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Doomreaperx

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About Doomreaperx

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  1. OHHHhhhhhhhhhhhhhhhhhhhhhhhhhhh that makes sense. Alright. let me try your theory out. ---------- Post added at 08:04 AM ---------- Previous post was at 08:01 AM ---------- so a copy pasted unit is considered a group? even tho its a single unit? ---------- Post added at 08:06 AM ---------- Previous post was at 08:04 AM ---------- Just made individual units. not grouped. and still got that error. ---------- Post added at 08:07 AM ---------- Previous post was at 08:06 AM ---------- Thanks rommel! Will try this out right now! ---------- Post added at 08:11 AM ---------- Previous post was at 08:07 AM ---------- <3 to rommel! ITS PERFECT!!!!!!!!
  2. Doomreaperx

    Population CAP

    may i direct you to this topic where you might beable to help me with that idea =) http://forums.bistudio.com/showthread.php?t=112325
  3. So, apparently you cant have 144 people in a mission. So, i thought up this idea. Below i drew a diagram of what i think will work. First. The blue dot (represents BLUFOR) walks thru the first trigger the outter most one (Each blue circle represents a trigger). This then culls randomly one of the OPFOR groups (which are on the right, a sniper team, an assault squad and or a mechinized infantry group). Randomly one of these groups spawn in the Green zone which is inside the inner Trigger. And wha la. Also, if its' possible to delete the units when you leave the most outer trigger. Can anyone help me make this happen?
  4. Is their a way to add more then the 144 allowed units?
  5. Doomreaperx

    Ovaron Island

    Is it possible to add train tracks? in any future updates =)
  6. i just dont want my mission to bog down cause their is so much stuff in it.
  7. Doomreaperx

    Ovaron Island

    my planes when they take off from the airports hit the rocks at the end. Can you fix this.
  8. i want to make a town populated with people on an addon map. I doubt the module civilian will work. (map overon) So how do i make a trigger activate civilians and when i leave the trigger it deletes them. And also a trigger that will undelete them when i come back.
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