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AustinAtSt

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Posts posted by AustinAtSt


  1. Im a bit of a script noob and i tried making a condition that when a player is in combat, music plays.

    So far im only able to get music playing once Opfor detects Blufor using triggers. This works fine, but i want to elaborate on it by making music

    only play once players are in combat.

    I have the looping music script, but how do I activate it when OpFor are firing at Blufor? Or vice-versa?


  2. [quote name=sxp2high;2287794

    Attaching a logic' date=' and then attaching the cam to it, instead of the heli.

    Something like this:

    _center = createCenter sideLogic;

    _group = createGroup sideLogic;

    _logic = _group createUnit ["Logic", [0, 0, 0], [], 0, "NONE"];

    _logic attachTo [_littleBird, [0, 0, 0]];

    _camera attachTo [_logic, [0, 5, -1]];

    Ill deff give this a go. I would put the mission file but it requires too many specific mods. And ill also see if this fixes the "jerky" camera as well.

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