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DEVILSVIRUS88

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About DEVILSVIRUS88

  • Rank
    Rookie

core_pfieldgroups_3

  • Interests
    Nawing at the pillars of capatolisim
  • Occupation
    Im Like Marine Corp. C-4
  1. DEVILSVIRUS88

    ad_Helo problem help please..

    ahh thank you very much sir. thats just what it was and just needed a better understanding of the install instructions....your mod has truely made me finaly peace enough to put my Original Operation FlashPoint on my shelf for good and stick with Arma2......lol
  2. Hey iv been working on a mission witch involves mass air invasion Helo landings, both ground landings and fast ropeing. all is well up untill its time for the fast rope choppers to kick rocks, witch they dont they just stay in hover mode sometimes engaging in the zombies but iv LOOKED and LOOKED every where for an answer to my issue for 3 days now. so does any one know what else needs to be added in the inits. of the chopper i use for fast rope insertions to make them leave?...im useing ad_helo addon choppers if thats any help. and the init of the chopper in editor i write is: nul=[Raven,50,"move1.sqs"] execVM "\ad_helos\FastRope\scripts\fast_rope_AI_pilot.sqf" thnx in advance
  3. Hello iv been createing a mission, with opening start in an AirBourne Invasion on Chergonask or how ever its spelled. Using Several squads of Choppers. with a mix of landings some Landing to unload troops, and others FAST ROPEING. now heres my damn issue and i apoligieze but iv LOOKED AND LOOKED for 3 Freakin days and have not found an answer to my simple issue.every thing goes as planed up until its time for the FastRope Insertion choppers to kick rocks. thats just it THEY dont leave, they just hover there aimlessly sometimes even shooting the zombies. im using i belive ad_helos mod for fast ropeing.so please any help or a simple answer would be greatly honered with a hats off to you Thank you for your time.
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