Hello,
I have a problem with the terrain generation within VBS2.
CONTEXT:
I want to create a terrain from elevation and satellite datas which will work within VBS2 1.40.47
I have a project folder in P:\vbs2\customer\maps. It contains the project within Global Mapper 10 (.gmw format), the usual folders 'source' and 'data'. In 'source', I have the satellite and mask files which have been exported from Global Mapper 10.
Since here, perfect.
DONE:
1) Within Visitor 4, I have fill in (correctly I think) the 'Preferences' in 'Tools' like this:
data directory: P:\vbs2\customer\maps\mytag_myterrain\data
project directory: P:\vbs2\customer\maps\mytag_myterrain
2) I have successfully imported my satellite picture, my shapefiles, my .xyz terrain and my mask.
3) Then, I have created the mapframe with this properties:
output root directory: P:\vbs2\customer\maps\mytag_myterrain\
Layers config file (layer.cfg): P:\vbs2\customer\maps\mytag_myterrain\source\layer s.cfg
And finally, I have created a config and rebuilt a terrain.
ISSUE:
1) However, when I generate the layers, this message error appears:
"V3PictureDataMod::LoadFromFile(): unable to open the image file "P:\vbs2\customer\maps\mytag_myterrain\data\vbs2\ma ps\common_surface\source\mapLegend.png" (this message seems already to be not normal, doesn't it)
2)After correcting this problem creating the directory with the file, I launch Buldozer and this new message error appears:
"Cannot load texture \layers\s_000_000_lco.paa"
Though, this file is already located in P:\vbs2\customer\maps\mytag_myterrain\data\layers
My terrain in totally black in Buldozer with the right terrain elevations but I would like to see my textures ! :?
How can I correct this please ? Thanks.