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Andy Mcnab

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Posts posted by Andy Mcnab


  1. So, I reworked the soniccracks and the distancecracks. Sounds good so far. So I was askng my self if I should add the WarFX distance script which I was using for Project Zero. All sounds are already done so far and I would just have to include it into the mod. For Project Zero I would make new sounds because of the whole new scriptsystem.

    I will ask OS for permission and fixing some stuff to bring it to work...

    Jarhead

    realy nice new`s


  2. You are entitled to your opinion.However, I disagree. New models and equipment are always a welcomed addition to any mod.

    Regarding our mod dying well let me say if you look back over the 7+ years this team has been together well I don't see it kicking the bucket any time soon.

    You also must understand Andy, creating campaigns and missions takes time, considering our missions guy is taking a break, along with a few other key members of the team who have other commitments at the moment.

    Again there is a campaign in the works and is slated for release in our next patch.

    there is now clear that the campaign is being developed


  3. Haters. Another update.

    Chechen Rebels v1.4

    • Changed the loadout of the Saboteur
    • Added a new commander guy (Warlord) wearing an Afghanka Bushlat
    • Added black balaclavas to some of the units
    • Minor texture changes

    You unit addon more similar to Chechen Rebels.

    But:

    Afghanka Bushlat low texture looks bad.

    This better Rebel units on the OPFOR camo http://www.arma2.com/images/stories/arma2factions/chdkz-soldier.png and balaclava.

    propose a variant of ordinary civilian clothes and mingled camouflage outerwear, bottom (pants) civil and vice versa at the beginning of the war they were dressed as militia.

    On a hat red star, Chechen Rebels

    do not wear them, you need a flag of Chechnya (Ichkeria),instead of the red star http://ru.wikipedia.org/wiki/%D0%A4%D0%B0%D0%B9%D0%BB:Flag_of_the_Chechen_Republic_of_Ichkeria_%28with_COA%29.svg

    and may make his beard is longer?


  4. in the first of her mission in all versions of takistan allies behave passively, in the reflection of the 1st attack another understandable surprise attack, but during the reflection of defending takistan allies look the other way of attacking the rebels, the rebels easily kill all the allies, the player is alone beat attack the rebels.

    2-snd mission fo all ok.


  5. Can you maybe explain the case a bit more?

    What update and module? Where do you use it? What exactly happens?

    cargosystem:

    when hit from a grenade flies from infantry armor and equipment is not damaged, the crew climbs or killed with repeated shots, and the technique does not blow that one can shoot technique does not explode and catch fire.This bug is not only me, but the majority of users using the addon.

    how to get around this bug, if this bug.


  6. Well, regardless, here's what you need to know:

    We have permission from Bohemia Interactive to convert their OFP IP to ArmA. We do not have similar permission from Codemasters. Codemasters developed and published Red Hammer, therefore the IP is 100% theirs.

    There is a download for the missions on the first page. The campaigns should not be missing from the packs. Make sure you have installed all of the packs in order and you should have all of the missions present.

    I understand.

    Ðnd when will the full release CWR2?


  7. No it was not. Codemasters made that campaign and thus it will not be included, no matter how often the same question is asked.

    If you want that shoddy campaign that bad, then sit down and convert it yourself.

    Why be so rude.

    I crouch in front of you will not, where you can see my message about a bad campaign,i simply suggested that you told me.


  8. Russian community would appreciate RETALIATION campaign. I would put that russian campaign in equal rating as cwc campaign.

    RETALIATION campaign non official campaign made community modder`s

    RETALIATION campaign the best campaign created by fans of the game

    ---------- Post added at 01:35 AM ---------- Previous post was at 01:29 AM ----------

    Nope, it was made by Codemasters as stated.

    developer`s OFP campaign who ? developer -Bohemia Interactive

    Codemasters - publisher.Codemasters trademark rights Operation Flashpoint

    If you do not know


  9. I don't if there is such strict dispersion Petar, game engine is not exactly showing real life measuring units , it works "circa about"

    but apart from measuring units, I hope in some days/weeks there will be P85 troops update (which now is being tested)

    http://img6.imageshack.us/img6/3954/nowy2t.jpg

    http://img69.imageshack.us/img69/320/nowy1ju.jpg

    new things are fictional armies - Nogove self defence units, RACS, SLA (Bulgarian camo), Takistan,

    rest will be simply divided and separate file will be for each country (so no need to have all if you want Germans or Americans or Russians or fictional etc.)

    plus backpacks

    but all goes slowly, because we all are busy, i hope to find time and fullfill requests for garnison-units too (unarmed soldiers without any gear)

    good news, then there is no need to download the entire pack units, and download the pack units only with the interested country.I waiting for the release update.


  10. same problem here. Every tracer type appears white.

    more issues are:

    • M240 coax and M242 are not visible via FLIR (M242 seems to be just black, instead of white=hot)
    • when being pilot, the GAU8 has its correct tracer colors, but otherwise not

    for me tracers in M240 coax and М242 normal red

    GAU8 not testing

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