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-R-CON-Pantera

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  • Content Count

    4
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10 Good

About -R-CON-Pantera

  • Rank
    Rookie

core_pfieldgroups_3

  • Interests
    Photography, Sound Design
  • Occupation
    Student/Photographer/Sound Designer
  1. -R-CON-Pantera

    Sounds change based on inside buildings or out

    Its not just reverb, its dynamic sound. Its alot more than just reverb and delay added to some parts of the map (i.e. setting inside buildings to have more reverb than outside etc) Although this is a nice way of making a dynamic sound illusion i fear its not as good as dynamic sounds it self. What we really need is for the arma sound engine to enable stereo support (thats not in .ogg format) Just imagine 24-bit Stereo .wav was the minimum for Arma3 sound engine. It would be the best thing to happen to arma since......
  2. -R-CON-Pantera

    Real Life Photography/Photo Editing II - NO IMAGES >100kb

    Not sure of the image size rules yet (just joined!) but i'll pose these: :D If you like, there is more Here
  3. -R-CON-Pantera

    London Gaming Convention

    Yeah im definitely making this! especially how holloway road is only 5 mins from my house!
  4. -R-CON-Pantera

    My island my environment sounds?

    I believe you can set a certain place for those to play in using a CfgWorld class? Im not sure as i have not tested this or even tried it.
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