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pch91

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Posts posted by pch91


  1. why [_caller, _height]????

    i don't know becouse you do this ?

    you should to use

    [player] exec "ca\air2\halo\data\Scripts\Halo_init.sqs"];

    {in file .sqf or .sqs}

    but i don't know how i can take the name of player who selected the hello to i can use this for many players

    you can explain to me

    ---------- Post added at 21:20 ---------- Previous post was at 20:15 ----------

    whem use this script all in veiculo go aut how i fix this for only player have been selected make this action ????


  2. i like to put one opition im menu with addAction but i will use this in veicule.

    veicule addAction ["Hello", "ca\air2\halo\data\Scripts\Halo_init.sqs"];

    but du noting .

    i need to put one action that take the name of the player and runs with the player's name how i can do this??

    for runs the hello with the play i need the script "

    [player] exec "ca\air2\halo\data\Scripts\Halo_init.sqs"

    "

    and for ad action in the veicule i need the script "

    veicule addAction ["Hello", "ca\air2\halo\data\Scripts\Halo_init.sqs"];

    "


  3. :confused:i saw another day one moves in youtube talking from i can make halo jump in exec "ca\air2\halo\data\Scripts\Halo_init.sqs" ; ?

    I wonder where in my computer is located the directory this file:

    "ca\air2\halo\data\Scripts\Halo_init.sqs"?

    and

    who i make this script exec "ca\air2\halo\data\Scripts\Halo_init.sqs" from i can jump any time and make halo jump?

    plx help me "!!!!!!


  4. look anyone can help me plx i made one mision and in down misssion's name, i changed

    the mission for intro and i made another situation for intro ..

    in the folder of mision i put init.sqf and intro1.sqs

    init.sqf

    nul = []exec "intro.sqs"

    intro1.sqs

    ~2

    playmusic "Ambient07_Manhattan"

    0 fademusic 0.2

    ;============START

    titleCut ["misao PQDT","plain down"]

    titleFadeOut 15

    ;============Create Camera

    _camera = "camera" camcreate [3125.26,3975.66,3.75]

    _camera cameraeffect ["internal", "back"]

    ;==========Camera Positions

    ;=== 23:11:40

    _camera camPrepareTarget [80037.86,-60646.60,20.33]

    _camera camPreparePos [3450.91,3652.99,1.95]

    _camera camPrepareFOV 0.700

    _camera camCommitPrepared 0

    @camCommitted _camera

    ~0

    ;=== 23:12:45

    _camera camPrepareTarget [102907.28,-6446.86,-1944.53]

    _camera camPreparePos [3434.73,3612.07,1.79]

    _camera camPrepareFOV 0.700

    _camera camCommitPrepared 20

    @camCommitted _camera

    ~2

    ;=== 23:13:29

    _camera camPrepareTarget [73444.87,73059.66,-16520.68]

    _camera camPreparePos [3482.85,3552.51,16.75]

    _camera camPrepareFOV 0.700

    _camera camCommitPrepared 20

    @camCommitted _camera

    ~2

    ;=========Finish and Destroy

    5 fademusic 0

    titlecut ["Boa sorte!","BLACK out",3]

    ~5

    player cameraEffect ["terminate","back"]

    camDestroy _camera

    ~1

    titlecut ["","BLACK in",3]

    ~3

    exit

    but whem i started the mision the cam start in the part of mission(class mission) not in the part of intro(class intro).

    plx help meeeeeeeeeeeeeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


  5. i do this but whem i started stay one black screen i try too in intro.sqs and whem i finished show the video so that as I was not in the mission at the intro on the mission. hep me plx

    ---------- Post added at 04:00 ---------- Previous post was at 03:48 ----------

    mi arkive is there .

    init.sqf

    nul = []exec "intro.sqs"

    intro1.sqs

    titlecut [" ","BLACK IN",1]

    _camera = "camera" camcreate [0,0,0]

    _camera cameraeffect ["internal", "back"]

    ;=== 23:11:40

    _camera camPrepareTarget [80037.86,-60646.60,20.33]

    _camera camPreparePos [3450.91,3652.99,1.95]

    _camera camPrepareFOV 0.700

    _camera camCommitPrepared 0

    @camCommitted _camera

    ~0

    ;=== 23:12:45

    _camera camPrepareTarget [102907.28,-6446.86,-1944.53]

    _camera camPreparePos [3434.73,3612.07,1.79]

    _camera camPrepareFOV 0.700

    _camera camCommitPrepared 20

    @camCommitted _camera

    ~2

    ;=== 23:13:29

    _camera camPrepareTarget [73444.87,73059.66,-16520.68]

    _camera camPreparePos [3482.85,3552.51,16.75]

    _camera camPrepareFOV 0.700

    _camera camCommitPrepared 20

    @camCommitted _camera

    ~2

    _camera cameraeffect ["terminate","back"]

    camdestroy _camera

    end1=true;

    exit;

    help me plx

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