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lato1982

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Posts posted by lato1982


  1. Hi Everyone!

     

    It's been a while! I've decided to upload an early version of Hunter Six 2 - The Malden Crisis. It has a lot in common with the first installment, but also has some fresh solutions that I believe work much better. It is a rather early version, but it is a complete one and you should be able to play it from start to finish. Looking forward to hearing some feedback if you're up to check it out!

     

    ?imw=5000&imh=5000&ima=fit&impolicy=Lett

     

    STEAM VERSION

     

    Have Fun!

     

    Thanks,

    Lato

    • Like 12

  2. Thanks, that is exactly what I was looking for!

    One more question:

     

    I have found that Map is display 12", but the command requiers a CONTROL instead of DISPLAY, I have no idea how to find this.

    _cords = (findDisplay 12) ctrlMapScreenToWorld getMousePosition;

     

    Any tips?

     

    EDIT

    FOUND IT! :)

     

    This works correctly:

    _cords = (findDisplay 12 displayCtrl 51) ctrlMapScreenToWorld getMousePosition;

     

     

    • Like 1

  3. Thanks to everyone who took part in the survey, it is a big help for me, to know your opinions. The survey is still up, so if someone is still willing to do feel free!

     

    Meanwhile [MISSION UPDATE]
    I plan to release a small "Weather" patch to fix that FOG ISSUE for good. The plan is to release it on Friday just before the weekend. Be aware that together with the mission update your save game might get corrupt.

    • Like 1

  4. REARM FIX,
    Due to the issues with the Rearm Bug, the rearm button is now out. There are two gear boxes at the Olympus Air Base, one with Hunter Six gear stored and an empty one, to put in the gear that is not needed at the moment.

    PLAYABLE TEAMMATES
    To make rearming easier, you can now take control over your teammates that are selected. To switch betweet teammates press U button, once you assigned at least one oprator to the team.

    It should also help with the issues where a teammate was lost.

    Hope that helps a bit and sorry it took so long, but I needed a break ;)

    Regards,
    Lato

    • Like 1

  5. Does anyone have an idea, why commands like:

    unitName addGoggles "G_Balaclava_oli";
    unitName addGoggles 'G_Shades_Black';

    stopped working after last update? All operators that were wearing shades or balaclavas are now spawning without it, any clues how to fix it?

    EDIT: FIXED!

    Apparently the commands itself work fine, it had something to do with the script execution order.


  6. Hunter Six didn't win the Make Arma Not War Contest, but it was a really great experience for me and I've received a lot of great feedback from you guys. I would like to thank everyone for the support and all the kind words. I feel really happy you had some good time playing Hunter Six, after all this was the main purpose of this mod :)

    Regardless to the competition result, I found out that you really liked some out of the box ideas and a different ARMA 3 gameplay approach. I'm really happy that so many Arma users feel the same way, that scripted story telling is not the only way to tell the story, there are some narrative tools that let you make your own plot, to make you care about your companions, to make you feel like really being inside the world you're playing. That was the main purpose of Hunter Six experiment and with all the support you have showed, that this can be fun too :)

    At this point I would also like to congratulate all MANW winners, especially my fellow county man Rydygier for Pilgrimage, with another innovative gameplay approach!

    I received many questions about a paypal account for free donations, so if you really feel you want to donate the project, you can do that with: PayPal Donation

    Thanks again and I hope to show you some more out of the box stuff in future!

    Best Regards,

    Lato


  7. Thanks for the feedback :)

    The location of hostages and the rebel leader is randomized and always different.

    The fog is not scripted, I didn't mess with the weather at all, so it's the random Arma 3 weather.

    Once you get the NVG you gain the advantage, but things still can go very wrong if playing non carefully ;)

    The choices at the end, do not influence the ending, however the questions are based on what happened during your assignment.

    Really glad you had some good time with the scenario,

    Thanks Again!


  8. Hey thanks for the feedback!

    If the priest was alerted he's probably hiding somewhere near the place you found him.

    As for the President (the guy in Pink Shirt). When you killed him, you probably had a big reputation drop. You need to make sure to bring him in order to the first meeting first. As soon as he's near (5m) the 1st meeting marker, the meeting will start automatically.

    Hope that helps :)


  9. Thanks for the kind words!

    1. Maybe I can add some empty choppers in a next Hunter Six mission ;)

    2. I tested virtual arsenal but i had few serious issues with it i couldn't work around (weapon limits, AI equip etc.), so I decided to use my own solution.

    3. Dunno yet, I need some break after Hunter Six, but I'm definitely willing to start a next project (maybe Hunter Six episode 2), but I don't want it to be just copy/paste on different map. I have plenty of new ideas, how to use the old Hunter Six formula, with some new elements.

    4.Panthera sounds good, maybe for the next scenario ;)

    Thanks for the feedback!

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