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Everything posted by Scar.Arg
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I sent you a PM about the fastropego.sqf error. Hope you submit a hotfix. Thanks for all fellow countryman :cool:
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This is the line for the Chinook MH-47E: if (_tiptip isKindOf "KYO_MH47E_BASE") then { _center = [0,0,-0.3]; _datCam = [[1.10,9.05,-0.20],[0,-3.5,-3.7],[0,3.0,-7.5]]; _datFastRopes = [[[0.7,-6.1,-12.9],0,0,5],[[-0.7,-6.1,-12.9],0,0,5],[[0,1.2,-12.9],0,0,2]]; }; This way it will have the 3 ropes .. two on back and one in the middle (hole)
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Yep.. i noticed that too.. maybe something change in the last stable release of ArmA3 that affected the mod.
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I agree with Zach72, one mod but two modules would be the best thing to do. Awsome work Raven, thanks!
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@A3MP - ArmA 3 Map Pack - Additional Pack
Scar.Arg replied to alduric's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I cant belive that someone who have so much time in these forums, dont yet understand the souls of modders.. really f*** up from you man.. :mad: Alduric, keep doing your awesome work, the real ArmA community appreciate it! Thanks! -
BIS_fnc_ambientAnim not working on multiplayer help
Scar.Arg replied to EL_LEJI's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Same here.. if you find a fix, post it here please. -
Copado.. jej .. Thanks!
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Ah ok Raven, now i understand. I will send them to you. Thanks!
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Hi Raven! thanks for your always welcome mods. I just want to know how can i add a chopper to the script? i this case to have the ability to lift cargo. I looked into the "main.sqf" and added the vehi classnames that we use but with no results.. hope you can help me here. Thanks again for your work!
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Squad/Clan List - Please read the rules in first post!
Scar.Arg replied to Placebo's topic in ARMA 3 - SQUADS AND FANPAGES
Squad name: Comunidad Americana de ArmA Timezone/location: LatinAmerica Gamemode preference: Co-op and PvP/TvT Contact email: contacto@armacaa.com Website address: www.armacaa.com Short description: We are a MilSim Community, we focus on organized nightly Operations. Real life tactics and strategy that is fun and effective.. all translated into ArmA series. Language: Spanish -
Nice! One idea here ... make the "Arm the Bomb" script too :cool: that would be really cool and it could replace the default put charge with the mouse whell. Thanks for the script
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XMedSys - Improved Medical System for A3
Scar.Arg replied to sancron's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Could you make some 3d/map markers for the injured units? or maybe make it a option for those who want to use them? Thanks for this great medic system! we are currently using it and we are really pleased for such mod. -
US Army & USMC Infantry Textures
Scar.Arg replied to sabre's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hope you can also update the Marines.. the were the best units. Thanks for your work! -
Just.. Thanks! ;)
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ARMA 3 Addon Request Thread
Scar.Arg replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Realistic H.A.L.O. units with realistic gear! Like the ones (USEC Parachutist/H.A.L.O. Series) Rocket did for ArmA2.. more info in this thread: http://forums.bistudio.com/showthread.php?119925-USEC-Parachutist-H-A-L-O-Series -
Thanks for your answer Tonic.
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Tonic, sorry to bother you.. I have another 2 questions, how can i increase the starting money of the Federal Reserve?.. cause we are not much players in our server and when someone try to rob it, it always say that it has no founds XD. And.. where can i change the initial wheater..cause i love to see more rain in the game. Hope you can help me with that issue. Thanks.
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Thanks for your answer Tonic.
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Hi Tonic. I just want to ask you something simple.. where can i change the time it takes to delete dead cars? is it in the cleanup.fsm file of @life_server? Cause some player said that their cars are being deleted in no time when they are abbandoned... i want to change that to make it 1 hour, long enoght to get a repair kit or to be impounded by a police officer. I hope you can help me with this. Thanks.
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Im waiting your templates since the first post! lol Awesome job man!
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A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
Scar.Arg replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi all! New version of TS3 .. ver 3.0.13. They removed the DirectInput option in the HotKeys Tab and now ACRE 1.4.10 works sometimes and sometimes not. Any fix for this could be done? Thanks for the help. -
A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
Scar.Arg replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks! yes, tested and all seems ok. -
A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
Scar.Arg replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Will the new version of TS3 .. ver. 3.0.11 , work with the current release of ACRE? -
First i want to thanks for this beautiful mod! Could you give us a template mission using this awsome objects?
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Another IED script
Scar.Arg replied to columdrum's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
The best IED script out there.. i love the inhibitors and the scanners. Saludos Colum.