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Everything posted by NeuroFunker
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nice to know, that there are some people, who enjoy arma, unlike ones, who do only complain about every single byte in arma...
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little chances and bugs for a better rounder gameply dear BIS .....
NeuroFunker replied to jgbtl292's topic in ARMA 3 - GENERAL
^this -
Large S.T.A.L.K.E.R. inspired Island "NOVA ZONA"
NeuroFunker replied to meshcarver's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
ah, yes, you're right mate, the flickr is sharpening them for some reason, the ones on your blog look perfect ;) -
Mission idea: Commander Battle. 2-3 players, depends on how many sites are inn mission. RTS a like. Using strategic module, each of them, commanding bot squads to move, attack, defend etc. The one who survives wins. Various tasks, 1 comander should defend a city, while other should capture it. Open field battles etc. There are a lot mods, and vannila game, supporting commanding squads, and spectating them while they fight.
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i think, missions like "search 2 guys on entire map", could be in there, but could be skiped, and this would affect the story abit. So if you skip this, by saying no can't do sir etc. Later in the story you could feel the consequences, maybe not huge, but so you could have motivation, maybe next time, to complete this mission. Especially with new drones and thermal vision, this task could be done much faster.
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Alternative Midrange Detail Texture experiments
NeuroFunker replied to gammadust's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
seems like we are geting closer, to improved midrange textures solution. I do REALLY hope, BIS noticing this, and include as soonest as possible! -
shhhh... wait! He said we can check him.
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what is your steam account name? Will see if you have it in the library or not.
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tbh, hunting animals, sounds like far cry to me, but some recon ideas, stealing enemy uniforms are interresting. If you remember, at 2011 arma 3 pressentaion, BIS were showing episode with boats, where the player, kills csat soldier, takes his clothes, sneaks inside the base and puts satchels on the boats. I bet, there will be missions like that in the future, it would be a shame, not to use newest implemented feature like clothing, to its potential.
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PG Services - Private Military Company
NeuroFunker replied to Pomi Git's topic in ARMA 3 - ADDONS & MODS: COMPLETE
nicely done units! Is that possible to release a config, so weapons will use speed of sound samples? http://forums.bistudio.com/showthread.php?166824-Speed-Of-Sound -
http://forums.bistudio.com/showthread.php?166824-Speed-Of-Sound hey sudden, could you please make your weapons use samples from this mod? For example extra config, or something.
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BIS are preparing to release updated modding tools as i remember. Not know yet, when arma2 mlods will come. This month, i hope, they will bring the second episode of campaign, with nato and csat cas fixed wings.
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Large S.T.A.L.K.E.R. inspired Island "NOVA ZONA"
NeuroFunker replied to meshcarver's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
nice looking screens! Just a question, did you use some sharpening filters at post processed image? The textures kinda look to sharp in my opinion. -
pls, anyone who have a 10, could you write at least few words, why did you like it so much?
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Realistic vehicles with fake names or unrealistic vehicles with fake names?
NeuroFunker replied to progamer's topic in ARMA 3 - GENERAL
don't ask me. -
yep, defenitely, best BIS campaign for me after OFP, appericiate arma 2 campaigns, coopability and stuff, but they were never as fun for me as episode 1 in arma 3!
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Realistic vehicles with fake names or unrealistic vehicles with fake names?
NeuroFunker replied to progamer's topic in ARMA 3 - GENERAL
more like a mix of K-52 "Alligator" and Mi-28N "Night Stalker". ---------- Post added at 18:07 ---------- Previous post was at 18:05 ---------- btw any of you, who want to have realistic vehicles and weapon names, you are willing to pay BIS some millions for licensing pourposes? -
Campaign Episode 1: SURVIVE - Feedback thread ** SPOILER WARNING! **
NeuroFunker replied to maddogx's topic in ARMA 3 - GENERAL
pls, don't write russian at least not the whole message, pm me if anything. Only english here. -
Campaign Episode 1: SURVIVE - Feedback thread ** SPOILER WARNING! **
NeuroFunker replied to maddogx's topic in ARMA 3 - GENERAL
не ÑоглаÑен))) Ofcourse if you have a possibility, to equip the best, you do. But if thats something, you have not been trained to use, that makes zero sense to allow you to do so. -
nice, i wish you could polish US boots and uniforms as well. When sitting at helicopter, and traveling long distances, it gets quite noticable, or when kneeling, boots have pretty low res texture, and the uniform, looks kinda low detailed as well. Just slithly cosmetic changes, for example the new british uniforms and boots, look fine to me.
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Campaign Episode 1: SURVIVE - Feedback thread ** SPOILER WARNING! **
NeuroFunker replied to maddogx's topic in ARMA 3 - GENERAL
about 5. Are you sure, there were atleast 1 pilot in your squad, who could controll machine, what he never flew? Never knew, being a pilot in one country, makes you able to operate all machines over the world. -
Realistic vehicles with fake names or unrealistic vehicles with fake names?
NeuroFunker replied to progamer's topic in ARMA 3 - GENERAL
ah, here we are aback to "realistic". Arma 3 is already "realistic" as possible, for a tactical military sandbox shooter. VBS is where you want to have something "realistic" -
Squad/Clan List - Please read the rules in first post!
NeuroFunker replied to Placebo's topic in ARMA 3 - SQUADS AND FANPAGES
Squad name [sQUALL] [Шквал] TMZ: Europe MSK GMT+4, Russia Gamemode: Coop, PvP. "Arma3.ru sunday weekly games" and other serious gameplay events. contact: http://a3rc.com/forum/index.php/board,33.0.html website: www.a3rc.com description: We are freshely grounded squad, working as a team under various conditions. Coop, PvP, big PvP events like arma3.ru sunday games. Weekly trainings, sparrings against other a3rc.com squad. Everyone who speaks well russian is welcomed, experience and skills are not important, you will be trained for every aspect in the game! Language: Russian -
gve v2 a try, never been at war, but now i can say, i was! Great work, tried assault on factory mission, with big firefight, realism! :D
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Arma 3: Community wishes & ideas- DISCUSSION
NeuroFunker replied to Maio's topic in ARMA 3 - GENERAL
just imagine this clouds with sunshafts *fap-fap*
