Horner
Member-
Content Count
627 -
Joined
-
Last visited
-
Medals
-
Medals
Everything posted by Horner
-
Undercover with setCaptive
Horner replied to Horner's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hmmm. Did you put the "alive and side east is less than X" in the condition and put the setCaptive false in the on act. ? Also in the condition should not have a semicolon but the on act. should. Also the activation needs to be civilian because setCaptive sets the side to civilian. -
Consisten World/MMO/Stat saves?
Horner replied to acoustic's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
UHM if you ask the Devs at HGS they have an addon called SL2 that saves stats. They may be able to help you the game they use this on is Chernarus Life Ultimate. -
Something I really want and not impossible at all. PLEASE and I Mean PLEASE Make stuff SERVER side like wind, time, etc. Makes everything SOOOOOOOOOO much easier. :)
-
Undercover with setCaptive
Horner replied to Horner's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
@Cantora Something like this In a triggers condition field put this !alive general (assuming general is the variable name of the person that is killed) then in the on act. put something like player1 setCaptive false But to make sure he is "undercover at first in his init put... this setCaptive true; also make sure the activation for the trigger is civilian and it is grouped to the agent. (with the setCaptive script it changes the agent to civilian...) -
Missions in my mission
Horner replied to Bloodric's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
You have to make a briefing. Look around you can find how to do that.. Just search how to make tasks.. -
Undercover with setCaptive
Horner replied to Horner's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
thanks ST! I'll try it out and give ya feed back. -
Undercover with setCaptive
Horner replied to Horner's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
OKAY I have something that should have worked but for some reason it doesn't. I have the setCaptive true thing still but I put a trigger so if the player goes in that area he will be shot.... this is what i have in the on act. in the trigger soldier1 setCaptive false But it doesnt work. I go in the trigger area and I still am not shot at. What's the issue? -
Undercover with setCaptive
Horner replied to Horner's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
isnt there a way I can just put setCaptive false if the player is so close to something? and I don't have to change everything. -
Missions in my mission
Horner replied to Bloodric's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
? Idk what your saying. Are you saying that a person gets a bunch of different tasks at first and not have to unlock them like in domination? -
OK BF3. (whoops :P) But anyway I'm only prejudging because of the attitude he asked the question with. Like he was entitled to an answer. And I do hope that he buys Arma 3 and loves it. Because we all know he will be missing out if he doesn't.
-
Our clan has a girl pilot......
-
Why should we waste our time answering a smartass question like that? You think your better then everyone and that BIS has something to PROVE to you? You think your entitled to an answer? Fine I'll give you an answer. The answer is BIS doesnt care if YOU buy there game or not. Because you will probably be one to nitpick at everything in the game when honestly Arma is the best game out there. So go buy your BFBC 3 and see who gives a shit...
-
I wish that i didnt have to spend 130 dollars on a new graphics card lol
-
Giving Selectable units titles?
Horner replied to Stubbinz's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
demonized beat me but yeah thats how you do it. -
ambient civilian module
Horner replied to cavemans's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
try and change sqs files to sqf files. this might help if not im not sure -
Problem with VON radio and direct volumes compared to Vent/TS/etc.
Horner replied to rangoon's topic in ARMA 2 & OA - GENERAL
I can tell you that ACRE is FABULOUS!!! My clan uses it and it is the best thing ever for large groups that way you dont get the massive flood of voices yet you can here people within the vecinity... -
as far as I know you can make an addon from just about anything.... You just need photoshop and some other tools like the BI tools. (Mainly Oxygen 2)
-
How do i remove the HUD triangle from my team?
Horner replied to aussieterry84's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Either that or don't place the units in the same group? Its really that easy... -
have you updated your ace recently?
-
Thanks Demonized :)
-
Hey guys. I've searched high and low for a good way to learn how to script but I"ve no luck.. Does anyone know of any way to learn how to script?
-
The Mission details...
Horner replied to JTF-2 Psycho's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Umm.... What I'm getting from this is you want to make it so there are diary notes in the map? If so you need a briefing.sqf file. You can find how to do those on Here, Youtube, or almost anywhere... -
Add Rangefinder Binocs to default loadout/Buy Menu.
Horner replied to Cycho's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
You do not need to edit the Config file to change the player's default loadout. You just need the addWeapon, addMagazine scripts. But having no experience with warfare missions I wouldn't be able to tell you how to put it in the menu... Oh and BTW if your running it on normal ARMA II you wont be able to use the vector... -
Download ACE :)