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Everything posted by kazenokizu

  1. Looking for a Group. here are my requirements minimum age accepted 16 no ranks with any type of power behind them. i believe you can play tactily and realistically without ranks plays often has a decent mod pack not going to type a huge list but please no crappy ported weapons or ms paint uniforms last but not least no copy paste messages and some professionalism
  2. amazing job looks so good cant wait to fly it !
  3. yea just says server started server died waiting to restart and it keeps repeating that. and i have no clue why
  4. Last login: Mon Mar 24 21:55:47 2014 from c-69-180-1-87.hsd1.ga.comcast.net root@ns4009622:~# iptables -L -vn Chain INPUT (policy ACCEPT 51818 packets, 12M bytes) pkts bytes target prot opt in out source destination 32M 1556M ACCEPT all -- * * ctstate RELATED,ESTABLISHED 7 300 ACCEPT tcp -- * * tcp dpt:22 Chain FORWARD (policy ACCEPT 0 packets, 0 bytes) pkts bytes target prot opt in out source destination 0 0 ACCEPT all -- eth1 eth0 Chain OUTPUT (policy ACCEPT 54M packets, 79G bytes) pkts bytes target prot opt in out source destination root@ns4009622:~# ifconfig eth0 Link encap:Ethernet HWaddr 08:60:6e:e5:c2:03 inet addr: Bcast: Mask: inet6 addr: fe80::a60:6eff:fee5:c203/64 Scope:Link inet6 addr: 2607:5300:60:3517::1/64 Scope:Global UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:4814854540 errors:0 dropped:0 overruns:0 frame:0 TX packets:10358453285 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:635843339950 (592.1 GiB) TX bytes:15041719272307 (13.6 TiB) lo Link encap:Local Loopback inet addr: Mask: inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:65536 Metric:1 RX packets:619911 errors:0 dropped:0 overruns:0 frame:0 TX packets:619911 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:73138420 (69.7 MiB) TX bytes:73138420 (69.7 MiB) root@ns4009622:~# cant get u rpt as there is not one at least that im aware of ---------- Post added at 11:19 PM ---------- Previous post was at 11:18 PM ---------- posted what u requested
  5. want to try and help fix it ? im still trying to get this server to work -_-
  6. dedicated aka server computer in a data center. changed ports from 2302 to 2305 to see if that would get it to work it did not plan on changing it back. and no the ip tables are not setup i saw some thing about that before but i quickly dismissed it as sounded unneeded . and when i saw remote i mean clicking remote in game and putting in the ip and the port. to see it show up there. like you said which should work regardless or gamespy
  7. kazenokizu

    [wip] - atacs

    umm needs to be a bit more dirty and worn in some areas. and also it looks like just a good bit of splochs of green not as much variation as the real patren. if that makes any sense at all http://blog.beezcombatsystems.com/wp-content/uploads/2012/05/A-TACS-FG-BALCS-body-armor-carrier-Photo-Contest-Winner2.jpg http://blog.beezcombatsystems.com/wp-content/uploads/2012/05/BALCS-carrier-A-TACS-FG.jpg those pics should give u a idea of what to make up on. also try to smear it all over the uniform. as the pockets are done out of separate pieces of fabric. this way u can avoid replication of the patren and texture strech other then that not to bad
  8. kazenokizu

    Urban MARPAT Soldier

    i am trying to help you. by pointing out that you did a great job on the helmet with shading and the contrast but the body still looks like crap. should i say bad or poop instead ? and pointing out texture stretch and tear is part of positive feed back so you can know its there and to fix it. and my first thought on when i saw this mod was o cool urban marpat prototype coming to life again. now due to the way this is going with some body trying to help you out. i dont know any more. also im not going to come on here and tell you how to texture or to do your job. just point out what i think is good and bad but you dont like that so i will stop. good luck with your mod.
  9. kazenokizu

    Urban MARPAT Soldier

    http://i296.photobucket.com/albums/mm180/guitaro-man/arma2oa2013-12-1316-08-15-18_zps9400aca6.png that helmet u did looks fine. the current version u have on the body's looks like crap. also there is a repeat in the pattern and texture stretch and tear .
  10. kazenokizu

    Polish Armed Forces Mod

    poland still uses a heavily modified t80 right ?
  11. kazenokizu

    @A3MP - ArmA 3 Map Pack

    hey i was wondering when you are done. with this if you could do arma 1 Sharani please ?
  12. kazenokizu

    Blastcore A3

    nerd porn ! i cant wait but im going to have to
  13. kazenokizu

    SOC WIP Thread

    delete post changed mind not going to be helpful
  14. kazenokizu

    SOC WIP Thread

    so are you just trolling or are you just that ignorant ? maybe you should do more research and look at what your talking about before you post ? cause right now i dont know if your trolling. and good work guys ^_^
  15. kazenokizu

    Urban MARPAT Soldier

    http://www.hyperstealth.com/coyote/P1010147.jpg yea there is a image for you as it stands now that looks no where near the same as the image i provided you. that is the real unreleased urban marpat uniform that was never used. also try and create more detail in the uniform instead of just bloping the pattern on. like there are no pockets. i know that is a arma 2 thing. but you can use image effects to make pockets on the uniform :P
  16. kazenokizu

    Realistic Wounding System [RWS]

    umm i found some thing you might find of use to this mod http://usatoday30.usatoday.com/news/health/story/health/story/2011-11-14/Morphine-lollipop-dulls-pain-for-wounded-troops/51193380/1 or u can call the morphine auto injector a serrete. just to keep the names sort in the menus and stuff and give you some other ideas :P ---------- Post added at 08:06 PM ---------- Previous post was at 08:04 PM ---------- remember that ace is a combination of many mods from many people. in are community of players. so this could be a part of the ace3 system one day you never know.
  17. kazenokizu

    Tactical AK-74 With Magpul Gear

    sorry for being a ass but i think people would take pride in there work. and not release it with problems. and then when some body says there is a bug or a problem. you say quit crying and take what you get. just maybe treat the people who like your work with more respect. and take pride in your work is all im saying. other then that looks good ^_^
  18. kazenokizu

    Czech Republic Addon

    http://upload.wikimedia.org/wikipedia/commons/d/d8/Czech_Republic_soldiers_provide_security_in_the_village_of_Baraki_Barak.jpg http://thumbs.dreamstime.com/z/czech-soldier-afghanistan-indoors-20950763.jpg and more photos going to show that the plate carriers and chest rigs they were are mixed camo or not camo at all. so makers choice what he wants to do and feels would be best. me i would rather where cyote tan then green woodland plate carrier in dessert. the danish did that to. cause the cost was to great to give every body the right stuff. when the usa got ucp camo we wore woodland platecarriers with it at first then changed over to ucp/cyote tan and stuff's. in short think of all angles and what works best for this mod. ---------- Post added at 09:41 PM ---------- Previous post was at 09:40 PM ---------- and yes im sure read this http://www.hyperstealth.com/coyote/ Below is an image of a vest in Tan 499 - used by the Army with OEF (Multicam) camouflage uniforms and the other vest has Coyote Brown (Coyote Tan) used by the USMC with MARPAT. In the Visual Spectrum the Coyote probably has a slight advantage, in the NIR spectrum the Tan 499 would have the advantage. http://www.hyperstealth.com/coyote/P1020527.jpg
  19. kazenokizu

    Czech Republic Addon

    ok im not saying camo plate carriers are not used. im just saying most people dont get them. as they cost to much. like the only people in the navy who get full aor1/2 is the seals. regular infantry in the us army do not get multicam plate carriers. the marines dont ether. and those plate carriers could not be standard issue. they could be bought personally like what people in airsoft due. now that being said im sure you can buy a camo plat carrier if you are not issued one. so i would look into if plate carriers issued by the czech repluic come in camo or not. if so who do that give them to. if used by a good bit of people make some. if not stick with 499 tan coyote tan and od green.
  20. kazenokizu

    Czech Republic Addon

    what im going to bring up is pockets and stuff like that. are made out of other cuts of camo. so if you could break that patren up. which would make it look real not cheap. and more effective. also this goes with just about every military there is. most units don't get camo plate carriers or chest rigs. as the cost is to high. and they get thrown out the minute they get holes in them. and become not as effective. so using od green new 499 tan and cyote tan plate carriers would be more realistic to the modern battle field. so create some break up in patren that is on the pockets the knee pads. and on the pants and shirts/jackets as well. and for the chest rigs/plate carriers make the amount they can carry realistic as well. like 6 to 8 mags. like 2 grenades. maybe a few pistol mags. and some smaller things. also here is a link you will find to be of help. http://camopedia.org/index.php?title=Main_Page
  21. kazenokizu

    TFA - Naval Special Warfare Gear

    these could use a lot of work in my opion. lots of texture strech and other issues. none the less usable by people who need these type of units.
  22. kazenokizu

    Windows 8.1 or 7 for ArmA?

    im getting a good amount of lag with my 7970 and haswell i5k. any body here have any tips on how to get game to run a bit better ?
  23. kazenokizu

    FHQ Work in Progress

    loving the acr. now with that said are you going to make it to where we can change it to use all calibers ? like 556 6.5/6.8 and the american/russian 7.62 ? maybe change the barrel as well ? i own the airsoft version and well to have a fully functional acr in arma 3 would be sweet. also are you going to hit up fluttershy again to do the texture work ?