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elvinjones

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Everything posted by elvinjones

  1. First of all, I can't play multiplayer because I only have 4g access and can't get multiplayer to work despite a good ping. But back when I could play, I always noticed that *way* more people were playing COOP instead of CTI >95% of servers and >90% of players, probably. For me, any game type where the goal is to beat AI is just not rewarding. Which do you prefer, and is it due to game type or practical issues like lack of players? <edit>...mistakenly posted in Arma 3 forum...
  2. elvinjones

    Why do most people prefer coop, not cti?

    Yeah I meant to post on Arma 2, hopefully it can be moved. I noticed that a lot of people who play with consistently high scores in many games always choose the most out of balance team, I am a proponent of very strict game balancing for that very reason.
  3. elvinjones

    Hardware requirements?

    I would reiterate that it's just a bad idea to build a PC for a game released a year from now. Someone mentioned GTX 560s above. Put into context (Arma 2 was released in 2009), that would be like having a midrange graphics card from 2008 for the Arma 2 release. If you are happy with Arma 2 on an nVidia 8800 or ATI HD3870, then go ahead and spec your PC now. Even if there is less tech push on newer cards, there will be big price changes. Wait until it comes out, wait for benchmarks, and you'll end up with better graphics for less money playing Arma 3.
  4. elvinjones

    Plane and Helicopter handling

    I also play simulators, and think it would be great to have more realism in the air. But as some have pointed out, the maps are too small to feel very immersed in high speed aircraft, so until Arma has bigger maps, simulation should have proportionately less importance. Air is still Battlefield like in that you capture some air base and fly out from 500 or 1500 meters from behind a firefight.
  5. elvinjones

    Cover system for Arma3?

    I think a cover system like GTA IV's 'lock in' cover would be terrible. It's counter to Arma's stylistic thesis of freedom - in this case freedom of movement. Instead, the WAY one is able to manipulate his or her character's movement should approach realism, thus addressing anyone's desire to find cover in one way or the other.
  6. elvinjones

    No DX11?

    HE's saying they could still rewrite it in OpenGL!!! :D Maybe arma 5...
  7. elvinjones

    ArmA 2 site hacked

    I will buy Arma 3 for sure. It's not TOO far in the future, and I'm sure it will attempt to be realistic in the same vein as all BIS games. It looks Great! An as yet unvoiced physx opinion: Then again maybe physx will be able to be hacked for this particular game...:) Watercooling here I come!
  8. Hi, I have Arma 2 and am wondering if I install OA, if it installs everything afresh or if there is significant hard drive space/files overlap. I see specs say 10-20 gigs, but don't know if there's a difference between OA standalone vs already having Arma 2 installed. I have about 1.5tb of disk space, but am left with 300gigs afters doing a few albums recording 12+ simultaneous audio tracks.
  9. Your assumption of my ignorance is getting in your way of parsing the subtleties of what I'm saying and asking. Despite condescension, I thanked you for the helpful bits and my questions still stand as per above: In multiplayer, AI is done server side? and regarding my PC specs, I'm generally cpu limited? Edit: generally cpu limited offline with AI.
  10. Well you don't really know that, do you? That's an incorrect assumption. I've played online twice so far. I did realize that the viewdistance was short after the first time I tried to set it - the second time I played; the day after the initial post. I was corroborated with Leon's post. Is my understanding that in Multiplayer, the server takes care of ai, correct? Thanks for the tip that I can force view distance, I will try that to get it at least up to 5 or 6k.
  11. Yes, I did! I was gonna post a screenshot asking "is this really 10km?" And am I right that a Phenom II X4 955 running at 3.8GHz is CPU limited around AI in single player? Arma2 is running on high priority and I think about 80% total cpu usage, which is a lot.
  12. Hi, when you're capturing a base, it'll say something like: SV: 15/15. Is there any indication of the number or enemies in the base? What's the protocol for taking a base - do you start to tear the enemy's base down when you have one more player than they do in the vicinity, or do you need to Kill Em All? You can take a bunker while not taking base/town itself? Are there different characters where I can carry more than an AKM plus two additional clips, and an RPG launcher with only 1 RPG? THANKS for any help.
  13. I finally got multiplayer up and running and am extremely happy to see WAY higher fps in comparison with single player, due to a CPU bottleneck I'm sure... I run at all highest settings (I've been running with viewdistance at 5500, but last game upped it to 10000 and didn't notice much or any slowing) with MLAA, and average 25-40 fps, with occasional drops to low 20s or teens and more jumps above 50fps. On single player, I have to keep viewdistance at 5500 otherwise it gets too slow. I have: -Phenom 955 at 3.8Ghz (stock hsf, I only overclocked for this game, it helped single player a bit) -4 gigs ddr 1600 (really need 8; I think vista uses ram as a cache? And in some games I have less than a gig free, notice my pagefile growing) -AMD 6950 2GB -Running off a single WD 7200 32meg hard drive, I may try to stripe the game across two.
  14. I don't think video games are art, however there is one being released that was made purposefully to be art. It was on the PC gamer site a month ago. I don't know exactly why Germany censors certain things, but I doubt it's because they want to forget history. Even if so, coming from the USA, it would by quite hypocritical to scoff at Germany for 'rewriting' history. But hopefully the US version won't be censored; I'm not sure if that makes for seamless online play between the two versions? (People in the USA would see the swastika while Germans see Mickey Mouse? :-)
  15. elvinjones

    ArmA 2 site hacked

    Take On may (like their interview stated) have helicopter sim elements brought into a new BIS game, if not existing ones, which is great from my perspective, being an X-Plane fan (74 gigs of sim goodness) . Lookup tables can still be fun... :P 2011.5: Take On Iranistan. ---------- Post added at 01:12 PM ---------- Previous post was at 01:09 PM ---------- Err, I mean the interview said they may incorporate more accurate models into the armaverse that they've learned to use from TOH.
  16. elvinjones

    ArmA 2 site hacked

    Is this right? 9 hours?
  17. This looks great; I will certainly be buying the next wwii shooter I can get that has some realism, online player count and big maps.
  18. ah, I updated battleeye (didn't realize there was a seperate punkbuster type thing goin on there), and have been able to connect to two servers in a row, perhaps that helped...
  19. Googling a guide for using six updater returns a maze of broken links. I'd appreciate some help in being able to play arma 2 online, if possible. edit: will do...will have some time tonight to work on this. ---------- Post added at 03:39 PM ---------- Previous post was at 03:31 PM ---------- Thanks: http://www.filefactory.com/file/cb20dd2/n/arma2.RPT
  20. Hi, how do I figure out if I can play a multiplayer game? I have arma 2 original, updated to the latest 1.09 version, and after trying 4 different days, I've only been able to play one game with players on it. The rest of the games I load the mission file, see the players, but right before I would spawn, the game would revert back to the server browser. Is the only way to check connectability to try to join a server, wait 2 minutes for everything to download, and then get booted? Is there a way to add a server to favorites? Thanks! ---------- Post added at 03:17 PM ---------- Previous post was at 02:57 PM ---------- I'm trying to figure out how to use Six Updater. I just installed, it seems to find OA games (I don't have OA), but I'm trying to figure out how to join ANY arma 2 online game with players....
  21. I'll get on it, thanks. Lately I don't always have time to tinker, and aftedr 4 days have only been able to join one game with players on it and don't see identifiers in the server browser indicating which games are playing the most updated stock version. I'm trying six updater v2.4 beta 3...hope I can connect to a server with players tonight.
  22. elvinjones

    A few basic questions

    I'm replaying one of the missions (right after Miles gets 'captured' after you kill the sniper), and the 'save' option is greyed out, however it did seemingly randomly come up again as an option - I made one save and then it greyed out again. Ie my option are to load: Restart, Autosave, and UserSave 12:37. Also, I'm playing (err...more accurately dying :D ) in Veteran Mode. I noticed that the map does not show my location or my teammates. Is this normal or a bug?
  23. It's a fallacy to think that making it easier for more people to connect to play this game will dumb it down, because the two are not mutually connected. Here's another opinion coming from playing Novalogic games, (I play BFBC2 when I can't find enough people playing arma or Joint Ops). The OP's idea on acquiring downloadable content is REALLY GOOD and anything LESS than that is like cutting your nose off to spite your face. I understand that BIS needs to turn a profit, but the idea that having to be a part of each mod community and a computer programmer and tinkerer to install each individual mods is stupid. That should be a bonus, not a prereq. I don't have a regular schedule and can't always be part of a group that plays at specific times. And since BIS really does promote 3rd party addons, it would only ADD more players and MAKE a leetle more money if they made acquiring and updating those addons seamless. Remember it can be done without an increase in nonvariable costs by directing players to 3rd party servers for downloads.
  24. elvinjones

    ArmA and Consoles

    Searching the intarnets, I found someone who claimed that the planned xbox 360 port was on indefinite hold. The scottish guy who posted got it right - I'd say that there would be no problem with creating a console port, however the fear would be console sale volume profit incentives and practical differences in a console game creeping into future PC development (or like in Crysis 2, taking complete precedence) -- resulting in simplified key commands, lower view distances, but more importantly, ultimately a necessarily more narrow overall vision for the game. When this happens, you just have to sigh and move on to the next indie PC game genius developers.
  25. elvinjones

    Advice

    I also am getting into Arma 2 (best game I've played since Delta Force) and will buy OA soon. I see a small amount of people playing online, many with beyond stock game files. Are there more pople playing OA online? Ultimately I want to do pvp...
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