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Andy Mcnab

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Posts posted by Andy Mcnab


  1. No media update :) no time, too busy working on the mod ;) Where are we at , well...

    Columdrum has been busy going through our configs and cleaning em up removing errors restructuring our weapon boxes (all weapons now added to the ammo boxes)

    Bigstone and Cj525 (aka Mod leader, chief , rag) are working on the khe Sanh map

    Geloxo is continuing work on his Mekong map

    I'm just about finished with the complete overhaul of weapon and vehicle sounds.

    @ Mr Pedersen my apologies mate been busy will answer your PM shortly

    anyway short n sweet back to work now :)

    *We are looking for a camera/ cutscene maker for our campaigns and missions anyone interested please PM me

    I hope to all content update release jan/feb 2012 year.


  2. Impossible to say, there's only a couple of us working on the mod and only so much time in a day that we can spend on it. We're also waiting on the official release of the 1.6 patch to ensure full compatibilty with the final version. We've been wanting to release for a while now but we also want a very solid release with as few issues as possible and as much content as we can possibly squeeze in. Hopefully you'll see some footage of the new features and systems in the next week or so to keep you all busy while we apply the last layer of polish.

    PacUK. you made 1.6,patch version and full 1.6(exe/rar-zip )?

    I am stupid remove 1.51 version on my HDD.


  3. This is the thread where I post my stuff and progress for JSRS 1.4... thats why I renamed it. If you dont be patient enough, I cant help you. Not my problem.

    JSRS is already at version 1.4... you just dont get it till I unleash it. I do not want you all to come running up again on me because of errors. So 1.4 is over a month now available, for the testingphase.

    So calm down dammit!

    Jarhead

    I did not require release of version 1.4, release mode when the done.For me enough until version 1.33.


  4. Nope, but I'm in the finishing phase and as I mentioned one page back, I give you the ability to tell me all your sugestions or ideas.

    So, GP-25? Alright ;)

    Jarhead

    in this video from 4.35 minutes to 5.40 minutes shoot with GP-25

    http://www.youtube.com/watch?v=iQKgtDUGjZs&oref=http%3A%2F%2Fwww.google.ru%2Fsearch%3Fq%3D%25D0%2591%25D0%25BE%25D0%25B9%2B27%2B09%2B2004%26tbo%3Dp%26tbm%3Dvid%26source%3Dvgc%26hl%3Dru%26aq%3Df

    shoot with GP-25


  5. Ok bit of an update, the next patch is still under construction. There are a few new models and sounds being added. Sorry no new islands or the DSAI module will make it in the next release.

    Key members in the mod are tied up with R/L issues and some have left the team.So work has slowed as a result and subsequently delayed release. We will try and keep you updated as much as possible.

    please take this with the developers on CWR2, with permission model flashlight for models of soldiers and to build and flashlight mod, and would not hurt to create patterns noiselessly weapons for special operations behind enemy lines,and in 1968 appeared the first examples of such devices

    night vision sight seeing or a telescope with a bad image you can use it as well as binocular effect.


  6. @Sled88

    Ok, i downloaded v1.06 from your link and from armaholic. But wenn im lunch the game i see in campaign menu Conspiracies Opertation evac v1.05. Did you forget to change the name in description from 1.05->1.06 and all is ok and i have v.106. Or in archive COE106.zip we have version 1.05 of this campaign. Im not sure now ?

    and COE106coop not see to campaign menu Conspiracies Opertation ,no exist campaign bug

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