-
Content Count
2231 -
Joined
-
Last visited
-
Medals
-
Medals
-
Everything posted by NeuroFunker
-
Is there a way to set Texture detail and Video Memory apart?
NeuroFunker replied to mycatsaid's topic in ARMA 2 & OA - TROUBLESHOOTING
for that, ive heard, nvidias are fine in SLI, compared to AMD. But i think with single ATI 7970, you should be more then happy. :) -
Is there a way to set Texture detail and Video Memory apart?
NeuroFunker replied to mycatsaid's topic in ARMA 2 & OA - TROUBLESHOOTING
in my experience, it depends on video card. For example with my previous asus directCuii ati 6970, i had trouble runing game with default vram. I had 10fps no matter where. But with very high vram, it was fine. Then it got damaged and i got XFX ati 6970 instead. Now im playing with default vram and smooth performance. I did try various drivers for my asus directCUII, but nothing helped. -
keep wondering about Russian genius in the technology :) Also All russian tanks are much underpowered in game, T90 would literary smash everything to peaces, if it had all real life technologies implemented in game.
-
try ENBSERIS for Mafia 1, this game is also DX8 and it worked with flashpoint. But i preffer dxdll more with custom settings. Looks better.
-
Arma 3 Community Alpha - Announcement!
NeuroFunker replied to royaltyinexile's topic in ARMA 3 - GENERAL
not to nag around, but visiting this thread i see a new post every time, hoping to hear something new about alpha, but i see offtopic much, pls guys let's not make this thread to a trash. -
ARMA 2: OA beta build 95248 (1.62 MP build)
NeuroFunker replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
* fixes for I/O and CPU spikes on dedicated server wow, i hope this fixes epic lag we had with crCTI version, with city traffic, civilians and stuff... -
Why there is a particle limit in arma 3?
NeuroFunker replied to Megaboss's topic in ARMA 3 - GENERAL
you talking about arma 2 engine, knowing not much about arma 3 engine? -
Ability To Vault Over Walls/Obstacles?
NeuroFunker replied to ArchAngelAlien's topic in ARMA 3 - GENERAL
but has the point, making things unrealistic, cause: i want haz nao! Isn't a way to go with arma... -
Multiplayer Balancing - Will Arma3's MP be balanced?
NeuroFunker replied to BLSmith2112's topic in ARMA 3 - GENERAL
i don't know? I wasn't reffering to this... -
Multiplayer Balancing - Will Arma3's MP be balanced?
NeuroFunker replied to BLSmith2112's topic in ARMA 3 - GENERAL
exactly, wishing an balanced game is nothing wrong, but wishing an unbalanced game, cause it's milsim, is a bit weird. For example, we could wish no respawn system in multiplayer - you die, buy a new game, you were not careful with your one and only life! -
Ability To Vault Over Walls/Obstacles?
NeuroFunker replied to ArchAngelAlien's topic in ARMA 3 - GENERAL
well, after watching that anims pres vid, i can say we are in good hands. :) -
Upcoming 1.03 patch content
NeuroFunker replied to ProfTournesol's topic in IRON FRONT: LIBERATION 1944 - GENERAL
what about the soundmod, being worked on? http://forums.bistudio.com/showthread.php?135206-WIP-Phaze-Sound-Mod 1.62 engine? :-O So it's already newer then upcoming 1.61 patch for Arma 2? -
Add a "Exclude" option to server browser, can't find servers because of DayZ
NeuroFunker replied to zamani532's topic in ARMA 2 & OA - SUGGESTIONS
what about typing domination in filter, to find domination missions? Or simple coop? Doesnt it work? -
Multiplayer Balancing - Will Arma3's MP be balanced?
NeuroFunker replied to BLSmith2112's topic in ARMA 3 - GENERAL
to make it more enjoyable for everyone? If 1 team has bigger advantage over other, and everyone knows that, who would want to play in weaker team? Only freaks perhaps. -
Multiplayer Balancing - Will Arma3's MP be balanced?
NeuroFunker replied to BLSmith2112's topic in ARMA 3 - GENERAL
but funny thing, in Project Reality mod for example, opfor owns/owned about 70% matches, with ak-74's and few SVD's only. So it's not always about balance, but about skills. It's even a bigger shame, that more high technical equiped team, loses to outdated ones. -
Multiplayer Balancing - Will Arma3's MP be balanced?
NeuroFunker replied to BLSmith2112's topic in ARMA 3 - GENERAL
well why should they? BIS are from Czech Republic, Czech Republic is NATO, NATO is Bluefor, so yeah, why should they care much about their potential enemies? If BIS would implement in ARMA 2, anything opfor had to offer, larger weaponry, dynamic armor and SHTORA various tank defence systems, opfor actually would be in slight advantage over bluefor.:) -
Ability To Vault Over Walls/Obstacles?
NeuroFunker replied to ArchAngelAlien's topic in ARMA 3 - GENERAL
and ofcourse, it should be bound to stamina and weight, so people won't overuse vaulting, it could kinda ruin gameplay, if we will have everyone climing around lol. -
Ability To Vault Over Walls/Obstacles?
NeuroFunker replied to ArchAngelAlien's topic in ARMA 3 - GENERAL
i might be wrong, but vaulting over high walls, like in BF3 is rarely needed, but some smaller, human hight is more common, so yeah, being able to climb over human height walls is quite a nice feature. But it should be done in more realistic way, not so fast like in BF3 and stuff, so you should be in danger being shot down by climbing over walls. -
Add a "Exclude" option to server browser, can't find servers because of DayZ
NeuroFunker replied to zamani532's topic in ARMA 2 & OA - SUGGESTIONS
or just to learn, how to properly using filtering function. -
not as extra, after arma III being released? How very kind of u, sir!
-
beta patches ork, install try to install beta 9444
-
ARMA 2: OA 1.61 (Release Candidate #1) build 94945
NeuroFunker replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
guys, if ur afraid of testing RC1, just keep 1.60 compatible beta patch, like 9444 and launch from it, if u want to play with 1.60 patch. :) -
i wonder what gamescom ticket costs? I would visit it just for arma, and metro last light if its present there only.
-
ARMA 2: OA beta build 94876 (1.61 MP build)
NeuroFunker replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
i remember with first 1.60 beta, it was about few weeks before 1.60RC1 came. -
The Forgotten Few - SP/MP Dynamic Campaign for CO
NeuroFunker replied to KingN's topic in ARMA 2 & OA - USER MISSIONS
happened to me only when mission was close to the base, else i've been always teleported, but still way to far from extraction point.
