Angry Priest
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Laser Show, the Mk20, Extensive recoil
Angry Priest replied to Angry Priest's topic in ARMA 2 & OA - GENERAL
That's the one, not sure how I managed to get that wrong <.> If your walking, your weapon waggles around randomly, but the muzzle doesn't climb into the air. As the 'waggle' pattern is exactly the same every time it is predictable to a degree. So because you don't have your muzzle leaping into the air randomly, you can shoot much more consistently. The same applies to all the weapons, even the SAW and other LMGs. Effectively, if you are moving, you can fire an entire belt of ammo standing up and without any recoil. At short ranges, say, in an urban environment, you will almost always hit what you aim at. Sure, because your walking your aim is moving around randomly, but when your firing that many bullets it doesn't matter. If i'm not mistaken that kind of messing around would knock you off your feet in real life. They must be hard enough to balance and control when stationary, not to mind when your walking. It seems, as far as ARMA is concerned, shooting while walking doesn't incur any recoil at all. -
So I went for a walk in rural Takistan earlier today and ended up at one of these 'laser show' scenario mission things. It sounded fun. However, when combat started, something rather disappointing occurred. I knelt into a crouched position and shot at a fellow with an AK wearing a turban, from about 50->75 meters away. Unfortunately I missed, as aiming at him was somewhat difficult. However, then I found myself pointing my gun at the roof of the building he was in front of. A 2 story building, at that. Needless to say, by the time I had corrected my aim, the chap with the AK was long since gone. To my displeasure, this happened several more times, with many a turban escaping because of it. I tried placing my Mk 20 on full auto, which ended with predictable results, firing rounds off into the night sky. But then, when rounding a corner with my Ai buddies, I stumbled across another Ak wielding chap hiding behind a wall. With my gun on full auto, while walking forward, surprised, I unloaded half a clip into him. I hit him with 5 rounds and the rest tore up the wall behind him. Later we boarded a chopper, but apparently Pvt. Distracted had gotten himself stuck on a fence so we had to wait a while before leaving. Naturally I got bored and decided to walk home instead, and post this here. Question: What's up with the ridiculous recoil on the Mk 20? It even had a fore-grip. Furthermore, why was my delta force soldier left aiming his gun up into the air instead of at (or even near) the man I originally shot at? Firstly, how did my delta force soldier manage to get through years of training and experience without ever learning how to absorb a weapons recoil when firing? From the recoil I experienced it was as if he was holding it with one hand. If a soldier can't put more than a single round on a target, how the hell is he supposed to provide any sort of cover to his squad mates? Secondly, I guess, having never fired a firearm myself, I can't judge. Perhaps it is nearly impossible to fire a Mk 20 without completely losing your aim, after all, it is using a heavier round than other rifles. If so, why the hell did they arm us with it? What's the point in having an insanely powerful, automatic weapon, if you can't fire more than one shot without having to start from scratch? You may as well arm us with Mausers. I'd honestly be happy with a .22 if it meant I could actually shoot something. and a final side question: If my recoil is insanely huge while I'm crouched, still, holding my breath and with my weapon aimed, why is it completely absorbed to the point of not existing when I'm standing up, walking and not even looking down the sights? Near the end of the mission I found it more reliable to side step back and forth when firing at enemies. And one last technical question: I seem to get some sort of lag when aiming at things, there is a slight delay between when I move my mouse and when my actual weapon moves. As you can imagine, this can make it impossible to aim at someone in one smooth movement, and requires constant adjustment. It's like trying to aim someone else's gun at something by holding onto their elbows, or as if I'm shouting down a radio to my soldier, telling him to move his gun slightly to the left, or slightly to the right. Save me BIS forums, for I paid dear euros for the right to walk in Takistan and right now, Everon calls to me
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Servers registering "?" or "2500" ping
Angry Priest replied to Angry Priest's topic in ARMA 2 & OA - MULTIPLAYER
Similar to me except when I join any server like that, I'm not able to select a role or anything. Stuck at a blank multiplayer screen. -
Servers registering "?" or "2500" ping
Angry Priest replied to Angry Priest's topic in ARMA 2 & OA - MULTIPLAYER
Bump. Surely somebody knows whats going on? -
Servers registering "?" or "2500" ping
Angry Priest replied to Angry Priest's topic in ARMA 2 & OA - MULTIPLAYER
He has none either. Nothing in his system has changed since we last played. I played with you the other day, under the name 'Brothers', my first time on PvP. -
Servers registering "?" or "2500" ping
Angry Priest replied to Angry Priest's topic in ARMA 2 & OA - MULTIPLAYER
None. And even if it was causing a problem it wouldn't explain why not all of them are question mark'ers. Edit: Taxman of SBS? -
I am trying to play Co-Op online in Combined operations with a friend of mine. I can find his server in the browser, but it is listed with "?" or "2500" ping. I can actually connect to the server fine, but end up at a blank multiplayer screen. If I press Ok, "receiving data" shows up as normal, except it reads "0 out of 0 Kbs" Our names also show up at the side, reading my actual ping as barely above 60ms. Here's the catch, I can join plenty of other servers fine, I can sort by ping and be greated with pages of green pings, however, further down there is plenty of "?" servers too. Until now, I had assumed they were servers with pings too high to register. To make matters more confusing, we used to be able to play fine. We used to play ARMA2 vanilla Co-op all the time. Just before we got OA, my computer was infected with a virus and I had to do a full re-install. When I finally got it up and running again, we both had OA and decided to try play it Co-Op when we ran into the problem described above. So does anyone know why the servers show "?" and how to connect to them? Help would be greatly appreciated.