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Posts posted by NeuroFunker
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I would love to talk to you about midtex NordKindchen, come on over to our forums or come on TS to have a chat.With regard to JSRS and Blastcore ... we will use them when they are ready.
MidTex would have to be forced for everybody or those using it will have a disadvantage. JSRS and Blastcore IDK could be optional allowed mods but would have to try both first. Really looking forward to these.
ACRE will also be supported once officially release for A3.
why not use taskforce radio intead? It's even more simpler then acre and works well, with big amount of players. http://forums.bistudio.com/showthread.php?169029-Task-Force-Arrowhead-Radio
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would be cool, to have JSRS as optional mod on the servers.
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Maybe before continuing endless thread spam, you should read the forums first? http://forums.bistudio.com/showthread.php?169682-the-houses-and-ruins-are-the-mp-problem&goto=newpost is that thread not worth reading for you?
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Link or it didn't happen, not least since it directly contradicts Zipper5's prior stance.Sounds nearly like "tits or gtfo" it was before ep1 release i think, some of the devs, dwarden maybe said they do plan to make an extra coop campaign, later after 3 ep's are released, when someone asked, if campaign was coopable.
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lol, AI on max skill, can 1 bullet headshot you when you are running, from standing position at quite long disatnce, what weapon resting do they need anyway? To hit us from 10k distance? In tactical battlefield, weapon resting from TMR Modular Realism mod, works just as good as needed, where i can rest my weapon on obsticles, or use bipods.
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bis said, they do plan a coop campaign later, so all we have to do is wait.
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actually not a bad idea.
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yes, the lighting is just way to bright and colorful, for authunum easterneurope country.
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I'm not programming, mission making modding or server hosting expert, unlike some of us, who claim multiplayer is not playble, but from my experience, multiplayer is pretty much on playble state, it all depends on the server, mission optimization and mods used.
Here are few of my videos (in russian), of us from www.a3rc.com community, playing ~70 players pvp matches on our own a3rc servers, i had 30-40 fps while recording fullhd max quality with bandicam, thats why i had such fps.
Also we do use awesome radio mod by NKey[TF] taskforce radio, which also can affect multiplayer performance, but as you see, everything seems fluently, almost never heard a player complain about low fps or lags on our server.
Lately we were playing 90 pvp matches, i'll try to up some recordings of it, also was eveything allright when we played.
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before it gets locked, can you use less colorful tint, looks to bright and colorful, for easterneurope country.
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this is why mods, are not always good. You might have 30 people, maybe even good optimized missions, but combining various mods, can hurt the performance.
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is't something what op was suggesting?
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holy shyte! Will you add PiP to munitors inside?
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dayyym, can't way to tty brdm, uaz and other wheeled vehicles with physix support!
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since i can't post in terrain improvement section, regarding latest nordkindchen screens, they look really awesome, just like comparing a game from 1996 with 2013! But, there is also a negative thing about that, you made some of desert terrain, look green, which imo isn't right. Still i'm glad your back to work!
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pff, weird some of addon makers people are, sometimes... Sounds like: don't fuckinging tell me what to do and how to do! When someone says: hey guys, would be cool if you could group up, and make on something bigger together. No need so overreact on that.
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Why if there is a team, working on CWC2 for Arma 2, could not be a team, working on Arma 2 expainsion pack for arma 3? I'm sure such group will exist soon, maybe progamer wishes to speed that process up abit, thats all.
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played right now on eu1 i think, we had a group leader who was doing commanding and people following his orders, finally some teamwotk on public servers, altought, opfor seems not do much of teamwork like bluefor does. Had nice battle for highest hill near Kavala, where FIA occupied it and were shooting down our FOB, was really cool to watch a group of soldiers succesful assaulting on it, watching all that through my marksman scope :) Would recommend everyone to do teamwork, then just lonewolf like on most public servers for maximum enjoyment.
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Will it be legal to port Chernarus+ from DayZ(SA) to arma 3?not untill you have chernarus+ samples.
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servers needs a lot of optimization, it's unplayble with 30/40+ people
most populaated servers i tried today, had lots of lag, even when fps seems ok. Either thatst mods causing them or bad mission optimitazion, maybe weak server network. Still at least something cool PR a like.
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While I do agree with the first part, and don't really mind the delay so much, stressing how this campaign is FREE is severely misrepresenting things. The game was advertised and sold as having a single-player campaign from the very beginning up until the announcement that the campaign will be delivered after release. So stressing this as being "free" is jsut misrepresenting the fact that everyone that bought the game as Early Access, or as a supporter edition like me, have already paid for it and are getting it WAY after the fact.I am not thrilled by the way they deliver the campaign but I can understand the reasoning behind it, and it is better to have a campaign with effort put into it delivered later than a half-cooked mess delivered at release. But this FREE label is misleading, since it isn't. It's paid-for content delivered later.
i don't understand, why are you saying such obvious thing :p
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http://steamcommunity.com/games/arma3/announcements/detail/1389655714911114055BIS, whats wrong with you, really? 3rd part of campaign i will see on summer 2015?
or, maybe i know the answer: you take money from pre-order, so you not intrested to make game fully playable.
+1 dislike. again
грек, может хватит ныть, лучше Ñкажи, Ñколько ты потратил денег да Ð´Ð»Ñ Ðº батлам колдам, когда тут тебе предоÑтавлÑÑŽÑ‚ контент БЕСПЛÐТÐО!
Said: stop comaplin, just ask yourself, how much money you have wasted on various BF and COD DLC's, when here you are getting all the goodies for FREE... Sheez, some people here...
---------- Post added at 05:42 ---------- Previous post was at 05:39 ----------
"As a matter of fact, post-release support of Arma III was far better than I feared."Cuz they unfinished game, and its very bad tendency (AIII, X-Rebirth).
one who could read, KNEW, the game won't come with campains, but become them shipped later for free. Oh and about talking unfinished, you want to have campaign this month, but with lots of bugs and crashes? I tought you don't like unfinished products? Then why can't you wait 1 month at least?
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maybe ask in devbranch section, to get clear answer from the devs.
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wel, isn't all included in arma 2 samples, free to use on arma engine anyway? Why would they put something in there, what we are not allowed to use?


Tactical Battlefield - A PvP Modification
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
yep i see, btw thanks for your team, allowing to host your mod anyone who wishes, i'll try to convice a3rc group to set up a server anytime soon, the seems to like it so far.