RSF TheCapulet
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Everything posted by RSF TheCapulet
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Add FXAA support to OA and Arma3- Many AA bugs fixed
RSF TheCapulet replied to -=seany=-'s topic in ARMA 2 & OA - SUGGESTIONS
I had a clan mate who was running these, and I didn't realize it. He updated his drivers today, and was complaining about the same LOD issues I was experiencing. And it was at that point that I realized that there was perhaps an old AMD driver that worked with this FXAA mod. So if anyone has an AMD card and is successfully running this, please let me know which catalyst driver version you're running!!! -
M109A6 Paladin v1.1 (UPDATED)
RSF TheCapulet replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
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Does Arma 2 run faster with NVIDIA or AMD cards?
RSF TheCapulet replied to salad's topic in ARMA 2 & OA - TROUBLESHOOTING
I've only ever played it on a 580 and a 4850X2. So obviously the Nvidia card was faster for me. I don't think I've ever seen any decent recent benchmarks though. It'd be an interesting answer to find. One thing to keep in mind is that if you plan on doing SLI/crossfire, specially with the 6xxx series, ATI's driver team has really been rocking on scalability. In most cases, 2 580's vs 2 6970's are an even match, despite a large price difference and Nvidia's single GPU dominance. And the gap widens even further in ATI's favor the more cards you add. -
Add FXAA support to OA and Arma3- Many AA bugs fixed
RSF TheCapulet replied to -=seany=-'s topic in ARMA 2 & OA - SUGGESTIONS
Is it possible to add an additional menu in game that could tweak each individual setting? -
Graphics | Performance | Mods
RSF TheCapulet replied to JuggernautOfWar's topic in ARMA 2 & OA - GENERAL
Overclocking is pretty simple, and relatively safe as long as you don't overdo it. Here's the first guide that came up in google. http://forums.guru3d.com/showthread.php?t=267708 And here is a tool for monitoring your temps, which also shows a quick and easy 'max temp'. http://www.cpuid.com/softwares/hwmonitor.html With stock cooling, you're probably not going to hit 4Ghz, so don't expect miricles. But the thing to keep in mind is that as long as you keep your stock voltage where it's at (vCore), then you're not going to damage your processor. The higher the vCore, the more power you have running through your CPU. So obviously, the hotter it will be. But even on stock voltage, you should be able to hit 3.6Ghz or so, and in all honesty, even with stock cooling, you can afford to bump up your vCore a tiny bit anyways to attain something higher. OCing, specially for your first time, will take a bit of research, and then a ton of scientific method to find your max clockrate. -
Add FXAA support to OA and Arma3- Many AA bugs fixed
RSF TheCapulet replied to -=seany=-'s topic in ARMA 2 & OA - SUGGESTIONS
Where are these settings actually? Couldn't find them, even searching the entire file with notepad++ Screenshots: http://ihiopc.com/fxaatest1.jpg http://ihiopc.com/fxaatest2.jpg http://ihiopc.com/fxaatest3.jpg http://ihiopc.com/fxaatest4.jpg http://ihiopc.com/fxaatest5.jpg http://ihiopc.com/fxaatest6.jpg http://ihiopc.com/fxaatest7.jpg -
Add FXAA support to OA and Arma3- Many AA bugs fixed
RSF TheCapulet replied to -=seany=-'s topic in ARMA 2 & OA - SUGGESTIONS
Powerline progress looks good. -
M109A6 Paladin v1.1 (UPDATED)
RSF TheCapulet replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Can we get ACE comp... Wait, what does that even mean? Is that were I put it in a mission while running ACE, and I use it effectively? Oh wait, in that case, that's the ONLY time I've used it. :P -
Add FXAA support to OA and Arma3- Many AA bugs fixed
RSF TheCapulet replied to -=seany=-'s topic in ARMA 2 & OA - SUGGESTIONS
Woops, never got to this today. I'll try to post results and screenies in the morning. -
Ft. Benning - Malone Rifle Ranges
RSF TheCapulet replied to jens198's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Nice! Looking forward to them. :) -
Ft. Benning - Malone Rifle Ranges
RSF TheCapulet replied to jens198's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Have any preview shots for the next maps you're working on? :D :popcornsmilie: -
M109A6 Paladin v1.1 (UPDATED)
RSF TheCapulet replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I guess I really didn't look hard enough. I could almost swear that wasn't there 3 hours ago. :P lol Thanks. -
The Orphaned Projects Thread
RSF TheCapulet replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Is anyone currently working with the Lybia stuff, with intentions of finishing it? -
Add FXAA support to OA and Arma3- Many AA bugs fixed
RSF TheCapulet replied to -=seany=-'s topic in ARMA 2 & OA - SUGGESTIONS
Yep, I'll post some screens and then try those settings later today. If you're unable to test on AMD hardware, I'm more than happy to be a guinea pig till you're able to get it right. :) -
You should rename your link to "How to run PhysX on an Nvidia card, with an ATI card as the main GPU". And a better link to better drivers, instructions, etc for this: http://forums.guru3d.com/showthread.php?t=322616
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M109A6 Paladin v1.1 (UPDATED)
RSF TheCapulet replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
How can I place an empty one in the editor? -
Voice actors forum group - find actors or become one!
RSF TheCapulet replied to celery's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
xRip, send me a PM and I'll see what I can do. Gonna grab my sound equipt back from a loan to a friend, so I can do some voice acting for another project of my own. if all you need is a line or three, I could probably fit the bill. -
Add FXAA support to OA and Arma3- Many AA bugs fixed
RSF TheCapulet replied to -=seany=-'s topic in ARMA 2 & OA - SUGGESTIONS
Just tried this one, and it still results in wonky LOD's for my ATI card. -
Anti-Aliasing, how important is it for you?
RSF TheCapulet replied to nikiforos's topic in ARMA 2 & OA - GENERAL
I usually run it in most other games. But in A2, it's too much of an FPS sacrifice. For some reason, A2, AA, and my video card have never played well together. -
Ft. Benning - Malone Rifle Ranges
RSF TheCapulet replied to jens198's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I love this map, but like others have said, hopefully there's some followup or source release to fix the RPT errors. Looking forward to some of the firing range/training missions being adapted to this map! -
Five out of the Top 10 servers according to Gametracker.com are PVP. http://www.gametracker.com/search/arma2/
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Mando's missles has this. Not as fluid as the tank commanding hot keys, but more useful IMO. MMA uses a map waypoint system where you open the mma map in the chopper, click it, and the pilot flies there. And there are hotkeys to control the altitude as well.
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Add FXAA support to OA and Arma3- Many AA bugs fixed
RSF TheCapulet replied to -=seany=-'s topic in ARMA 2 & OA - SUGGESTIONS
Yup, it is. I've played on a friend's PC equiped with a 580, and it worked perfectly, so it's deff an ATI issue. Was just reporting in, both for ATI guys (so they know what they're getting into) and you, in case you wanted to experiment with a fix. -
Add FXAA support to OA and Arma3- Many AA bugs fixed
RSF TheCapulet replied to -=seany=-'s topic in ARMA 2 & OA - SUGGESTIONS
Just a note: Not sure if this applies for AMD users or Nvidia users as well, but today I played around a bit on the vanilla and other islands aside from Bushlurker's new islands. LODs on everything were flickering the entire time. Also, seems my ATI HDR bug is back where the HDR starts flickering and gradually turns the entire screen white. Took the FXAA files out, and the problems went away. -
Add FXAA support to OA and Arma3- Many AA bugs fixed
RSF TheCapulet replied to -=seany=-'s topic in ARMA 2 & OA - SUGGESTIONS
Got a link?