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Everything posted by J-Guid
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A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
J-Guid replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Nou, what about beep sound ;)? -
Sound Confirmed! But why plane jumping on fron wheels :D?!
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you can hook a required radius or targets for this ;)
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What about realy perfect animations, mocap going in past now... important link! http://naturalmotion.com/ no mocap - more realistic, more smoothness animations and eazy to make it :) Automaticly generated animations based on real human body behaviour of threat and physcs! Do it BIS, please, DO IT :)!
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what about this stuff for A2 Oo?! :)
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Arma 2 Addon request thread
J-Guid replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
neck cracking animations for behind for both artists ;) -
Taser X3 https://dev-heaven.net/issues/30675 Here examples and explains
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Arma 2 Addon request thread
J-Guid replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
ok, thanks Max, but cant find where, can you PM links or put here, please -
Jungle Wars: Island of Lingor
J-Guid replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Good, but maby wait a units and realise full and lite versions in one time? :) -
Dwarden we praying on this feature or some like this, just do it please :)! Dynamic game enviroment be great! :pray: :pray: :pray:
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Arma 2 Addon request thread
J-Guid replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Taser, need assistance and tips with config for Taser :) -
Nou, what about RPG's and NLAWs ?!
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A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
J-Guid replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
inside jayArma2Lib, read a readme! :) -
Download Six Updater and read manual, all inside ;)
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Feint if clear Q&Z not posible try to use modifier, CTRL maby
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A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
J-Guid replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
copy and put dsound.dll in game root -
Jungle Wars: Island of Lingor
J-Guid replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
@short_German, Ice know about this, i tell him few days ago :) you can see this in changelog now ;) -
the Dirty Dozen - 12 Community questions fired @ BIS
J-Guid replied to jerryhopper's topic in ARMA 3 - GENERAL
You try to collect a traffic on site ;)?! Good idea to make a money ;) -
Config params: allow to control coeficent effects for vehicles (dust, water, exhaust) FOr example if you set a water effect in model Mem-LOD, in config you can configue amount of effects for this water_effect_value = X (1 - default, X - multyplier) and some like this for other default effects: vehicles and engines dust, exhausts, water engine exhausts!
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posible to generate more random directions ;)? And guys, can you make a Napalm bomb or weapon class?!
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A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
J-Guid replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
little things forming good stuff ;) - "Details more important in general" ;) -
A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
J-Guid replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Nou, if you can make a retransmiters, we can make all requred models! Come on just do it :)! -
A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
J-Guid replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks Porter to assist in my ticket, I talking more times ago for devs about this, but he ask me, he oriented on some another ;), but be great to have a retransmiters... -
Dive quick keys be great, because when enemy start shooting by you, you dont have time to scrolling actions :D, its must have a very fast reaction
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@MulleDK19 Nice video! keep it up please with next videos :) Thank you :)