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Scar.Arg

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Posts posted by Scar.Arg


  1. On 6/12/2017 at 5:29 PM, oOKexOo said:

    It's already fixed on dev branch (0.0.8). Just to make it clear. I changed the versioning a bit, since it actually wasn't really defined before.

    So for those who followed my task list the previous 0.0.8 has become 0.1.0. Check change log for more information about versioning.

    Love the mod, we use it in every server we have in our communty

    I have only one thing to ask, can you remove the "whitelist" of factions to load in zeus? i think thats the bug producing a lot of faction to not load in dedicated servers when using zeus. Also it could be some collision in that matter with seelenlos Zeus.


  2. @LordJarhead

    Is there a way to disable the "Gun reverb and echo based on terrain" , aka L_ES incorporated in DragonFyre? i would like to reduce the FPS hit that this added effect has.

    Or if at least can be Optional?

    And to be clear, i dont have L_ES installed, DragonFyre has his own version, so thats why im asking to be Optional to increase a little the performance on low-mid end PCs. :o

    Thanks and im loving this new JSRS.


  3. Hi Kju, in dedicated we are having some weird issues with the Panzer4 H , the SD.KFZ 251/1 and the Stug3..

    The stug3 it looks like its floating when it is handled, ex. someone driving it on a road.

    About the panzer4 when someone fire the main cannon, the tanks float a little and the goes to normal position.

    The SD.KFZ 251/1 when someone drives it, it goes like bouncing from left to right..

    Sorry for my bad english :P

    Thats it for now, thanks!


  4. Hi Nkey, thanks for the rapid updates.. but we still have an issue..

    Its the same issue as recorded here->

    It happens when some is in a vehicle, and happens to all the players connected.. no one can speak or hear nothing during that "muted" sounds.

    Hope you can fix that, again thanks for all.


  5. Hi kju.. im having a little weird UI error.. look at it

    What could it be? bad conversion or and error in @IFA3SA?

    And when we use IFA3SA we have again the problem in where the soldiers fall off to prone position after running or when hitting another object.. that was already fixed in the AllinArmASA.

    Thanks.


  6. As vince said..

    MEGA link seems broken, got a white page ( direct IFA3SA donwload work thought )

    Also missing torrent for DLC update 1.07 .

    Anyway thanks for the hard work, really pleased to see the panzerschreck crash as been fixed .

    But i will also want to say thanks for all the hard work! waiting tha patch DLC 1.07 :thumbsup:


  7. Hi SpectreRSG, first of all thanks, really nice and very usefull units.. our community use them all the time.

    I send you a PM about an error that i encounter on the config of the ATACs and MARPAT units (wrong uniformclass).. also the correct placement of the "icon". Hope it helps.

    Thanks again for your work!

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