Jump to content

armyguy277

Member
  • Content Count

    124
  • Joined

  • Last visited

  • Medals

Everything posted by armyguy277

  1. I dont know if this is a bug or not but none of your vehicles have empty variants which makes mission making really hard
  2. have you ever considered doing a replacement pack for the vanilla Arma 3 AAF with units/ vehicles from this mod?
  3. armyguy277

    Iraqi-Syrian Conflict

    any plans to add a Republican guard sub faction for Syria? some plate carriers and AK-74m`s for Syria would be nice
  4. armyguy277

    Flying Saucer (Reichsflugscheibe)

    very nice although the UFOs don't seem to target infantry or aircraft/ helicopters only vehicles
  5. armyguy277

    Pinaz's Retexture Project

    any plans to do reskins of the F/A-18 Super Hornet?
  6. alright 2 things first it is MAS weapons pack not CUP that you need second i was going to make my own replacement packs (one that replaces NATO with US Army form RHS, second one that replaces CTRG with stkr britmtp, third one that replaces AAF with HAFM mod units and a third that did what you did and replaces CSAT with Iran) although i really couldn't get the replacement pack to work my knowledge of arma 3 modding/C++ is pretty limited although i did get a couple of textures in and uses a bunch of assets from other mods Screen shots http://steamcommunity.com/profiles/76561198060617358/screenshots/
  7. armyguy277

    Arma3 Characters Modding Tutorial

    hey i have a problem my texture is not appearing and the default one is overriding it
  8. is it possible for you to make an accupoint tr20 (might be mislabeled in arsenal the same sight that is in project reality, or at least same sight picture) that can be accepted on rails or a G3 m203/ HK79 that dosent have rails on it
  9. so is this mod dead? or are you still working on it?
  10. armyguy277

    RHS Escalation (AFRF and USAF)

    can some one give help me out with the int code to change the HUMVEE texture to olive drab camo? or give we a link to the camo class names
  11. armyguy277

    [WIP] Halo Covenant

    (Using the MA5B 7.62 at point blank) it take one shot to kill and unarmored 2 shots the kill default arma 3 soliders 5 shots to kill UNSC marines/army and either 5 or 7 to kill ODST (couldn't tell if i was hitting the gun or not) so have grunts take 1 or 2 shots to kill jackals 3-4 ,elites 7-10 and and i have no clue how to balance hunters also the Wraith should defentaly be a tank not artillery but maybe have a secondary motor firing mode ,or maybe just have a artillery and tank variant
  12. for vehicles a reskined 2S1 Gvozdika and BM-21 Grad from the upcoming RHS mod might work for artillery and helicopter wise the Uh-1 could replace the unarmed Ka-60 and the Mi-171 could replace the armed variant
  13. i have a question for this mod is the MA5B Assault Rifle going to use a 32 round or 60 round magazine? or are you going to use 32 rounds for standard issue and a 60 round magazine for a SAW variant?
  14. armyguy277

    The Undead Mod

    ok does this mod need the original arma 2 or can it work on just Operation Arrowhead?
×