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smokedog3para

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Status Updates posted by smokedog3para

  1. hi mate you about at some stage just need a heads up on indexing sangin and jbad for alive and will send over a copy friday for you to test out

     

  2. Hi bud just letting you know i will send link for sangin this friday so we can get on and have a test 

     

  3. Hi darkxess did you want a copy of source for my map so you can see how i did it with congids and a like let me know mate as be glad to help you get it working

  4. Hi mate how you doing just want to ask a question about issues with maps as you know i got my map all working and near complete.

    Then all of a sudden after 12 weeks it breaks the game freezes and ctd in Oa RPT log there's no error so i thought i would delete all natural and man made objects from map it still crashed so started to cut and delete sections of map and it didn't crash in the 1st location any more but crashed in a new area so deleted that part and it now crashes again in a diffrent part the map in editor still does not show buildings and plants trees

    They did but no longer do have you had any thing like me this is doing my nut mate the amount of times ive done bi tool install and model and config and just wont go back to working again tried always for p drive setup

  5. hi mate sorry couldnt find this page for ages heres the link for the map making group http://forums.bistudio.com/group.php?groupid=138

  6. Hi mate the map making group thanks buddy

  7. Hi mate how you doing, I used the config you thought had an error in and was ok and the 1st time I used it after altering the tags.

    I got to the arma2 editor of my map and it showed no sat_lco as terrain like I normaly have but showed it like bi has its maps with trees buildings land heights and terrain detail, I then took out the airport as my map is to small for 1 and now it has gone back to normal with my sat lco on screen in editor any clues as to why if I take out ils for airport it does this cheers mate nearly there now

  8. ok i must have seen it wrong but would be a good way to keep templates up to date like the mods but just templates loaded straight to WT from 6 update would be great and easy for the user to add and use what's in a data base.

  9. hi mate i read the manual for WT and have six updater running but when i update my six it doesn't seem to find world tools to update the templates please.

    If you don't mind could you let me know how as i click on link in manual and it just goes to the six page i cant see where to update WT to or from sorry to be a pain

  10. Hi ebanks any chance of joining the map making group cheers mate

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