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K115

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Posts posted by K115


  1. Really Looks great can't wait :yay:

    Black ACR with Grenade Launcher M320, Eotech sight, and LLM01 attachment. Few bugs left in the texture of the Eotech and ACR, and the shading issue beneath the ejection port remains (I need to fix that). Currently trying to work out the attachments, so that I can maybe release the ACR and R5 (and maybe one other rifle) and then gradually extend the pack.

    What is R5?and Are you going to release ACR and other rifle first? How about MSR and RSASS??


  2. Anybody knows where to find good reference pictures? I tried the link that RobertHammer posted on this thread earlier but that does seem to be defunct.

    I am looking for good pictures of the DNS-AN/PSQ-18A grenade launcher sight, but I can't really find anything that is of decent enough quality to serve as a reference. If anybody can help I'd appreciate it.

    How about these?

    an-psq-18a_m203-day-night-sight.jpg

    an-psq-18a-dns.jpg

    HPIM1610.jpg

    _M203_AN-PSQ-18A_03.jpg

    http://www.militaryblog.jp/usr/flatairsoft/DSC03622.JPG (158 kB)


  3. are you using the arma2 oa beta patch or not? beta patch don't require dsound.dll, vice versa. also, 'newest version' is not exactly a version, as it doesn't help anyone troubleshoot. a specific version number like 1.60 would be more helpful. hope it helps.

    I think he didn't use any beta patch. ACRE version is 1.4.7. and JayArmA2Lib version is 1.4.38

    May be dsound.dll has the problem. IF he deleted it, he can play but can't use ACRE.

    Tried beta patch with no dsound.dll, still he can't. Reinstall it 3,4 times, it didn't improve.

    Any ideas:confused:


  4. Hi! my friend got a problem with ACRE.

    He installed ACRE and JayArmA2Lib with Six updater, and every things looks installed well.

    But when launch the game, ArmA2 CO stopped working.

    If he deleted dsound.dll which is in the ArmA2 directory folder, ArmA2 works. But he can't use ACRE.

    I checked his version, but it is actually newest version.

    Is there any problems? or Any ideas?

    (He using Steam version)


  5. Hello

    I'm considering with PC specs for dedicated server, and I found this PC

    CPU: Intel Core i5-2400S Quadcore/2.50GHz ~3.30GHz/L3 cache 6MB

    Graphic: Onboard Graphics

    HDD:500GB

    MotherBoard: Intel H61 Express chipset Micro ATX motherboard

    OS: Windows 7

    I'm planning to play Multiplay with about 20people.

    Will this spec work fine?

    or any recommendation?:confused:

    thanks


  6. Hi Code34,

    I played WIT1.40 and it works great but I have a problem with sync.

    When I and some players played WIT and only I can check "MISSION INFO" and the status of other player(without me) like "MERCENARY L-1" didn't change.

    I can't synchronized with other player... Do you have any idea to fix it?

    I'm so sorry for my bad English writing.

    Whatever, we always play your mission! thanks for great mission!


  7. "I am not sure if I am doing something wrong. If I start a coop server and I join as the group leader and someone else joins the map, we start at the samein game time according to the watch. But as soon as I accept a mission, I get a time advance screen which moves time forward, sometimes from day to night but the teammate time stays the same. Trying to play the game, I would be in pitch black (night time) but my team mate will be in the broad day light, but the everything else stays the same and we can complete the mission. I hope that I am doing something wrong and this can be fixed. This mission pack looks like it can be great!"

    I got a same problem like this quotes in WIT 1.34 and Crapraia 1.34 :confused:

    How can i fix it? There is no Missing Addon... HELP !lol

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