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odyseus

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Posts posted by odyseus


  1. Hello

    Try to see my blog http://greenberet101.blogspot.com.es .I try to explain step by step how to make a map for Arma. I advice you that its a long way :rolleyes:

    and keep to update my blog ( every week more or less) .The only problem its the language :o i make this blog for the spanish lenguage comunity for Arma but you have a point of reference when you start to make a map for Arma2 -OA.

    http://imageshack.us/a/img594/7179/fin1q.jpg

    http://imageshack.us/a/img405/4251/pacqd.jpg

    Great stuff. The language is nor problem for me, I speak Portuguese therefore I can understand a bit. I should be getting some days off work and will start working on it PRONTO. Hey by the way. If you need any help, i am willing to help out in exchange for learning. ;)


  2. HELLO GUYS, As the tittle says i am having a little problems with my alarms system. So here is what i did. I place a trigger on that map. set the size to 300 x 300 and set the condition to be triggered by bluefor being detected by oppfor. Then on the activation box i place a line that alarm1 = true. To trigger a second trigger that will produce de sound near a speaker a place on the map. Everything works fine. But the alarm does not shutoff. I try to place another trigger that countdown time since alarm1 was triggered to shut it off and on its action box i place alarm1 = false. But it did not work. I saw somewhere please using the delete action to delete the trigger, but i don't want to use that since i want the alarm to turn back one in case more tropes arrive. i WILL USE THE DELETE FUNCTION IN CASE THE SPEAKER IS DESTROYED. DOES ANYBODY KNOW WHAT WOULD BE THE BEST WAY TO DO SO?? pLEASE HELP! THANK YOU GUYS AS AWAYS ;)


  3. Hello guys. Having problem importing to oxygen 2 . I have a model that I did using a mirror modifier, and also divided it ) in different parts.(objects)I guess is the right way to say it. they are (main body, wheels and door). i try selecting all the parts using the box selection like in the video tutorial and then exporting to pd3. problem is that when i open it on oxygen i only get one of the parts and half of the main body is missing (mirror modifier). Any body know what i may be doing wrong???, by the way great work! ;) Should i model just using one object and no mirror modifier? FYI i was able to do it with the monkeys! :D


  4. To Mondkalb.

    Thank you for the link, and no i don't know anything about map editing and as you can see i m not afraid to say so therefore i m here to ask for help. Here is my problem people assuming stuff.

    In my previous post you will see i m very thankful for all the posting people have made. But hey i guess you are just assuming again right?


  5. To Gnat:

    That is cool Gnat. Cant wait. What is the ETA on that? :D

    To Scarecrow398:

    Cool brother thank you. I will take a look on this addon. Does it support multiplayer and multiple players in different guns at the same time?

    To hcpookie:

    I like you whole set up with a place for the placer to control the gunner. Really realistic!

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