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matteo1944

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Everything posted by matteo1944

  1. // Objects by Matteo1944 #define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 #define true 1 #define false 0 #define private 0 #define protected 1 #define public 2 class CfgPatches { class WW2 { units[] = { bbw, }; weapons[] = {}; requiredVersion = 1.01; }; }; class CfgVehicles { class All {}; class AllVehicles: All {}; class Land: AllVehicles {}; class Static : Land {}; class Building : Static {}; class Strategic: Building{}; class bbwire: Strategic { model="\d-dayobj\bbw"; armor=200; scope=2; vehicleClass="Matteo1944- D-day Objects"; displayName="Barbedwire"; }; };
  2. matteo1944

    Veni Vidi Vici Mod beta 1.0

    I have no word to express my happiness....Yet another great project Prof. Tournesol (and ONLY 140 MB!!!!!!!!!!!!),AWESOME!!!!!!!!!! btw Is this Your last project?
  3. matteo1944

    floating object

    Merci ProfTournesol!
  4. matteo1944

    floating object

    Hy there,I would love to know how to create floating object,like board or even drowned people(i know how to create them but dont know how to make them floatable...)
  5. matteo1944

    OFP Addon request thread

    So here I strike again,I could use all weapons packs that are roaming around on the internet... Thanks in advance.....
  6. matteo1944

    Binmod Release Thread

    I maybe missed out few words, i meant after the release of full mod,now i would be much happier with 100 Mb patches...
  7. matteo1944

    Binmod Release Thread

    Why don't you upload it to one of Torrent sites,you aren't doing anything wrong by uploading it there,and the speed of download would be faster... I'm just saying...
  8. matteo1944

    Binmod Release Thread

    My first impression is :459::pet13::pc::cc: but when you press right mouse button (after fixing controls) + backwards you will end up with some weird animation... BUT HEY! THIS IS ARMA :CWA AND IT HAS 3D SIGHTS!!!!! and almost all weapons can use it with some effectivness...sure you are going to take an aim in real combat when outnumbered or stg worse...spray the ammo!!!!!! Sounds are great,and that island is amaizing,keep up the good work guys!
  9. matteo1944

    Binmod Release Thread

    Downloading!!!!!!!!!!!!!!!!!!
  10. matteo1944

    JdB Addon Releases

    Thanks for your help! I shall ask Reyhard.....
  11. How can i do that? If i create couple of move waypoints and cycle to connect them and AI is in FXExecution animation,when i shoot it it will stay in that position until it glitches out of the waypoints.... Is there any kind of script,or simpler solution????
  12. matteo1944

    JdB Addon Releases

    look here: link link
  13. matteo1944

    How to invite my friend in Desert Ambush ?

    @edoardo nope....1.99=1.99,1.96=1.96 servers
  14. matteo1944

    JdB Addon Releases

    I've noticed that,but it doeant bother me,try to lower it for aprox. 10-20 cm...
  15. matteo1944

    How to invite my friend in Desert Ambush ?

    This is one solution : both of you DL Hamachi-free LAN "emulator",after that create your profile on hamachi,give him name of your network so he can join you... -and after that you create server -then he must RIGHT CLICK on your name in Hamachi,select COPY ADRESS. -then he open OFP,or ArmA CWA,goes to multiplayer,go to LAN,then REMOTE,then PASTE your adress(he can do that by pressing ctrl+V) and click JOIN, this works for me and couple of my friends when all servers are busy or full... IF YOU HAVE ANY MORE QUESTIONS OR DIDN'T UNDERSTAND SOMETHING,SEND ME PM... btw this should go to MULTIPLAYER section...
  16. matteo1944

    JdB Addon Releases

    Wow! it looks awesome....but please dont let the same problem happens like with Higgins...it is above the water a little bit....(btw can you tell me how to fix it,or can you fix it?)
  17. matteo1944

    Road To Caen Demo

    Can't wait for it!!!!! Bielow You :m:
  18. Can someone give me an example on how to make rifle more "wilder"....and more realistic!
  19. matteo1944

    Road To Caen Demo

    Thanks mate!
  20. matteo1944

    Road To Caen Demo

    I know this is stupid question but is this for I44 or some other mod?
  21. matteo1944

    WW2 beach obstacles

    Thanks for converting jpeg to paa! I'll use your advices in future...
  22. matteo1944

    WW2 beach obstacles

    Well, before DOWNLOADING ,check out these PICTURES
  23. matteo1944

    WW2 beach obstacles

    Well i used 3ds max 2009.... and i would appreciate your help! can you fix 75mm.p3d? And in future i will use paa and pac textures,thanks for your feedback... -and try to open it with Gatebuilder(i use that one because i can immediately see textures) -later on i will figure out how does everything work and my models will be looking better and wont hit performance as much!
  24. So,even no one helped me out,i almost finished my WW2 Beach Obstacles... here are some pics : Stake with mine,stake with 75mm shell,logspike with mine ,and Belgian gate(thanks Jdb for config and geometry problem),dragons tooth,dragons tooth with rails,and rail in concrete...
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