ALiVE indexing submitted by a user!! Can't wait to try it out on this excellent island!
  22. SavageCDN

    G.O.S Koplic : Arma 3 Island

    Thanks for the update!! One of the more under-rated A3 maps out there. edit: I'm assuming map IDs changed with this version? If so we'll need to re-index it before it will work with @ALiVE
  23. Yes they are the same... the readme wasn't updated on the Steam version... already fixed apparently :)
  24. SavageCDN

    Some Addons Not Showing UP?

    Oh wow.. I just assumed it would be back up by now. They really need to get that sorted.
  25. SavageCDN

    Some Addons Not Showing UP?

    Check the feedback tracker too - I can't imaging someone else hasn't run into this if there is an issue with 2012. We use 2008 R2 and have never had this problem.
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