Is it possible to load items into non-ammobox containers?
In a mission I am creating I want to add a custom set of items to a wooden crate. Its a village setting and having a modern military container would look out of place.
I can do exactly what I want to do if my starting object is an ammobox. In the init field, I strip out the default items through the clear cargo commands, and then I add my custom items. All my custom items appear exactly as intended so I have all the classnames and additem commands correct.
If I do exactly the same but for a simple wooden box or crate, none of them show up in game (ie there is no inventory option while in game.) Am I on the wrong track and its just not possible to load items into an container that is not from the ammo category in the editor, or am I missing something?