Hello,
As i have a fair few questions and will prolly be asking more later i thought it'd be better to have it all in one thread rather than dozens :)
ok down to business! I'm planning on createing a string of multiplayer missions that string into a campaign as sorts. I know my way around the 2d editor so i can place the units, do the waypoints, place triggers,functions, i can do the mission briefing and can sorta set up the tasks etc. However the thing i dont really know anything about is the scripting side. I've had a poke around a few defualt missions and some of it makes sense, whilst other bits are an utter mystery :confused:
Anyway what i'm trying to figure out is (bits in the spoiler are what i've found out thus far, hidden to keep things tidey) ....
Weapon loudouts
Boat insertion
Blow-upable objectives, "sweep n clear" and defend tasks
Spawn group from a random location
Spawn objective in random place
I'd like to add all the cool weather effects such as fog and dust storms as well, but one step at a time eh? :D
Thanks in advance :)