Getting tired of this now... in ARMA 3 - GENERAL Posted April 3, 2015 Our group and myself tend to find bushes, trees etc are working as expected. What we do find very annoying though is fighting the AI either uphill or downhill with grass on. We use setTerrainGrid 3.125; in the mission so its forced by the server on clients. Fighting the AI on a slope tends to always be a cluster fuck as they can see you when you cannot see them. Its almost as if the AI are using a lower grass detail level than players. Increasing the terrain grid level to reduce grass does not help for players. As it does what you would think with a name like that it decreases the amount of detail in the actual topography of the terrain. Hills get smaller etc, which is a pain in the arse. As you end up with floating AI and objects on hills at distance which have been reduced in size, due to the terrain setting. It would be nice to know what the AI actually see in relation to the grass. Then to have a way to set the grass to be the same for players as it is for the AI, Independently of the topography.