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Kerc Kasha

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Everything posted by Kerc Kasha

  1. Just a couple issues I noticed having a quick flyby through zaragabad and some of the poles down the road seemed a bit offset aswell
  2. Kerc Kasha

    Max_Women

    Pretty much this. It's a very good way to encourage people to violate your license more
  3. Kerc Kasha

    Weapon Eventhandler Framework

    well I said later this week but I lied: Changelog for 1.2: - Resolved config warning messages (Thanks to hogthar for the solution for this) - Resolved scope private error message Download
  4. Kerc Kasha

    Weapon Eventhandler Framework

    Yep should have it out by the end of the week it should have been done months ago but i've been part lazy/busy and just havent got around to it.
  5. There's also a bug regarding particles where they will start to disappear at random and its more noticble with the larger particle size
  6. I'm getting the same issue with Isla Duala3
  7. Kerc Kasha

    CANS

    Yeah that's explosion sound annoyed me when I was working on molotovs etc, I could never find a solution.
  8. Kerc Kasha

    RDS A2 Civilian Pack

    all good on my end!
  9. I was having a bit of trouble understanding the instructions so I'm not surprised I messed it up, the desired number of 16384, is that the sum of the resolution or the filesize or what? EDIT: Nevermind, I worked it out. Please redownload the TAR, the actual values should be: { "name": "Desert", "worldName": "Desert_E", "worldSize": 2048, "imageSize": 16384, "multiplier": 8 },
  10. Kerc Kasha

    [WIP] RHS UpArmored Hmmwvs

    he did, some self deprecating humour i'm guessing
  11. Kerc Kasha

    Zee Identity Pack

    yep too smooth, the pores need to be more noticeable
  12. ah okay, I was just trying to set it up on my own server to test it out before sending it to you. Here it is, it's for the 'Desert' map from Arma2 OA: { "name": "Desert", "worldName": "Desert_E", "worldSize": 15982, "imageSize": 16384, "multiplier": 4 }, http://server.beandog.co/ocap/images/maps/desert_e.tar
  13. Am I missing a step for creating new map files? I created the files, put them in the images\map folder, edited the json file yet it keeps saying that theres no map?
  14. This is a little mod I made for myself awhile back but I've decided to clean it up and release it. As the picture implies it adds a new drop down box to Arma 3's profile editor allowing you to set a personal insignia that will apply to your in-game avatar. It is set to be aware of insignias set via other methods (such as Arsenal or set by bis_fnc_setunitinsignia) and will not override those. It will work with respawn and should work fine in public multiplayer environments as it checks if you have the appropriate insignia mod installed when applying the texture so should not cause errors. Credits: Kerc Kasha Karel Moricky for the original insignia system and scripts Bohemia Interactive Known Issues: Changing uniform outside of an insignia aware system (such as Arsenal) will cause you to lose the insignia. This is semi-intended and there is no easy way of solving this issue that won't reduce performance. Download: Here (Includes Server Key) Personal Insignia Extension v0.9 or from Steam Workshop: Here Changelog: V0.951 - Fixed issues where the insignia wasn't saving for some game languages - Fixed error appearing when an Insignia wasn't set to a profile V0.9 - Fixed discard button not discarding previous selection - First public release
  15. Kerc Kasha

    Personal Insignia Extension

    Yep it's on my to do list, I'll take a look at it over the weekend.
  16. Kerc Kasha

    RDS A2 Civilian Pack

    Just tried it, still got a crash, this is with empty vehicles too: 2:27:31 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 2:28:00 Error: Wheel reference not initialized 2:28:00 Error: Wheel reference not initialized 2:28:00 Error: Wheel reference not initialized 2:28:00 Error: Wheel reference not initialized 2:28:00 Ref to nonnetwork object 6f8f0100# 438917: volha.p3d ======================================================= ------------------------------------------------------- Exception code: C0000005 ACCESS_VIOLATION at 00BD1AE4
  17. Kerc Kasha

    Weapon Eventhandler Framework

    Go nuts, I don't mind people looking at my work. PM it to me
  18. Kerc Kasha

    RDS A2 Civilian Pack

    Was getting the issue aswell, and this was only with Cars from the RDS pack. Vehicles used were the Gaz and Vaz, empty. Havent tried the armaholic version, was using the mega link
  19. Kerc Kasha

    Weapon Eventhandler Framework

    Are you running the latest verison of HLC AWC? As it and the latest of this mod should resolve it
  20. Kerc Kasha

    Weapon Eventhandler Framework

    my mod doesn't require CACharacters so i'm not sure what could be causing that. what other mods are you running
  21. Kerc Kasha

    Weapon Eventhandler Framework

    hold off on mirroring/installing, still seem to be having issues good to go!
  22. Kerc Kasha

    Weapon Eventhandler Framework

    Hi guys, sorry its taken so long to update this I've been in the process of rewriting the mod for better performance and haven't finished it yet, in the meantime this is a release to fix the config issue that was appearing since Apex release. I apologize for not releasing this sooner as I was looking in the wrong place for a solution when it was right under my nose the entire time. Download: Here (Includes Server Key)
  23. Prior to the Zeus implementation I just set myself as spectator when I was in Zeus as the position is based on 'cameraview' rather than my unit, can't a similar check just be put in place if the player is zeus?
  24. any chance for the night lighting to be adjusted? Even with no moon it's pretty bright out, Isla Duala has the same issue. I mean this is preferable to how it was before the lighting was updated to the new standard but having the moon phases matter more would be nice
  25. Kerc Kasha

    Apex Weapon Feedback

    that burst fire mode is a feature of the AK-12 (and several other russian rifles like the AEK series, AN-94 etc)
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