Hello,
what I want to do is to create a little range, so when unit moves to far away from the area it turns on some events. I've tried to use a "NOT PRESENT" type of trigger but I've read (and checked) whenever I put a unit in thisList of trigger condition, the trigger will behave exactly the same as "PRESENT" type. Am I doing something wrong here or there is maybe a differrent solution for that.
I would be very appreciate for helping me.