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heros

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Everything posted by heros

  1. heros

    Heros Survive

    Hello [LTC] Vegas = 21st = I'm working on it. In addition: In the next update is a simple shop system. Items can be bought or sold. Details later.
  2. heros

    Heros Survive

    OK. I understand. - Next update. :)
  3. heros

    Heros Survive

    sleeping bag: Many items are processed in the file '# _Heros_Survive.Stratis\Heros World\Her_Survive_UseItems.sqf'. Example: Laptop. Many objects can be used differently. In this file, a mission maker determine the purpose for an object. Many mission maker, many ideas. So that has arisen. See class list: - Usable item - If not with *, then the article can be used in this file. (Knowledge with SQF required) 1 revive and respawn There should be no problems. In this addon is no revive or respawn. After revive following parameters can be set locally (_readme.txt): - Her_L_Thirst - Her_L_Hunger - Her_L_BodyTemp - Her_L_Fieber - Her_L_FieberRyanZombies - Her_L_Money 2 A3Wounding If you 'A3 Wounding' used then that is ok. There should be no problems. But not tested with 'A3Wounding'. ACE3 or A3Wounding: Please, then only use their items and system. 3 Vehicles / Uniforms Yes. Currently, all vehicles must be defined. I'll create a basic parameter. Next update. For uniforms a basic parameter is present. (Her_L_UniformMainList) If a vehicle or a uniform is not defined, then this parameter is used. 4 Quadbike A quadbike requires Gasolina. Correct. Distance refers to the center of an object. Look to the vehicle. It must be in front of you. Possibly a value must be adjusted. In my case, these values have works. Also repair. Repair: It may not work with the BIS object. This has its own function. ----- Information: This addon was created for two reasons; - My military mission with the DAC- and IniDBi-addon. (Behind Enemy Lines) - My mission: TWI (The walking Infectet). Ryanzombies and IniDBi Refueling, repair, wounding and healing are only very simple functions. The basic functions are to eat and drink. Everything else has been found.
  4. heros

    Heros Survive

    Update Changelog: Version 1.5 (24.07.2016) ADDED: - New Glasses: Gas Mask (G_her_GasMaskA) FIXED: - JIP. Now works correct IMPROVED: - Mission adjusted. A simple example of the gas mask. For the gas mask breath sounds are implemented.
  5. heros

    Heros Survive

    Very interesting! I play the addon for Arma 3 was launched. Dedicated Server. Only now the problem occurred. I have fixed it. Update coming soon. Thanks for the information.
  6. heros

    Heros Survive

    1 Yes. - Each garment has to be defined. - It can not be defined a class of unit. - There are too many ways of assembling clothes. 2 - The icon will not initially removed. - For my mission I need all icon. I play with my own settings. Nothing is displayed on the HUD. Only my addon. - And: Currently I do not know how can I achieve this. 3 We cannot get rid of the 'remote Alarm' action. Can it be disabled somewhere? - I do not understand. ??? 4 Players die when: - Thirst less 3 - Hunger less 3 - Body temperature less 32 (centigrade) - Body temperature greater 42 (centigrade) 5a Ambient temperature: - Temperatures below 0 degrees does not exist. - Does it make sense? In Arma nothing can freeze. 5b Water/food always degrates at the same speed - This is more or less correct. (Her_L_HungerVar=0.0058; Her_L_ThirstVar=0.009; / These values are adjustable. But are the same during the entire course.)
  7. heros

    Heros Survive

    Error found in Readme.txt Original in readme: - Her_L_Fieber Integer, 0 or 1 (0 = no fever) - Her_L_FieberRyanZombies Integer, 0 or 1 (0 = no infection) These are the correct values: - Her_L_Fieber Boolean, true / false (false = no fever) - Her_L_FieberRyanZombies Boolean, true / false (false = no infection)
  8. heros

    Heros Survive

    Hello foxhound, and once again: Thank you. :) :) :)
  9. heros

    Heros Survive

    Update: Changelog: Version 1.4 (15.07.2016) ADDED: - New weapon; Flashlight (Her_Flashlight_01_F)
  10. heros

    Heros Survive

    Thanks for the request. Is the Russian language so bad? Lol. Translated with Google. I want to upload a new Uptate. Tomorrow or the day after tomorrow. A flashlight is integrated. Then, the languages are to be rectified. Then I would be happy to get help with the languages. :)
  11. heros

    Heros Survive

    No. There is no video. Downloading and testing makes more fun. ;)
  12. heros

    Heros Survive

    Update Changelog: Version 1.3 (01.07.2016) ADDED: - New items; herl_o_Skeleton, herl_o_Skull, herl_u_tablet, herl_u_satphone, herl_u_ground_sheet - Added languages (I hope they are almost right ...) - New possibility to combine objects. Milk and antibiotics = antibiotics Zombie bite. (Was an idea, because I was bitten and had no cure.) FIXED: - Mission: Location 'Her_L_NoLoot'
  13. heros

    Heros Survive

    :) I will insert missing languages. Also new items will come in the next update.
  14. heros

    Heros Survive

    heartrate goes DOWN when running a lot. - I tested this addon several hours. To me it is not noticed. -- Not exactly sure what is meant. You mean 'fatigue'? Then 100 ok and 0 is fatigued. (But I can turn around if that's better) - I will check it. It would be cool if this is fully integrated into the ace3 medical system. - This addon is not created directly for ACE. If ACE is used then use the ACE functions. They should all work. The Medic-functionality of this addon are more an accessory if ACE is not used. But they work.
  15. heros

    Heros Survive

    ??? Interesting. Check your Arma 3. The addon should work without any other addon. For some reason, the class for the Quad is broken. There is no other addon or DLC required. Attempts to start the addon without any other addons.
  16. heros

    Heros Survive

    Update Changelog: Version 1.0.2 (18.06.2016) ADDED: - 'Her_L_NoLoot'. No Loot in a radius of 80 meters. See Example Mission and _readme.txt. - Canned food can now be eaten if you have a knife. - New items; Folding Chair, Sign left, Sign right, Traffic cone, Red-white Barrier tape, Suitcase; duct tape FIXED: Now works in Single Player.
  17. heros

    Heros Survive

    You are testing the demo mission in Single Player Editor? Here no loot will actually spawn. I have tested it. I have no idea why this is so. :unsure: Try it in Muptiplayer editor. Here it works. To should be found in every house Loot the parameter 'Her_L_LootPresence' are set to 100 percent. (File: Her_Survive_Loot.sqf)
  18. heros

    Heros Survive

    Thanks foxhound :)
  19. heros

    Heros Survive

    Update: Changelog: Version 1.0.1 (15.06.2016) ADDED: New items; Rope, pen, pencil FIXED: . IMPROVED: Reduced size of the Icon
  20. heros

    Heros Survive

    I understand you. As I said: The main function is given. Eat Drink, ... But to write for all objects, a script is very complicated. Some objects can be used for many applications. Therefore, the addon 'open'. I understand that not all players can write a script. Should I write a lot of small scripts? Which application to an object? Is it the right one? No. Another player has another idea. This makes it very difficult. And it will never be right. The size of the icon are ok. My opinion. But there are many opinions. Also to Color or Transparency there are many opinions. I could make them gray. Then they are not so bright. I'll see what I can do.
  21. heros

    Heros Survive

    At 1: Surely I can add new items (rope, rope ladder ...). (Good idea. Thank you) But the implementation of the scripts is with the Mission Maker. These items are processed externally. I can not know what they are needed in a mission. Therefore, this addon designed 'open'. At 2: The example with the laptop can be changed. It is possible to bring an image on the laptop. But this laptop can also be placed on the floor. !? HUD: This icon should represent the physical being. Except the money. In real life, people feel these things. Emotions are not retrieved by pressing a button. The HUD remains! The money icon can be removed. Only combining two objects can be activated in ACE as a separate button. All missions have different backgrounds.With this addon it is possible to assign specific functions to the objects. But they have to be generated by the Mission Maker. The key in this addon: Eat, drink ... was the main goal. And it works. The use of other objects has been added randomly. But that works with a Mission Maker. It's just work to write scripts. Objects can be used for many things.
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