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Posts posted by Ragor
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Oh, I never noticed that! I'll change it, thanks for informing me. :oI like the slow zombies too, but they are hard to make a mission with, mainly because it's easy to stay away from them. And putting a lot of them makes them warp around and slows your system. :(
You do not need masses of them. Just limited view (tod set to the morning hours with fog for example) and really limited ammo for the player. And atmospheric (=crappy) weapons. Like the double barrel shotgun or the revolver or the nagant.
'Yeah, I can kill them all easily. And outrun them. But damn, I have no ammo left since I was too triggerhappy so far... And the rescue vehicle is surrounded by a bunch of these suckers... argh... And there is now a hord of fresh infected incoming - I'm fucked.'
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Great job! Nobody needs L4D anymore. ;-)
Just one minor thing which makes me a bit unhappy:
In your OP you wrote 'many, many zombies'... "Yay!! Finally some real zombies and not these styleless infected!!":yay:
But there are no zombies (slow but sturdy, can only be killed by destroying the brain), you used infected (the 'modern' zombie: fast runner, goes down fast). :butbut:
Anyway, great fun to play, like L4D for adults.^^

MP Co-Op Campaign - Saving Issues
in ARMA 2 & OA - MULTIPLAYER
Posted
Two years later now. Still not fixed. :pet5: