prababicka
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Posts posted by prababicka
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First part of the single player series which is focused on atmosphere and intense of gameplay.
As Richard Thomas you will have to get through his war journey from Normandy to the Germany during second world war.
Part 1: D-Day
Thanks to:
JBOY for UP/DOWN script
https://forums.bohemia.net/forums/topic/190815-updated-v11-jboy-combat-up-down-script/
GOM for Ambient script
https://forums.bohemia.net/forums/topic/197937-release-gom-ambient-aa-v121/?page=3
*[600]*The Itch for flak script
https://forums.bohemia.net/forums/topic/78764-flak-script/Mission workshop
Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1587272721
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Can someone help me? simple situation. I want to fire trigger or make variable true after player read the leaflet. Do someone see some solution? thanks
edit: To exec something after object is inspected: [missionNamespace,"objectInspected",{ hint "exec whatever you need"}] call bis_fnc_addScriptedEventHandler. For example put this code to inspected object init field.
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Stargate arma mod looking for map maker. For more info pm here on Biforum or join our discord. http://www.stargatearma.com
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Nice to hear Echo is so close!!! Im only missing some good SP campaign in Unsung.
Well, i had to start working on my own, heh :-)
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looks really great!!!!
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If you referring to the video with the scene with the villagers in the rice paddy , putting rice into a basket , it just the first aid animation.Sav
could you send link to pm please?
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Please, do someone know about digging animation? (with spade or pick for example) i was searching in animation viewer at BI wiki, everywhere on internet. You are my last chance. I have seen this animation in one video on youtube already, but this i cant find too :-(... i exactly know it was video with unsung mod thats why im trying here. so if someone know pm me please..
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Please, do someone know about digging animation? (with spade or pick for example) i was searching in animation viewer at BI wiki, everywhere on internet. You are my last chance. I have seen this animation in one video on youtube already, but this i cant find too :-(...
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please could someone upload latest version of this great island?!
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Mando_Airfields might be another option.Thanks so much!!! now its working much better :-)
_plane = Nameofplane
_mis = _plane
_plane action ["LANDGEAR", _mis];
_mis land "LAND";
_landgear = true;
Just gear what i needed :-)
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With unitcapture work this for me. Just the plane must be set on ground not in the air.
Unitname land "LAND"; -
Can someone help? I have player waypoint called "follow". This waypoint should follow (be attached) soldier who is going to show player some building. Thanks for help.
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is it possible to have more informations about the different campaigns WIP?about mine:
it will be as usual: about 10 missions, not very long but kinda realistic atmosphere.
different roles, like a FNG, a SOG operator and two pilots (chopper and plane).
you will have CAS or SAD missions and sometimes napalm bombing in which you'll just need to sit down and admire the fireworks.
what about yours guys?
My compaign will describe one tour of one infantery platoon in Vietnam :-) 9-10 missions it looks like. I hope ill find some more voice actors.
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Are there already SP missions or campaigns out there? Can't find some yet... TIA.Are they all WIP?
i have some missions on armaholic (called.... rescue pilot, lost in the hell and hold the line)
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huh, is here some voice actors for my compaign? :)
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Beautiful! Let me know if you need voice work, im african male adult if you need a voice like King from Platoon lolIts cool, Now im working on story so when ill be done with dialogs ill tell you. Thanks ! :-)
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Hi, im working on my compaign called "The Tour" here is intro:
...Unsung 2.5 is really awesome to making missions!!! Really good job boys! :dancehead:
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Hey guys, really hope someone can help me with this one. I'm trying to create some ambient CAS in a mission. Basically planes just flying in over you dropping bombs.The script relies on the AI using the "fire" command, extract below...
case "bombs": { _plane setSpeedMode "full"; _plane fire _bombLauncher; sleep (0.5 + random 1.5); _plane fire _bombLauncher; };
This is tested and works with default aircraft, A10's for example are fine. As do aircraft from other mods.
For the life of me i cannot get any of the Unsung aircraft to drop bombs.
At first i thought it was the "ripple" system on the Skyraider, that was causing it, so i tried the other aircraft, which have a standard 1 at time drop. But still, they just dont seem to want to release the bombs.
Worth mentioning, i can get the strafing function of the script working fine. Its just those bombs...
Is there any reason you know of as to why they behave like this? Any help would be greatly appreciated.
EDIT1: Or alternatively, is there a way to call an airstrike using the Support module system. But initialised from a script call?
EDIT2: Or :) before 2.5 the name for the napalm bomb was "uns_Bo_Blu2" What is it called now?
this works fine:
_Ziel=_this select 0;_dropPosition = getpos _Ziel;
~0.5
_dropPosX = _dropPosition select 0;
_dropPosY = _dropPosition select 1;
_dropPosZ = _dropPosition select 2;
~0.1
_planespawnpos = [_dropPosX + 3000, _dropPosY, _dropPosZ + 1000];
_pilotspawnpos = [_dropPosX + 3000, _dropPosY, _dropPosZ + 1000];
;=========CREATE=======================
_PlaneA = creategroup WEST;
_plane = createVehicle ["uns_a1j",_planespawnpos,[], 0, "FLY"];
_plane setPos [(getPos _plane select 0),(getPos _plane select 1),900] ;
_pilot = "Pilot" createUnit [getMarkerPos "Firedirection", _PlaneA, "P3=this"];
_Plane setVelocity [100,0,0] ;
~0.4
P3 moveinDriver _plane;
P3 setDamage 0;
P3 action ["gear_up", vehicle P3] ;
_plane flyinHeight 70;
#CHECK
P3 doMove getPos _Ziel;
P3 doTarget _Ziel;
P3 doWatch _Ziel;
? (_plane distance _Ziel) < 1500 : goto "DROP"
goto "CHECK"
;=========FIRE=======================
#DROP
_i = 0
_plane flyInHeight 70;
_plane setPos [(getPos _plane select 0),(getPos _plane select 1),100] ;
~18.5
#FIRE
_bomb = "Uns_Napalm" createvehicle [(getPos _Plane select 0)+((random 10)),(getPos _Plane select 1)+((random 10)-1),(getPos _Plane select 2)-1]
_bomb setDir (getDir _Plane)
_bomb setVelocity [(velocity _Plane select 0)*1.0,(velocity _Plane select 1)*0.9,(velocity _Plane select 2)*0.9]
_i = _i + 1
~0.2
? _i < _num : goto "loop"
~0.2
? _i <= 3 : goto "FIRE"
;=========FLY AWAY=======================
_Ziel setPos [0,0,0];
"Firedirection" setMarkerPos [0,0];
~4
_plane flyInHeight 300;
P3 doMove getPos _Ziel;
#Check2
_plane setDamage 0;
P3 setDamage 0;
? (_plane distance Player) > 2500 : goto "ENDE";
goto "Check2"
;=========DELETE========================
#ENDE;
deleteVehicle _plane;
deleteGroup _PlaneA
deleteVehicle P3;
exit
---------- Post added at 04:42 PM ---------- Previous post was at 04:36 PM ----------
this works fine:Target = x
[x] exec "airstrike.sqs"
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ok we're up and hosting a VERY BASIC demo mission herehttp://www.gitsarma.gamingdeluxe.net/missions/test1.us101_Cao_Bang.pbo
details here
http://www.gitsclan.co.uk/forum/viewtopic.php?f=82&t=7058&p=69544#p69544
GITS Vietnam Arma2OA
http://cache.www.gametracker.com/server_info/81.19.208.60:2300/b_560x95.png
mods? you just needs the Nimitz and unsung 2.5 + inbuilt CBA.
am working on Evolution port - spent 12 hours today extracting and checking all the classnames, to avoid any problems debugging code later on...
here is the classlist for mission makers
//UNSUNG 2.5 class list //////////////////////////////////////////////////////////west /////////////////////////////////////////////AIR ///////////////////////////////fixed wing allwestplanes = ["CSJ_C123","CSJ_C123B","uns_A1J","A7UN","A7_NAVY","uns_f100b","F4Camo","F4Navy","F4camoCAS"]; ///////////C-123K Provider transportSoldier = 22 "CSJ_C123" "CSJ_C123B" //////////O-1E Cessna Bird Dog transportSoldier = 1 "CSJ_O1" //weapons "uns_WPLauncher" //magazines "uns_8Rnd_WP_FFAR" //////////////A-1J Skyraider "uns_A1J" "uns_a1j_Wreck" weapons "Uns_Skyraider4x20mm" "Uns_FFARLauncher" "Uns_NapalmLauncher" magazines "Uns_1200Rnd_Skyraider_4x20mm" "uns_36Rnd_FFAR" "Uns_5Rnd_Napalm" ///////////A-7C Corsair II "A7UN" "A7UNWreck" weapons "GAU8" "A7uns_MK82SnakeLauncher" "A7uns_MK82BombLauncher" "A7unsFuelauncher" "A7uns_AIM9Launcher" "CMFlareLauncher" magazines "1350Rnd_30mmAP_A10" "A7uns_6Rnd_MK82Snake" "A7uns_6Rnd_MK82" "A7uns_1Rnd_Fuel" "A7Uns_AIM9_mag" "120Rnd_CMFlare_Chaff_Magazine" //////////A-7D Corsair NAVY "A7_NAVY" "A7UNWreck" weapons "GAU8" "A7uns_MK82SnakeLauncher" "A7uns_MK82BombLauncher" "A7unsFuelauncher" "A7uns_AIM9Launcher" "CMFlareLauncher" magazines "1350Rnd_30mmAP_A10" "A7uns_6Rnd_MK82Snake" "A7uns_6Rnd_MK82" "A7uns_1Rnd_Fuel" "A7Uns_AIM9_mag" "120Rnd_CMFlare_Chaff_Magazine" /////////////F-100 SuperSabre "uns_f100b" "uns_f100_Wreck" weapons "GAU12" "Uns_BombLauncher" "CMFlareLauncher" magazines "300Rnd_25mm_GAU12" "Uns_11Rnd_Mk81" "120Rnd_CMFlare_Chaff_Magazine" ////////////////F-4E Phantom II "F4Camo" "F4UnsWreck" weapons "GAU8" "CMFlareLauncher" "uns_F4Fuelauncher" "uns_AIM9Launcher" "uns_MK82SnakeLauncher" "uns_AIM7Launcher" magazines "1350Rnd_30mmAP_A10" "120Rnd_CMFlare_Chaff_Magazine" "F4uns_1Rnd_Fuel" "Uns_AIM9_mag" "F4uns_6Rnd_MK82Snake" "Uns_AIM7_mag" ////////////////F-4 Phantom II "F4Navy" "F4UnsWreck" weapons "GAU8" "CMFlareLauncher" "uns_F4Fuelauncher" "uns_AIM9Launcher" "uns_MK82SnakeLauncher" "uns_AIM7Launcher" magazines "1350Rnd_30mmAP_A10" "120Rnd_CMFlare_Chaff_Magazine" "F4uns_1Rnd_FuelNavy" "Uns_AIM9_mag" "F4uns_6Rnd_MK82Snake" "Uns_AIM7_mag" ////////////////F-4E Phantom II - CAS "F4camoCAS" "F4UnsWreck" weapons "GAU8" "FFARLauncher" "CMFlareLauncher" "Uns_Napalm_blu1_Launcher" magazines "1350Rnd_30mmAP_A10" "38Rnd_FFAR" "120Rnd_CMFlare_Chaff_Magazine" "Uns_8Rnd_Napalm_blu1" ///////////////////////////////////////////rotary wing allwestLgehelis = ["uns_ch53","uns_ch47","uns_ch34","uns_ch34army","csj_ch46","CSJ_UH1Slick","CSJ_UH1med","CSJ_UH1transport","CSJ_UH1supply"]; allwestSmlhelis = ["CSJ_oh6","CSJ_OH6a","uns_oh58a","uns_oh58b","CSJ_AH1g","CSJ_UH1Gun","CSJ_GHornet"]; //////////////////CH-53 Jolly Green transportSoldier = 26 "uns_ch53" //weapons "uns_m2" //mags "uns_m2hbmag" //////////////////CH-47 Chinook transportSoldier = 24 "uns_ch47" ////////////////CH-34 Choctaw (USMC) transportSoldier = 8 "uns_ch34" ///////////////CH-34 Choctaw (Army) transportSoldier = 8 "uns_ch34army" ///////////////CH-46 Sea Knight transportSoldier = 13 "csj_ch46" //weapons "uns_m2" "uns_m2_2" //magazines "uns_m2hbmag" ///////////////OH-6a Cayuse (LOACH) transportSoldier = 2 "CSJ_oh6" "CSJ_oh6wreck" //weapons "uns_m60_mounted_2" //mags "uns_m60_mounted_500rnd" ////////////////OH-6a Cayuse (LOACH) transportSoldier = 1 "CSJ_OH6a" "CSJ_oh6wreck" //weapons "uns_M134" //mags "4000Rnd_762x51_M134" //////////////////OH-58 Kiowa (Cmd) transportSoldier = 4 "uns_oh58a" //////////////////OH-58 Kiowa transportSoldier = 4 "uns_oh58b" ////////////////AH-1G Cobra Gunship "CSJ_AH1g" "CSJ_AH1gwreck" //weapons "uns_M134" "uns_FFARLauncher" //mags "4000Rnd_762x51_M134" "38Rnd_FFAR" /////////////////UH-1C Gunship transportSoldier = 6 "CSJ_UH1Gun" //UH1C wreck "CSJ_Cdown" weapons "uns_FFARLauncher" "uns_TwinM134" magazines "38Rnd_FFAR" "4000Rnd_762x51_M134" ///////////////////UH-1F Gunship (Green Hornets) transportSoldier = 6 "CSJ_GHornet" weapons "uns_FFARLauncher" "uns_M134" "uns_M134_2" magazines "14Rnd_FFAR" "2000Rnd_762x51_M134" //Hornet Wreck "CSJ_ghdown" //////////////////UH-1D Slick transportSoldier = 13 "CSJ_UH1Slick" //UH1 wreck "CSJ_slickdown" //weapons "uns_m60_mounted" "uns_m60_mounted_2" //mags "uns_m60_mounted_500rnd" ///////////////////UH-1D Dustoff (MedEvac) transportSoldier = 9 "CSJ_UH1med" //UH1H wreck "CSJ_slickdown2" ////////////////UH-1H Supply transportSoldier = 4 "CSJ_UH1supply" //UH1H wreck "CSJ_slickdown2" //////////////UH-1H Transport transportSoldier = 12 "CSJ_UH1transport" //UH1H wreck "CSJ_slickdown2" ////////////////////////////////////////////LAND allwestvecs_unarmed = ["uns_willys","uns_willys_1","uns_truck_reammo","uns_truck_refuel","uns_truck_repair","uns_m43","uns_m37b1","uns_truck_open","uns_truck_closed"]; allwestvecs_light = ["uns_willysmg","uns_guntruck","uns_guntruckM55"]; allwestvecs_med = ["uns_m113","uns_m113a","uns_m163"]; allwestvecs_hvy = ["uns_Sheridan","uns_m48a3"]; //////////////M-151 Jeep transportSoldier = 3 "uns_willys" ///////////////M-151 Jeep (Windscreen Down) transportSoldier = 3 "uns_willys_1" ///////////////M-151 Jeep (M60) transportSoldier = 1 "uns_willysmg" //weapons "uns_m60_mounted" //mags "uns_m60_mounted_500rnd" ///////////////M-35 Ammo Truck transportSoldier = 1 "uns_truck_reammo" //////////////M-35 Fuel Truck transportSoldier = 1 "uns_truck_refuel" /////////////////////M-35 Repair Truck transportSoldier = 1 "uns_truck_repair" //////////////truck M2 (not official unsung) transportSoldier = 12 "Truck5tMG" //weapons "M2" //ammo "100Rnd_127x99_M2" //////////////truck (not official unsung) transportSoldier = 13 "Truck5t" ////////////M-43 Dodge Ambulance transportSoldier = 4 "uns_m43" //////////////M-37B1 Dodge 3/4 ton transportSoldier = 7 "uns_m37b1" //////////////M-35 2.5t transportSoldier = 13 "uns_truck_open" "uns_truck_closed" //////////////M-35 Guntruck transportSoldier = 1 "uns_guntruck" /////////////////M-35A1 Quad 50 Guntruck "uns_guntruckM55" //weapons "csj_M55" //magazines "400Rnd_127x99_M55" ///////////M-113 APC #1 transportSoldier = 14 "uns_m113" //weapons "uns_m2" //mags "uns_m2hbmag" ////////////M-113 APC #2 transportSoldier = 14 "uns_m113a" //weapons "uns_m2" //mags "uns_m2hbmag" ///////////M-163 Vulcan ADS transportSoldier = 0 "uns_m163" weapons "M168" magazines "2100Rnd_20mm_M168" ////////////////M-551 Sheridan transportSoldier = 9? "uns_Sheridan" weapons "uns_US_M81" "uns_m1919_veh" magazines "uns_M81MAG_HEAT" "uns_M81MAG_HE" "uns_M81MAG_Shillelagh" "uns_M81MAG_WP" "uns_M81MAG_CAN" "uns_m1919mag" ///////////////M-48A3 Patton MBT transportSoldier = 9 "uns_m48a3" weapons "uns_US_M41" "uns_m1919_veh" magazines "uns_M41MAG_HEAT" "uns_M41MAG_HE" "uns_M41MAG_WP" "uns_m1919mag" //////////////////////////////////////////////////SHIP allships = ["PKW_PBR"]; ////////////PBR-MKII STREETGANG transportSoldier = 9 "PKW_PBR" "pkw_pbr_Wreck" //weapons "Uns_M2" "Uns_M2" "PKW_M60_mounted" //listed but not enabled? //mags "uns_m2hbmag" "PKW_200Rnd_M60T" //listed but not enabled? "PKW_PBRMK19" //listed but not enabled? ///////////////////////////////////////////////statics allweststatics = ["CSJ_Quad50","uns_m2hb","uns_m1919","Uns_M252","Uns_M119"]; "CSJ_Quad50" //mags "400Rnd_127x99_M55" "uns_m2hb" //weapons "uns_m2" //mag "uns_m2hbmag" "uns_m1919" "uns_m2hbmag" "Uns_M252" "8Rnd_81mmHE_M252" "Uns_M119" "30Rnd_105mmHE_M119" ///////////man //////////U.S. Airforce Pilot allunits_USAF = ["uns_pil1","uns_pil2"]; "uns_pil1" "uns_pil2" //////////U.S. Patrol Boat Riverine Crew allunits_PBR = ["Uns_bw1","Uns_bw2","Uns_bw3","Uns_bw4"]; "Uns_bw1" "Uns_bw2" "Uns_bw3" "Uns_bw4" /////////////U.S. Army Tank Crew allunits_TCrw = ["Uns_TC1","uns_tanker1","uns_tanker2"]; "Uns_TC1" "uns_tanker1" "uns_tanker2" ////////////US Army allunits_USA = ["uns_army_1a","uns_army_1aa","uns_army_2a","uns_army_2aa","uns_army_3a","uns_army_3aa","uns_army_2amed","uns_army_2bmed","uns_army_3amg","uns_army_3bmg","uns_army_3cmg","uns_army_3dmg","uns_army_6agren","uns_army_6bgren","uns_army_6cgren","uns_army_7arto","uns_army_7brto","uns_army_8a","uns_army_8aa","uns_army_8ab","uns_army_8ac","uns_army_8ad","uns_army_8ae","uns_army_8b","uns_army_8ba","uns_army_8bb","uns_army_8bc","uns_army_8bd","uns_army_8be","uns_army_8c","uns_army_8ca","uns_army_8cb","uns_army_8cc","uns_army_8cd","uns_army_8ce","uns_army_8cf","uns_army_8cg","uns_army_8d","uns_army_8da","uns_army_8db","uns_army_8dc","uns_army_8dd","uns_army_8de","uns_army_8df","uns_army_8dg","uns_army_8e","uns_army_8f","uns_army_8g","uns_army_8h","uns_army_8ha","uns_army_8hb","uns_army_8hc","uns_army_8i","uns_army_8ia","uns_army_8ib","uns_army_8ic","uns_army_8j","uns_army_8ja","uns_army_8jb","uns_army_8jc","uns_army_8k","uns_army_8ka","uns_army_8kb","uns_army_8kc","uns_army_8l","uns_army_8la","uns_army_8lb","uns_army_8lc","uns_army_8m","uns_army_8ma","uns_army_8mb","uns_army_8mc","uns_army_9a"]; "uns_army_1a" "uns_army_1aa" "uns_army_2a" "uns_army_2aa" "uns_army_3a" "uns_army_3aa" "uns_army_2amed" "uns_army_2bmed" "uns_army_3amg" "uns_army_3bmg" "uns_army_3cmg" "uns_army_3dmg" "uns_army_6agren" "uns_army_6bgren" "uns_army_6cgren" "uns_army_7arto" "uns_army_7brto" "uns_army_8a" "uns_army_8aa" "uns_army_8ab" "uns_army_8ac" "uns_army_8ad" "uns_army_8ae" "uns_army_8b" "uns_army_8ba" "uns_army_8bb" "uns_army_8bc" "uns_army_8bd" "uns_army_8be" "uns_army_8c" "uns_army_8ca" "uns_army_8cb" "uns_army_8cc" "uns_army_8cd" "uns_army_8ce" "uns_army_8cf" "uns_army_8cg" "uns_army_8d" "uns_army_8da" "uns_army_8db" "uns_army_8dc" "uns_army_8dd" "uns_army_8de" "uns_army_8df" "uns_army_8dg" "uns_army_8e" "uns_army_8f" "uns_army_8g" "uns_army_8h" "uns_army_8ha" "uns_army_8hb" "uns_army_8hc" "uns_army_8i" "uns_army_8ia" "uns_army_8ib" "uns_army_8ic" "uns_army_8j" "uns_army_8ja" "uns_army_8jb" "uns_army_8jc" "uns_army_8k" "uns_army_8ka" "uns_army_8kb" "uns_army_8kc" "uns_army_8l" "uns_army_8la" "uns_army_8lb" "uns_army_8lc" "uns_army_8m" "uns_army_8ma" "uns_army_8mb" "uns_army_8mc" "uns_army_9a" /////////////////////U.S. Helicopter Air Crew allunits_USAAF = ["uns_pilot1","uns_pilot2","uns_pilot3","uns_pilot4"]; "uns_pilot1" "uns_pilot2" "uns_pilot3" "uns_pilot4" /////////////////////U.S. LRRP's Infantry allunits_LRRP = ["uns_lrrp_1a","uns_lrrp_1b","uns_lrrp_1c","uns_lrrp_1d","uns_lrrp_2amed","uns_lrrp_2aamed","uns_lrrp_2abmed","uns_lrrp_2acmed","uns_lrrp_2admed","uns_lrrp_2aemed","uns_lrrp_3amg","uns_lrrp_6bgren","uns_lrrp_6cgren","uns_lrrp_7arto","uns_lrrp_7aarto","uns_lrrp_7abrto","uns_lrrp_7acrto","uns_lrrp_6agren","uns_lrrp_8a","uns_lrrp_8b","uns_lrrp_8c","uns_lrrp_8d","uns_lrrp_8e","uns_lrrp_8f","uns_lrrp_8g","uns_lrrp_8h","uns_lrrp_8i","uns_lrrp_8j","uns_lrrp_8k","uns_lrrp_8l","uns_lrrp_9a","uns_lrrp_9b","uns_lrrp_9c","uns_lrrp_9d","uns_lrrp_9e","uns_lrrp_9f","uns_lrrp_9g","uns_lrrp_9h","uns_lrrp_9i","uns_lrrp_9j","uns_lrrp_9k","uns_lrrp_9l","uns_lrrp_10a","uns_lrrp_10b","uns_lrrp_10c","uns_lrrp_10d","uns_lrrp_10e","uns_lrrp_10f","uns_lrrp_10g","uns_lrrp_10h","uns_lrrp_10i","uns_lrrp_10j","uns_lrrp_10k"]; "uns_lrrp_1a" "uns_lrrp_1b" "uns_lrrp_1c" "uns_lrrp_1d" "uns_lrrp_2amed" "uns_lrrp_2aamed" "uns_lrrp_2abmed" "uns_lrrp_2acmed" "uns_lrrp_2admed" "uns_lrrp_2aemed" "uns_lrrp_3amg" "uns_lrrp_6agren" "uns_lrrp_6bgren" "uns_lrrp_6cgren" "uns_lrrp_7arto" "uns_lrrp_7aarto" "uns_lrrp_7abrto" "uns_lrrp_7acrto" "uns_lrrp_8a" "uns_lrrp_8b" "uns_lrrp_8c" "uns_lrrp_8d" "uns_lrrp_8e" "uns_lrrp_8f" "uns_lrrp_8g" "uns_lrrp_8h" "uns_lrrp_8i" "uns_lrrp_8j" "uns_lrrp_8k" "uns_lrrp_8l" "uns_lrrp_9a" "uns_lrrp_9b" "uns_lrrp_9c" "uns_lrrp_9d" "uns_lrrp_9e" "uns_lrrp_9f" "uns_lrrp_9g" "uns_lrrp_9h" "uns_lrrp_9i" "uns_lrrp_9j" "uns_lrrp_9k" "uns_lrrp_9l" "uns_lrrp_10a" "uns_lrrp_10b" "uns_lrrp_10c" "uns_lrrp_10d" "uns_lrrp_10e" "uns_lrrp_10f" "uns_lrrp_10g" "uns_lrrp_10h" "uns_lrrp_10i" "uns_lrrp_10j" "uns_lrrp_10k" /////////////////////U.S. Special Forces Infantry allunits_USSF = ["uns_sf_medic","uns_sf_2amed","uns_sf_2aamed","uns_sf_3amg","uns_sf_3bmg","uns_sf_3cmg","uns_sf_1a","uns_sf_1b","uns_sf_1c","uns_sf_1d","uns_sf_7arto","uns_sf_7aarto","uns_sf_8a","uns_sf_8b","uns_sf_8c","uns_sf_9a","uns_sf_9b","uns_sf_9c","uns_sf_10a","uns_sf_10b","uns_sf_10c","uns_sf_11a","uns_sf_11b","uns_sf_11c"]; "uns_sf_medic" "uns_sf_1a" "uns_sf_1b" "uns_sf_1c" "uns_sf_1d" "uns_sf_2amed" "uns_sf_2aamed" "uns_sf_3amg" "uns_sf_3bmg" "uns_sf_3cmg" "uns_sf_7arto" "uns_sf_7aarto" "uns_sf_8a" "uns_sf_8b" "uns_sf_8c" "uns_sf_9a" "uns_sf_9b" "uns_sf_9c" "uns_sf_10a" "uns_sf_10b" "uns_sf_10c" "uns_sf_11a" "uns_sf_11b" "uns_sf_11c" /////////////////////CIDG Montagnard Infantry allunits_CIDG = ["uns_cidg_8a","uns_cidg_8b","uns_cidg_8c","uns_cidg_8d","uns_cidg_9a","uns_cidg_9b","uns_cidg_9c","uns_cidg_9d","uns_cidg_10a","uns_cidg_10b","uns_cidg_10c","uns_cidg_10d","uns_cidg_11a","uns_cidg_11b","uns_cidg_11c","uns_cidg_11d"]; "uns_cidg_8a" "uns_cidg_8b" "uns_cidg_8c" "uns_cidg_8d" "uns_cidg_9a" "uns_cidg_9b" "uns_cidg_9c" "uns_cidg_9d" "uns_cidg_10a" "uns_cidg_10b" "uns_cidg_10c" "uns_cidg_10d" "uns_cidg_11a" "uns_cidg_11b" "uns_cidg_11c" "uns_cidg_11d" ////////////////////////////////////////////////////////////EAST /////////////////////////////////////////AIR /////////////////////fixed wing AllEast Planes = ["uns_mig17","uns_mig17A","Mig21_Uns","Mig21_Camo_Uns"]; /////////////////Mig-17F Fresco CAP "uns_mig17" weapons "uns_N37" "uns_nr23" "uns_mig17_Fuelauncher" "CMFlareLauncher" magazines "uns_40rnd_37mm_n37" "uns_160Rnd_23mm_nr23" "uns_mig17_Fueltank" "120Rnd_CMFlare_Chaff_Magazine" /////////////////////Mig-17C Fresco CAS "uns_mig17A" weapons "uns_N37" "uns_nr23" "uns_57mmLauncher" "Uns_BombLauncher_fab" magazines "uns_40rnd_37mm_n37" "uns_160Rnd_23mm_nr23" "uns_32Rnd_57mm" "uns_2Rnd_FAB250" ////////////////////Mig-21F Fishbed "Mig21_Uns" "Mig21Wreck" weapons "GAU8" "uns_K13Launcher" "R60Launcher" "Mig21Fuelauncher" "CMFlareLauncher" magazines "1350Rnd_30mmAP_A10" "uns_K13_mag" "R60_mag" "Mig21_1Rnd_Fuel" "120Rnd_CMFlare_Chaff_Magazine" ////////////////////Mig-21F Fishbed Camo "Mig21_Camo_Uns" "Mig21Wreck" weapons "GAU8" "uns_K13Launcher" "R60Launcher" "Mig21Fuelauncher" "CMFlareLauncher" magazines "1350Rnd_30mmAP_A10" "uns_K13_mag" "R60_mag" "Mig21_1Rnd_Fuel" "120Rnd_CMFlare_Chaff_Magazine" /////////////////////////////////////////rotary allEastHelis = ["uns_Mi8"]; ///////////////Mi-8 Hip transportSoldier = 16 "uns_Mi8" "Mi17Wreck" ////////////////////////////////////////////LAND allvecseast_unarmed =["uns_nvatruck_open","uns_nvatruck_refuel","uns_nvatruck_reammo"]; allvecseast_light =["uns_pt76"]; allvecseast_hvy =["uns_t34_nva","uns_t55_nva","uns_zsu_nva"]; ////////////////NVA Truck transportSoldier = 13 "uns_nvatruck_open" "uns_nvatruck_refuel" "uns_nvatruck_reammo" ////////////////T-34 MBT "uns_t34_nva" weapons "ZiS_S_53" "DT_veh" magazines "10Rnd_85mmAP" "33Rnd_85mmHE" "60Rnd_762x54_DT" ////////////////T-55 MBT "uns_t55_nva" weapons "D10" "SGMT" magazines "21Rnd_100mmHEAT_D10" "22Rnd_100mm_HE_2A70" "250Rnd_762x54_PKT_T90" ////////////////PT-76 Light Tank "uns_pt76" weapons "uns_d56t" "uns_PKT" "ItemRadio" magazines "20Rnd_76mmSABOT_pt76" "20Rnd_76mmHE_pt76" "2000Rnd_762x54_PKT" /////////////////////ZSU shilka "uns_zsu_nva" /////////////////////////////////////////////static allEast_static = ["Uns_sa2_LauncherUnit","uns_dshkhmg","uns_dshkhmgVC","uns_dshkaa","uns_dshkaaVC","Uns_2b14_82mmMortarNVA","Uns_2b14_82mmMortarVC","Uns_D30","uns_ZU23"]; //////////////////SA-2 SAM Launcher "Uns_sa2_LauncherUnit" weapons "uns_sa2_wep" magazines "uns_1Rnd_sa2_mag" "uns_dshkhmg" //weapon "uns_dshk" //mag "uns_dshkmag" "uns_dshkhmgVC" "uns_dshkmag" "uns_dshkaa" "uns_dshkmag" "uns_dshkaaVC" "uns_dshkmag" "Uns_2b14_82mmMortarNVA" "8Rnd_82mmHE_2B14" "Uns_2b14_82mmMortarVC" "8Rnd_82mmHE_2B14" "Uns_D30" "30Rnd_122mmHE_D30" "uns_ZU23" //WEAPON "Uns_Zu23AACannon" //MAGS "Uns_Zu23AACannonmag" ///////////////////////////////////man ////////////////////////NVA main force allunits_NVA = ["uns_nva_medic","uns_nva1","uns_nva1a","uns_nva1b","uns_nva1c","uns_nva2med","uns_nva3mg","uns_nva3amg","uns_nva4rpg","uns_nva4arpg","uns_nva5sni","uns_nva6sap","uns_nva6asap","uns_nva6bsap","uns_nva7rto","uns_nva7arto","uns_nva8a","uns_nva8b","uns_nva8c","uns_nva8d","uns_nva8e","uns_nva8f","uns_nva8g","uns_nva8h","uns_nva8aa","uns_nva9a","uns_nva9b","uns_nva9c","uns_nva10a","uns_nva10b","uns_nva11a","uns_nva11b","uns_nva12a","uns_nva12b","uns_nva12c","uns_nva12d"]; "uns_nva_medic" "uns_nva1" "uns_nva1a" "uns_nva1b" "uns_nva1c" "uns_nva2med" "uns_nva3mg" "uns_nva3amg" "uns_nva4rpg" "uns_nva4arpg" "uns_nva5sni" "uns_nva6sap" "uns_nva6asap" "uns_nva6bsap" "uns_nva7rto" "uns_nva7arto" "uns_nva8a" "uns_nva8b" "uns_nva8c" "uns_nva8d" "uns_nva8e" "uns_nva8f" "uns_nva8g" "uns_nva8h" "uns_nva8aa" "uns_nva9a" "uns_nva9b" "uns_nva9c" "uns_nva10a" "uns_nva10b" "uns_nva11a" "uns_nva11b" "uns_nva12a" "uns_nva12b" "uns_nva12c" "uns_nva12d" ////////////////////////Local VC guerillas allunits_LVC = ["uns_local_vc1a","uns_local_vc1b","uns_local_vc1c","uns_local_vc1d","uns_local_vc1e","uns_local_vc1f","uns_local_vc2a","uns_local_vc2b","uns_local_vc2c","uns_local_vc2d","uns_local_vc2e","uns_localciv1","uns_localciv2","uns_localciv3","uns_localciv4"]; "uns_local_vc1a" "uns_local_vc1b" "uns_local_vc1c" "uns_local_vc1d" "uns_local_vc1e" "uns_local_vc1f" "uns_local_vc2a" "uns_local_vc2b" "uns_local_vc2c" "uns_local_vc2d" "uns_local_vc2e" "uns_localciv1" "uns_localciv2" "uns_localciv3" "uns_localciv4" //////////////////VC recon force allunits_RFVC = ["uns_rf_vc1a","uns_rf_vc2a","uns_rf_vc3a","uns_rf_vc3b","uns_rf_vc4a","uns_rf_vc4b","uns_rf_vc5asni","uns_rf_vc5bsni","uns_rf_vc6asap","uns_rf_vc6bsap","uns_rf_vc7arto","uns_rf_vc8a","uns_rf_vc8b","uns_rf_vc8c","uns_rf_vc8d","uns_rf_vc8e","uns_rf_vc8f","uns_rf_vc9a","uns_rf_vc10a","uns_rf_vc11a","uns_rf_vc12a","uns_rf_vc12b","uns_rf_vc12c"]; "uns_rf_vc1a" "uns_rf_vc2a" "uns_rf_vc3a" "uns_rf_vc3b" "uns_rf_vc4a" "uns_rf_vc4b" "uns_rf_vc5asni" "uns_rf_vc5bsni" "uns_rf_vc6asap" "uns_rf_vc6bsap" "uns_rf_vc7arto" "uns_rf_vc8a" "uns_rf_vc8b" "uns_rf_vc8c" "uns_rf_vc8d" "uns_rf_vc8e" "uns_rf_vc8f" "uns_rf_vc9a" "uns_rf_vc10a" "uns_rf_vc11a" "uns_rf_vc12a" "uns_rf_vc12b" "uns_rf_vc12c" /////////////VC main force allunits_MFVC = ["uns_mf_vc1a","uns_mf_vc1b","uns_mf_vc2a","uns_mf_vc3a","uns_mf_vc3b","uns_mf_vc4a","uns_mf_vc4b","uns_mf_vc5asni","uns_mf_vc6asap","uns_mf_vc6bsap","uns_mf_vc7arto","uns_mf_vc8a","uns_mf_vc8b","uns_mf_vc8c","uns_mf_vc8d","uns_mf_vc8e","uns_mf_vc9a","uns_mf_vc10a","uns_mf_vc10b","uns_mf_vc11a","uns_mf_vc12a","uns_mf_vc12b","uns_mf_vc12c"]; "uns_mf_vc1a" "uns_mf_vc1b" "uns_mf_vc2a" "uns_mf_vc3a" "uns_mf_vc3b" "uns_mf_vc4a" "uns_mf_vc4b" "uns_mf_vc5asni" "uns_mf_vc6asap" "uns_mf_vc6bsap" "uns_mf_vc7arto" "uns_mf_vc8a" "uns_mf_vc8b" "uns_mf_vc8c" "uns_mf_vc8d" "uns_mf_vc8e" "uns_mf_vc9a" "uns_mf_vc10a" "uns_mf_vc10b" "uns_mf_vc11a" "uns_mf_vc12a" "uns_mf_vc12b" "uns_mf_vc12c" ////////////////civilians allunits_VCIV = ["uns_civilian1","uns_civilian2","uns_civilian3","uns_civilian4"]; "uns_civilian1" "uns_civilian2" "uns_civilian3" "uns_civilian4" /////////////guerillas allunits_VG = ["uns_guerrilla1","uns_guerrilla2","uns_guerrilla3","uns_guerrilla4","uns_guerrilla5"]; "uns_guerrilla1" "uns_guerrilla2" "uns_guerrilla3" "uns_guerrilla4" "uns_guerrilla5" /////////////////////////////////////weapons ////////////////west weapons "uns_coltcmdr" "uns_m1911" "uns_l34a1" "uns_mk4" "uns_m3a1" "uns_m3sd" "uns_m45" "uns_mac10" "uns_mac10sd" "uns_mat49" "uns_thompson" "uns_sten" "uns_stensd" "uns_ithaca37" "uns_m1897" "uns_m1897riot" "uns_m870" "uns_model12" "uns_l1a1" "uns_mas4956" "uns_mas4956s" "uns_m1carbine" "uns_m2carbine" "uns_bar" "uns_mas36" "uns_m14" "uns_m14a" "uns_m21" "uns_model70" "uns_car15e1_20" "uns_car15e2_20" "uns_car15e2_30" "uns_m16a1_20" "uns_m16a1_30" "uns_m60" "uns_m63a" "uns_m60shorty" "uns_m79" "uns_ex41" "uns_m203_20" "uns_m203_30" "uns_xm148" "uns_m72" "uns_m61gren" "uns_m67gren" ///////////////west mags uns_357mag uns_44mag uns_coltcmdrmag uns_hp35mag uns_m1911mag uns_mac10mag uns_mac10sdmag uns_l34a1mag uns_l34a1mag_T uns_mk4mag uns_mk4mag_T uns_m3a1mag uns_m3a1mag_T uns_m3sdmag uns_m45mag uns_m45mag_T uns_m45mag_NT uns_mat49mag uns_mat49mag_T uns_mat49mag_NT uns_thompsonmag_20 uns_thompsonmag_30 uns_thompsonmag_20_T uns_thompsonmag_30_T uns_thompsonmag_20_NT uns_thompsonmag_30_NT uns_stenmag uns_stenmag_T uns_stensdmag uns_barmag uns_barmag_T uns_barmag_NT uns_m1carbinemag uns_m1carbinemag_T uns_m1carbinemag_NT uns_m2carbinemag uns_m2carbinemag_T uns_m2carbinemag_NT uns_garandmag uns_garandmag_T uns_m14mag uns_m14mag_T uns_m14mag_NT uns_m21mag uns_m21mag_T uns_mas36mag uns_mas36mag_T uns_mas4956mag uns_mas4956mag_T uns_springfieldmag uns_springfieldmag_T uns_model70mag uns_model70mag_T uns_car15mag_20 uns_car15mag_20_T uns_car15mag_20_NT uns_car15mag_30 uns_car15mag_30_T uns_car15mag_30_NT uns_l1a1mag uns_l1a1mag_T uns_l1a1mag_NT uns_m16mag_20 uns_m16mag_20_T uns_m16mag_20_NT uns_m16mag_30 uns_m16mag_30_T uns_m16mag_30_NT uns_m60mag uns_m63mag uns_m63amag uns_ithaca37mag uns_m870mag uns_12gaugemag_4 uns_m1897mag uns_model12mag uns_12gaugemag_6 uns_m61gren uns_m34gren uns_m67gren uns_mk3a2gren uns_PipeBomb uns_Mine uns_m8white uns_m18red uns_m18green uns_m18yellow uns_m18purple Uns_1Rnd_HE_M203 uns_m406gren uns_m406vest uns_ex41mag uns_40mm_white uns_40mm_green uns_40mm_red uns_40mm_yellow uns_m72rocket ////////////////////east weapons "uns_makarov" "uns_tokarev" "uns_38spec" "uns_357m" "uns_k50m" "uns_k50mdrum" "uns_mp40 " "uns_ppsh41" "uns_thompsonvc" "uns_mosin" "uns_sks" "uns_sksbayo" "uns_svd" "uns_ak47" "uns_ak47bayo" "uns_ct56" "uns_ct56bayo" "uns_ct56ws" "uns_rpd" "uns_rpdsog" "uns_rpk" "uns_rpg2" "uns_rpg7" "uns_sa7" "uns_PKT" "uns_f1gren" ///////////////////////east mags uns_38specmag uns_makarovmag uns_tokarevmag uns_k50mag uns_k50mag_NT uns_k50mag_T uns_mp40mag uns_mp40mag_T uns_ppshmag uns_ppshmag_T uns_ppshmag_NT uns_thompsonmag_20 uns_thompsonmag_30 uns_thompsonmag_20_T uns_thompsonmag_30_T uns_thompsonmag_20_NT uns_thompsonmag_30_NT uns_sksmag uns_sksmag_T uns_sksmag_NT uns_ak47mag uns_ak47mag_T uns_ak47mag_NT uns_ct56mag uns_ct56mag_T uns_ct56mag_NT uns_mosinmag uns_mosinmag_T uns_svdmag uns_svdmag_T uns_f1gren uns_rg42gren uns_rgd5gren uns_rgd33gren uns_PipeBomb uns_MineE uns_rpdmag uns_rpdsogmag uns_rpkmag uns_rpg2grenade uns_rpg7grenade uns_sa7mag //////////////////TRAP system //weapons "UNS_TrapKit" //magazines "uns_trap_Magazine" "uns_traps_punj1_mag" "uns_traps_punj2_mag" "uns_traps_flare_mag" "uns_traps_mine_mag" "uns_traps_nade_mag" "uns_traps_nade_mag2" "uns_traps_nade_mag3" "uns_traps_nade_mag4" "uns_traps_arty_mag" //traps "uns_Tripwire1a" Grenade Tripwire (Short) "uns_Tripwire1a_2" "uns_Tripwire1b" Grenade Tripwire (Long) "uns_Tripwire1b_2" "uns_Tripwire2a" Grenade Tripwire (Can - Short) "uns_Tripwire2a_2" "uns_Tripwire2b" Grenade Tripwire (Can - Long) "uns_Tripwire2b_2" "uns_m16apmine" M-16 AP Mine "uns_m16apmine_2" "uns_m16apmineused" "uns_Punji1" Punji - Foot Sized "uns_Punji1_b" "uns_Punji2" Punji - Large Pit "uns_Punji2_b" "uns_punji3" Punji - Large Pit (Dud) "uns_artilleryround1a" Artillery Round Tripwire "uns_artilleryround1b" Artillery Round Disconnected "uns_artilleryround1c" "uns_TripwireM49" M49 Flare "uns_TripwireM49_2" M49 Flare Disconnected Alltraps = ["uns_Tripwire1a","uns_Tripwire1a_2","uns_Tripwire1b","uns_Tripwire1b_2","uns_Tripwire2a","uns_Tripwire2a_2","uns_Tripwire2b","uns_Tripwire2b_2","uns_m16apmine","uns_m16apmine_2","uns_m16apmineused","uns_Punji1","uns_Punji1_b","uns_Punji2","uns_Punji2_b","uns_punji3","uns_artilleryround1a","uns_artilleryround1b","uns_artilleryround1c","uns_TripwireM49","uns_TripwireM49_2"]; Allactivetraps = ["uns_Tripwire1a","uns_Tripwire1b","uns_Tripwire2a","uns_Tripwire2b","uns_m16apmine","uns_Punji1","uns_Punji2","uns_punji3","uns_artilleryround1a","uns_TripwireM49"]; /////////////////////BACKPACKS "Uns_M252_US_Bag" "Tripod_Bag" "Uns_2b14_82mmMortarNVA_Bag" "Uns_2b14_82mmMortarVC_Bag" "Tripod_Bag" //////////////////AMMO CRATES "uns_ruck" "uns_AmmoBoxUS" "uns_WeaponBoxUS" "uns_WeaponAndAmmoBoxUS" "uns_US_Ordinance" "uns_AmmoBoxUS_army" "uns_AmmoBoxUS_SF" "uns_AmmoBoxUS_SOG" "uns_AmmoBoxCIDG" "uns_50calammobox" "uns_50calammoboxempty" "uns_AmmoBoxNVA" "uns_WeaponBoxNVA" "uns_AmmoBoxVC" "uns_HiddenAmmoBox" "uns_WeaponAndAmmoBoxNVA" "uns_East_Sapper_crate" ////////////////////VEHICLE WEAPONS (sEE VECS SEPARATELY) "uns_d56t" "Uns_Zu23AACannon" "uns_d10t" "uns_m41" "uns_m68" "uns_m134" "uns_m134_2" "Uns_TwinM134" "Uns_FFARLauncher" "uns_WPLauncher" "Uns_Skyraider4x20mm" "Uns_BombLauncher" "Uns_NapalmLauncher" "uns_m2" "uns_m2_2" "uns_m2_3" "uns_m60_mounted" "uns_m60_mounted_2" "uns_m1919_veh" "csj_M55" /////////////////////static and vec mags uns_m2hbmag uns_m1919mag uns_m60_mounted_500rnd uns_dshkmag 20Rnd_76mmHE_pt76 20Rnd_76mmSABOT_pt76 20Rnd_100mmHE_t55 23Rnd_100mmSABOT_t55 20Rnd_90mmHE_m48 40Rnd_90mmSABOT_m48 23Rnd_105mmHE_m60a1 40Rnd_105mmSABOT_m60a1 Uns_Zu23AACannonmag uns_8Rnd_WP_FFAR uns_36Rnd_FFAR uns_32Rnd_57mm Uns_1Rnd_Mk82 Uns_2Rnd_Mk82 Uns_3Rnd_Mk82 Uns_4Rnd_Mk82 Uns_5Rnd_Mk82 Uns_6Rnd_Mk82 Uns_7Rnd_Mk82 Uns_8Rnd_Mk82 Uns_9Rnd_Mk82 Uns_10Rnd_Mk82 Uns_11Rnd_Mk82 Uns_12Rnd_Mk82 Uns_1Rnd_Mk81 Uns_2Rnd_Mk81 Uns_3Rnd_Mk81 Uns_4Rnd_Mk81 Uns_5Rnd_Mk81 Uns_6Rnd_Mk81 Uns_7Rnd_Mk81 Uns_8Rnd_Mk81 Uns_9Rnd_Mk81 Uns_10Rnd_Mk81 Uns_11Rnd_Mk81 Uns_12Rnd_Mk81 Uns_1Rnd_Napalm Uns_2Rnd_Napalm Uns_3Rnd_Napalm Uns_4Rnd_Napalm Uns_5Rnd_Napalm Uns_6Rnd_Napalm Uns_7Rnd_Napalm Uns_8Rnd_Napalm Uns_9Rnd_Napalm Uns_10Rnd_Napalm Uns_11Rnd_Napalm Uns_12Rnd_Napalm Uns_1Rnd_fab250 Uns_2Rnd_fab250 Uns_3Rnd_fab250 Uns_4Rnd_fab250 Uns_5Rnd_fab250 Uns_6Rnd_fab250 Uns_7Rnd_fab250 Uns_8Rnd_fab250 Uns_1200Rnd_Skyraider_4x20mm uns_160rnd_23mm_nr23 uns_40rnd_37mm_n37 400Rnd_127x99_M55 ////////////////////////////////////////////////////////structures ///////////////////sandbags "uns_sbagwall_4" "uns_sbagwall_8" "uns_sbagcircle" "uns_sbagwall_u" "uns_foxhole1" "uns_foxhole2" "LAND_mortarpit_sb" "LAND_t_sb_bunker2" "LAND_sb_bunker_main" /////////////////medic buildings "LAND_uns_army_med" ////////////////refuel station "LAND_CSJBladder" "LAND_CSJBladderHalf" ///////////FARP objects "Land_scntr_open" "LAND_CSJ_FireDrum" /////////ladders "Land_ladder_tall" "Land_ladder_short" /////////////helipads "LAND_uns_evac_pad" "LAND_uns_Heli_pad"
Really thanks!!! :-)
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sorry i wrote it wrong... I know how to use modul. Since release i didnt do anything else than burning VC :-). I just want to know how did you force the pilot to drop the bombs. (i searched right classname of bomb and use fire command but nothing happend).
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Unsung team
please could you tell me how did you force aircraft to drop bombs in your support script? i got AI airstrike script generaly done. but this is really problem. I use fire order but it dont works on Unsung aircrafts for me. :-(
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Hi, im looking for "auto airstrike". I mean just script based on your support modul which can be used with trigger for example (which aircraft, which bombs, how much bombs, where to drop). Before i will start work on it just want to ask if something like that is not done already? and if someone have idea how to do this script ill be glad :-)
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is it hours or days to release? :bounce3:
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Tomorrow? :-D :-D
Community Upgrade Project - CUP
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
After update im getting this. (CUP core, Cup maps, IFA3, CBA loaded). Can you point me if problem is in CUP or IFA3?